Roast

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dragons of Tarkir (DTK) Uncommon
Promo Set (000) Rare

Combos Browse all

Roast

Sorcery

Roast deals 5 damage to target creature without flying.

Roast Discussion

Xica on Midrange Burn Cards

2 months ago

Magmatic Sinkhole is clearly one of the best options - due to also killing walkers - the delve however you cannot run multiple copies due to mechanic.

Spitebellows is also one of the top options, and it gets around stuff that counters "non-creature spells" like Stubborn Denial or Force of Negation ... etc.

However the real answer if simply running Dreadhorde Arcanist as with bolt "flashback" bolt it is easily able to deal 6 damage - which means that as log as the board is not completely clogged it can successfully attack through things like Primeval Titan . That creature is all the hard removal you could ever wish for.
Honorable mentions go to cards like Lightning Axe , Redcap Melee , Roast , Flame Slash , Harvest Pyre - and Abrade (for its versatility)

shadow63 on Midrange Burn Cards

3 months ago

Roast might be your best option. Flame Javelin could be helpful too. Combust is good if its blue or white creatures. Collision / Colossus or Crushing Pain or Spitebellows Are all decent choices

Ninokun on From beneath the Flames (Mono-R Phoenix Tribal)

4 months ago

Good theme for a tribal. However, I would replace/eliminate ghitu and thermo-alchemist. I think Geosurge will help you in casting creatures from hand or recovering from graveyard, and it goes with the flame flavour of the phoenix, right?. Also, I would include things like Roast . I am sure you can do better and create some really crazy with this tribal.

SideBae on Rise of the Underworld

6 months ago

As with most Rakdos decks, I advise a reanimating package with Sire Of Insanity as the target. Animate Dead , Reanimate and Necromancy are all rather good when paired with Entomb or Buried Alive . In Rakdos, you’re generally the king of top decks. So embracing it with Sire is typically a good play.

One mistake I find in a lot of EDH decks is the prevalence of one-for-one removal. Cards like Demolish , Roast and Necrotic Wound are alright if you’ve only got one opponent, but in EDH you’re already facing 2x-3x as many cards as you have in your 2-3 opponents. This is why I suggest more efficient spells, like the Ritual of Soot I see you’re already running. Fire Covenant , Ashes to Ashes , By Force , Toxic Deluge / Damnation / Blasphemous Act and Syphon Mind are all good ways to regain card advantage when you’re facing down multiple opponents.

Another thing I suggest is that you run more mana rocks. In any non-green deck, artifact mana is the main form of ramp available. I’ve noticed there’s a tremendous difference between 2- and 3-mana ramp; cards like Mana Geode and Rakdos Locket are generally worse than Rakdos Signet and Talisman of Indulgence . Mind Stone , Coldsteel Heart , Fire Diamond , Charcoal Diamond and Thought Vessel are also options. Treasure Nabber is a good way to disrupt opposing mana.

Hand-in-hand with what I’ve been talking about is card draw: You need cards to cast with your mana, as well as powerful spells in the first place. Phyrexian Arena is an excellent source of card advantage in black, as are Night's Whisper and Harvester of Souls . Faithless Looting , Magmatic Insight and Cathartic Reunion are ways to filter your cards from red, as well as ways to get creatures you want to reanimate into your graveyard from your hand.

Fighting counter magic is something red does very well. I advise cards like McToters suggested: Price of Glory is one of my favorite cards to run in red. If you want to go deeper on disruption, his suggested Stranglehold is good, as well as Blood Moon , Ruination and Magus of the Moon (though you’d have to craft you land base to accommodate these last three). If your meta is blue-heavy, Boil is good; white-heavy means Flashfires and Dread of Night may be helpful. I don’t know your meta though, and that’s what will dictate if the color-hate cards will be good. If your meta is filled with pesky dorks, Blast Zone is a good consideration.

Harsh Mentor is a card I like landing early, as is Scab-Clan Berserker . Because your curve is relatively high, Pyrostatic Pillar and Eidolon of the Great Revel might be helpful as additional repeating burn effects. If their life-loss becomes too great, a Whip of Erebos can help you survive.

At least consider Necropotence if you decide to run life-gain. It’s typically only found in combo-decks, but in my experience it’s a powerhouse across the board. Getting a card for one life is typically a good deal.

Alright. That’s all for now. Good luck building your deck!

SeekerofSecrets on

10 months ago

So delver normally runs 18-19 lands and 10-12 cantrips, I would probably pull an island a mountain and a Remand for 3 Sleight of Hand

Also I normally find it correct to run 2-3 Mana Leak , I might pull 1 Spell Pierce and 1 Electrolyze for 2 leak.

I also find Abrade to be extreamly versatile maybe pull 1 Roast for a 1-1 split and then plan on having 2 in you side!

I love delver so good luck with the list!

Grubbernaut on

10 months ago

Cryptic Command feels pretty out of place in a tempo deck; maybe Unsubstantiate ? Skred could also be a consideration over Roast , depending on your meta -- or, just move Roast to the SB, since it can often be a dead draw. Burst Lightning or similar might be a reasonable consideration.

One other possibility; Mission Briefing over Snappy-Do. Pros and cons; Briefing flips Delver, but Snap has the body. Snap is probably better overall, but it's a consideration.

SB ideas: Magma Spray , Anger of the Gods or Pyroclasm , Echoing Truth , Shattering Spree or Abrade /etc, Alpine Moon , Relic of Progenitus / Tormod's Crypt /etc, Dispel , Negate

Looks fun. Cheers!

Nostalgiamatt on Mizzix, budget first build

11 months ago

I have made some changes to the deck, as I have been able to get hold of a few more cards I wanted:

Removed: Chemister's Insight, Command the Storm, Electrickery, Electrolyze, Izzet Charm, Lightning Strike, Ral's Dispersal, Stonefury Beacon Bolt, Divination, Invoke the Firemind, Precision Bolt, Roast, Windfall Nevinyrral's Disk Firemind's Research

Added: Mystical Tutor, Reiterate, Turnabout, Clockspinning, Shattering Pulse, Capsize, Gamble, Preordain, Vandalblast, Merchant Scroll, Mystic Retrieval, Past in Flames, High Tide, Hidden Strings, Misdirection, Young Pyromancer

This should give me a little more control, and has added some much needed combos in. Still not where I want to be with the deck overall yet, but all I could afford to put in for now. Will make some more changes after Christmas is out of the way, and once I have played with it a bit more to see what exactly needs doing.

Reddagger56 on I Bolt The Bird (Skredless Skred)

1 year ago

Chandra's Phoenix just seems bad. its a hasty 2/2 for three with a super low ceiling. Pia and Kiran Nalaar is less than a $1 a copy and protects koth a lot better. Also with the lack of blood moons in the list it seems like it would be better to plash a color instead of playing mono red. plashing black could open you up to better removal like Terminate and Fatal Push. It would make koth less good but it would open you up to playing some cool black planeswalkers and creatures while still keeping the budget super low. May I also suggest playing Glorybringer as both a great threat and a Roast every time it attacks all for $1.35 a copy.

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Roast occurrence in decks from the last year

Modern:

All decks: 0.01%