Roast

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Frontier Legal

Printings View all

Set Rarity
Dragons of Tarkir Uncommon
Promo Set Rare

Combos Browse all

Roast

Sorcery

Roast deals 5 damage to target creature without flying.

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Roast Discussion

Ohthenoises on [Community Discussion]: Modern Chat

23 hours ago

Roast does a lot of work 1:1ing those big threats you talked about.

I have to keep the 3 angers main. In my personal meta it's too good.

EverythingIsK on [Community Discussion]: Modern Chat

23 hours ago

@Ohthenoises Skred is my jam, been playing it for nearly 4 years now. However, I'm putting the deck on a shelf for now, as the deck is having issues with the bigger threats that come down before skred is big enough to 141. Having to 241 yourself for creatures that are far cheaper or recurable than your removal is painful for me to think that the deck is not giving enough to still be the Tier 1 Menace it once was.

As for your sideboard, I might suggest a 4th Molten Rain and move 1 Anger of the Gods over to the sideboard and +1 another one for your 15th slot, and put another Roast in the main.

Wizard_of_the_Broke on Getting Braid of Fire to ...

3 days ago

You potentially drop it T2, and don't see a real payoff until T4, so yeah that says control deck. I've seen a few Skred lists with 4x Simian Spirit Guide, which helps you curve into a walker, dragon, pia and kiran, or a boardwipe a turn early, which is incidentally important because Skred usually doesn't run much at CMC=2, maybe a couple Roast or Magma Jet. Maybe Braid is worth experimenting with?

The issue is, for the effect to be reliable you probably want 4X, or to mix it up with SSG, and Braid is basically a dead card if you already have one in play, or even really if you draw it beyond T3 or so.

m0x on Finding New Treasures: UR Delver

1 week ago

Have you considered Roast and Flame Slash over Spite of Mogis in the sideboard? They seem more consistent / reliable.

Monastery Swiftspear looks like a good fit for this deck. I feel like you might want one more creature.

Sudden Shock seems a lot better as a sideboard card now that Infect is less prevalent.

Danglidesh on Soaked in Deep Crimson

1 week ago

pulchihd yeah I completely agree however due to fears of graveyard hate I prefer Roast but with the fall of dredge, it may be acceptable to try. Thank you

pulchihd on Soaked in Deep Crimson

1 week ago

I'm working on tuning a RUG list, and I've found Harvest Pyre to be effective over Roast in most cases. My deck particularly benefits from instant-speed spells and holding mana, so I also run Thought Scour instead of Serum Visions.

Perhaps try swapping 1 of your 2 Roasts for 1 Harvest Pyre, also making Izzet Charms third mode more effective.

pulchihd on Soaked in Deep Crimson

1 week ago

I'm working on tuning a RUG list, and I've found Harvest Pyre to be effective over Roast in most cases. My deck particularly benefits from instant-speed spells and holding mana, so I also run Thought Scour instead of Serum Visions.

Perhaps try swapping 1 of your 2 Roasts for 1 Harvest Pyre, also making Izzet Charms third mode more effective.

lagotripha on The Barber

2 weeks ago

So, modern. For casual play modern is pretty much anything goes, but when playing competitively the game is decided by turns 3/4. This means that the majority of spells are as low cost as possible, intended to remove your opponents threats Path to Exile Be a threat itself Lingering Souls or help stall that decision until later turns where something larger can defeat your opponent Remand into Supreme Verdict, for example.

There are four common archetypes- aggro (kill your opponent as quicly as possible playing fast efficient creatures and spells like Lightning Bolt or Goblin Guide with just enough protection to make sure they hit your opponent for that final bit of damage, Midrange which aims to trade 1 card for one card in the first few turns to prevent damage then cast efficient mid-cost creatures in the 3/4/5 slots to win the game Siege Rhino/Thoughtseize style, combo where if you can get the peices onto the battlefield with enough to protect them you just abruptly win (usually turns 4/5/6) eg Melira, Sylvok Outcast/Kitchen Finksetc, and control which is almost all spells to screw over your opponent with a couple of cards that eventually deal enough damage to win, Supreme Verdict/Celestial Colonnade.

I've listed the kind of cards that are the most archetypal examples, but the variation within these strategies permits for an astounding variety of viable decks at every price and in every colour. Certainly most won't win major tournaments, but they can win your local FNM.

This deck is kinda split down the middle in terms of what it wants to be, running high cost combo or control threats like Foundry Champion or Eldrazi Devastator Warstorm Surge and Assemble the Legion, aggro tools like Boros Swiftblade and midrange tools like Gideon's Avenger.

I'd reccomend making this a creature based control deck based around cards like Nearheath Pilgrim, Boros Reckoner, Spitemare, Lightning Bolt, Flame Slash/Roast instead of shock and some bigger spells, aiming to stall the game with infinite life to resolve an Assemble the Legion or Foundry Champion (which oddly can dodge a lot of removal at the moment if you have mana. Weird). The rest of the deck should be dedicated to resisting your opponent 1-shotting you and removing growing threats. Condemn or Oust is cheap, and if you aren't planning on killing your opponent quickly the drawback is minimal (and screws over Death's Shadow). Legion's Initiative provides some combo protection, and should be retained, but Gleam of Battle and Brave the Sands can be replaced with tools to help . Ready / Willing, Ephemeral Shields, Ajani's Presence and Valorous Stance are all good options to enable the combo. With your sideboard it looks like you're trying to transform into aggro, if so look at threats like Keldon Marauders, Monastery Swiftspear, Skullcrack etc. You'll still want a Shattering Spree or similar artifact/enchantment removal in your sideboard for people playing Ensnaring Bridge, affinity (Batterskull decks) and if you're unlucky hexproof with Worship.

All told, good luck, happy testing and have fun.

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