Magmatic Insight


Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic Origins (ORI) Uncommon

Combos Browse all

Magmatic Insight


As an additional cost to cast Magmatic Insight, discard a land card.

Draw two cards.

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Magmatic Insight Discussion

jon_hill987 on Prowess - Mono Red Kiln Fiend

2 weeks ago

OblivionBringer. Interesting, I guess my deck does have some similarities with Storm, not sure what to cut though and am still leaning towards Magmatic Insight in place of Valakut, the Molten Pinnacle.

dotytron on modern goblins!!!

1 month ago

Magmatic Insight could really accelerate the deck or even a wheel card of somekind

TheSurgeon on Lightning and Lava

1 month ago

Hybridtheory13- First, nice name, Chester was the voice of a generation. May he RIP.

Thanks! 2 of these will probably replace one of each Magmatic Insight and Dangerous Wager. Can't lose with it!


Nintendows on Wort

5 months ago

Honestly you're gonna run out of cards. Your only "draw" spells are Restock, Wildest Dreams, and kind of Charmbreaker Devils.

Consider adding in a Harmonize, Magmatic Insight, Tormenting Voice, Cathartic Reunion, Life's Legacy, Momentous Fall, Rishkar's Expertise, and Wild Guess. Remember that if you copy something that requires discard as an additional cost, you don't need to pay the cost again.

Darth_Savage on Shock and Draw

5 months ago

Some thoughts -

  1. Your deck doesn't do anything turn 1, I'd suggest either you add Infiltration Lens or Monastery Swiftspear, both could be useful.

  2. Assault Strobe isn't that useful, unless you have also cast Distortion Strike, either Psychotic Fury or Temur Battle Rage are a better choice, I'd lean more towards Psychotic Fury as you draw a card but both are better than Assault Strobe because they work at instant speed.

  3. I'd be tempted to use Magmatic Insight or Mask of Memory in preference to Curiosity, the first because you don't need much land and the second because it sticks around if the creature is removed, but it is your deck so I leave it to you.

sylvannos on Budget R/G Assault Loam Project: ...

6 months ago

Golgari Brownscale will shit all over decks that try to race your life total.

For your draw step, dredge back Golgari Brownscale -> main phase, cast Faithless Looting -> dredge back Golgari Brownscale -> discard Golgari Brownscale -> flashback Faithless Looting -> dredge back Golgari Brownscale -> discard Golgari Brownscale

You just gained 6 life, dredge up 6 cards, and you still have the ability to gain life in turns down the road. God forbid if you have 2+ Golgari Brownscales and proceed to gain 4 to 10 life each turn from Magmatic Insights, Goblin Lore, Cathartic Reunion, or Tormenting Voice.

Not to mention, you can just cast the stupid thing.

Guerrilla Tactics is good against a field of Liliana of the Veil. However, it's really narrow in that regard so playing Obstinate Baloth is going to be better.

Ray of Revelation is also a nice piece of tech because of the value of casting it after you've pitched it to something, similar to plays done with Ancient Grudge.

Really the strongest play against Boggles is Smallpox. But since you're on a budget, adding another color isn't feasible. Pyroclasm is going to be the next best thing, but you also have to worry about their creature getting out of range before you can immediately nuke their guy.

I think in your situation, it's Pyroclasm on turn 2 or be forced to race. That's about all you can do once they have a creature with 3+ toughness.

Lastly, do you have any Conflagrates available? The card is pretty stupid. I found it to be the strongest thing for when you don't have Seismic Assault out. Mostly, it enables all of your graveyard stuff.

wildgoalie24 on 42 Land Seismic Meta-Killer

6 months ago

I think Magmatic Insight could be a possibility. As for Lightning Storm, I think burn is pretty much covered through and through. I definitely would like to stay at 42 land as it is mathematically consistent in my current mainboard untill sideboard answers are put in. Card draw engines are nice, but even better if they don't expend my land in the process. The scry 2 ability of Serum Visions and scry 1 on my playset of Temple of Epiphany work wonders for filtering cards.

Pethrax on Say goodbye, as we dance with the devil tonight...

6 months ago

Well, I think that Magmatic Insight is alright AFTER you get to 4 lands, since that's the top of your curve....and definitely keep at least 1 of both Devil's Play and Barrage of Expendables. Maybe Tormenting Voice as a 50/50 split with insight? That way you can discard the play to the voice, and flashback for the last points of burn?

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