Roast deals 5 damage to target creature without flying.
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2 weeks ago
SCORE: 2 | 897 VIEWS | IN 2 FOLDERS
So if not a problem (maybe even if it is) i would share my ideas about it.
And have some mild hope to get a similar constructive criticism on my list in return - in the end it doesn't matter, as long the deck can improve n some way, i gladly offer any help, without reciprocation.
Pia and Kiran Nalaarare just win-more cards taking up valueable sideboard space
So in my experience the deck doesn't behave like a tempo build.
Its a lock deck, that must keep Platinum Angel on the battlefield or lose on the spot.
Thus he need for redundant removal like Roast; Harvest Pyre; Spontaneous Mutation; Threads of Disloyalty is minimal. And cards like Remand that can only delay the removal of the angel don't help much, since its unlikely that the dekc can win in that extra turn.
In general draw go control decks, and decks that can recur removal from the grave (like loam pox) are terrible matchups without some sideboard help. Extirpate solves both problems, since thanks to its split second it cannot be responded to while on the stack.
Thus it can rip out all copies of a single removal or counterspell if you can bait them to play it. Or it can effectively prevent the second (or first if its dredge) cast of stuff like Ancient Grudge from the opponent's deck.
I would run more artifact removal since both Grafdigger's Cage and the combo of Aether Vial + Flickerwisp/Tidebinder Mage lose us the game. I recommend replacing some mainboard Lightning Bolt for Abrade to be able to increase the number of artifact removal in the final 75.
Glorious End can counter anything (except stuff with split second), including stuff like Supreme Verdict, and has a secondary use, if you play it on your opponent third turn it can do its imitation of Time Walk - then you must follow up with Madcap Experiment on your fourth turn. This line is very good against fast linear strategies that can win very early, and lack removal for the angel.
The downside is that this card can't gain flashback, and that its dead without Madcap Experiment, still its worth some place in the 75 i think.
4 weeks ago
I think you can get away with only 18 lands in this deck since your curve is so low. Maybe for 2 more burn spells like Roast to take care of bigger things or some mana leaks.
1 month ago
Well for sideboard, definitely something to deal with eldrazi and other big threats, like Roast, Dismember and Terminate (which if I'm gonna be honest should be in the main board). Definitely hand hate such as Thoughtseize, Inquisition of Kozilek, Duress, Distress or Despise. Some graveyard hate like Grafdigger's Cage, Relic of Progenitus, Leyline of the Void, Nihil Spellbomb, Crypt Incursion and plenty more that I can't remember at the moment. Against Burn, the only thing I can think of off the top of my head would probably be Dragon's Claw. Against combo decks Surgical Extraction or Slaughter Games. Finally against something like Tron or B/W Control you have options like Stone Rain, Molten Rain or Rain of Tears.
I'm unsure what your local playgroup or meta is like, but these are some fine options to help board in against whatever match-ups you face. Good luck!
1 month ago
You are going to want to cut a lot of the 1 ofs for more 3-4 ofs to make your deck more consistent. Eliminate some of the mediocre creatures for more of the better ones. The deck could also use some removal that doesn't require fighting. Not sure what your budget is but here are some considerations:
1 month ago
Izzet Charm, Remand, Snapcaster Mage, Scalding Tarn + Steam Vents, Think Twice, Blood Moon, Burst Lightning over Wild Slash, Roast or Flame Slash. All cards you should consider adding. Also, Academy Ruins to go with Wurmcoil (and maybe Vedalken Shackles?). You may also play Bonfire of the Damned.
1 month ago
Hello! I've been playing blue moon for nearly a year now and I have a few suggestions.
First off, even with card draw and scry, running 4 moons is a bad idea. Redundant moons don't really help you at all, especially in game one. There are very few main deck answers for a moon, if it is on the board it generally stays so drawing an extra really hurts more than helps. I'd recommend running Enigma Drake as a one of over it, as your graveyard will fill up fast.
Next, I feel your conterspell and removal suite to be a bit off balance. Lightning Bolt is great, but there is only so much it hits. To be honest, bolt is falling out of the meta. Death's Shadow, Thought-Knot Seer, Tarmogoyf and Arcbound Ravager don't care about bolt, however goyf and ravager care about Spell Snare, as does Snapcaster Mage, Dark Confidant, Scavenging Ooze and so much more. With that in mind, don't be afraid to run sorcery speed removal. Flame Slash, Roast and Serum Visions should at least be considered for the spells of the deck. Glimmer of Genius may also be worth a peek.
I think that the creatures are fine, I personally don't run them as I prefer more spells but they do their job.
Here's a link to my list if you want to look over it for reference!
Everytime I've played with it I've done well... 4-1 several weeks, 3-2 is most common since I have many Death's Shadow players, burn players, and affinity at my LGS. A bit too fast paced for the deck.
Best of Luck!
2 months ago
I've totally won with a BoP buffed by Kessig Wolf Run. Including one Wolf Run in the list is right, IMHO. I really like Garruk, Primal Hunter and have added one to my paper list before seeing this. Illuminati confirmed lol!
Courser makes total sense, actually. Being able to even out some Aggro matchups is nice. I don't like not having a dork on T1 though, which is what helps drive a T2 Moon or Stone Rain.
2 months ago
There hasn't been much discussion on it at all, so thanks for bringing it up!
I tested Roast (and found I liked Beast Within better), but I haven't tested the rest of the deck out at all. It just looks SOOOOO slow to me. As you mentioned, dropping the Birds, and moving from 3 to 7 five-drops and 3 to 4 6-drops?!? Yoikes!
Birds for Courser is super-curious. Sure, Birds are a Bolt-magnet. But every Bolt that goes to a Bird is one that's not going to my face, so I'm generally just fine with that. And in a world with Fetch Lands, both die easily to Push.
And yeah I'm a HUGE fan of Chameleon Colossus and a fan of Kessig Wolf Run (it's rare of course, but I've no-kidding won games with Trampling Firebreathing Elves and Birds). I can't even imagine not running both.
But of course the cards he does use are all great, and I'm jealous of all his card filtering and Draw options, and I certainly can't argue with his results! So, I don't know ...
Bottom line: I figure I'll give it a try sometime (I think I only need to pick up the 2x Garruk, Primal Hunter), but I just haven't been in a big rush.