Demolish

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Commander / EDH Legal
Noble Legal
Hero Legal
Magic Duels Legal
Brawl Legal
Standard Legal
1v1 Commander Legal
Canadian Highlander Legal
MTGO Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Arena [BETA] Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal

Printings View all

Set Rarity
Ixalan (XLN) Common
Kaladesh (KLD) Common
Magic Origins (ORI) Common
Theros (THS) Common
Magic 2014 (M14) Common
Avacyn Restored (AVR) Common
2011 Core Set (M11) Common
Zendikar (ZEN) Common
Tenth Edition (10E) Common
Ninth Edition (9ED) Uncommon
Ninth Edition Foreign Black Border (9EDFBB) Uncommon
Eighth Edition (8ED) Uncommon
Odyssey (ODY) Uncommon

Combos Browse all

Demolish

Sorcery

Destroy target artifact or land.

Price & Acquistion Set Price Alerts

XLN

KLD

ORI

Ebay

Demolish Discussion

Icbrgr on I Bolt The Bird (Skredless Skred)

4 weeks ago

I have the same concept of having a budget standard/arena version of skred red using Damping Sphere and Demolish for my Blood Moon/Molten Rain and Silent Gravestone and Squee, the Immortal as Relic of Progenitus/Eternal Scourge and using Sarkhan, Fireblood as my Walker and using all of the relevant dragons and burn available like Demanding Dragon and Fiery Cannonade.

Its just neat seeing someone else try to make a functional deck that does the same stuff but in a different way.

ForceGaia on Izzet Guttersnipe Revival

1 month ago

All are very valid points. So if i lose the Wizard's Lightning and Wizard's Retort I'll have 8 slots to fill.

I have enough draw in Radical Idea and Risk Factor, so rather than Opt I'm thinking Disperse or your Sonic Assault idea. This is mainly because I'm thinking this deck will have issues with stompy. Disperse allows a bounce in their turn, and hold a counter for the recast, while sonic happens twice and allows me to inflict more damage. So ultimately i'm thinking 3xShock, 3xDisperse, 2xEssence Scatter//Negate. Sonic Assault can stay in the SB for now.

Demolish is only there as I forgot Smelt and Shatter existed - its was mainly my brain going "Erm, how do I deal with artifacts?" and not coming up with an optimal solution; but now Disperse can do that, for the amount of artifacts I'll probably see. As much as i'd like to destroy land in a multicoloured driven format, it's ultimately not going to do much, and Alpine Moon will only assist their fixing.

Honestly, i see what you mean about Adeliz, the Cinder Wind - he was mainly in there due to his keywords, the all-wizard-prowess was a bonus. However, I'd probably add another Electrostatic Field instead of another Niv-Mizzet, Parun; the idea of a second had already crossed my mind, but I'm not 100% sold on the idea of having a second one with his mana cost.

Natalbee on Izzet Guttersnipe Revival

1 month ago

I'm thinking you might need some cheaper spells. If you have no Wizards on the field, all of your spells (save Radical Idea and Lightning Strike) cost 3CMC, which is the same cost as most of your creatures. You could probably include some cheaper cards like Opt and Shock.

I also don't think Wizard's Lightning and Wizard's Retort are necessary. They're cool with Wizards, but if you have a Goblin Electromancer on the field, it turns Lightning Strike and Ionize into better versions of those cards anyways.

If you're looking to destroy lands with Demolish, another option to consider is Alpine Moon. It shuts off utility lands while being low CMC.

I would replace Adeliz, the Cinder Wind with another Niv-Mizzet, Parun. That dude wins games on his own. Wee Dragonauts does a better job of pumping than Adeliz, and the other Wizards you have are fine on their own.

Erratic Cyclops probably won't do much but be a low-power blocker, where Electrostatic Field would be a better option (I think). And Sonic Assault is so annoying I love it.

Anyways, I'm probably wrong. But there you go.

schrummy on Squee the voltron

6 months ago

Thanks for the comments. I did have a question on Seismic Shift, you stated that I should do more with land destruction, is this card just too expensive?

With your suggestions, I made a few adjustments and will be aquirring cards over time. As a start I am adding:

Chandra, Torch of Defiance, Sol Ring, Homeward Path, Grafted Exoskeleton, Fireshrieker, Trepanation Blade, Demolish, Stone Rain, Ring of Valkas, Violent Impact, and Hazoret's Monument.

As time goes on I will continue to swap out cards. As far as the direction, I would like to go more casual and 4 way free-for-all. Any other help is greatly appreciated.

youlucky on Is stax possible in standard?

8 months ago

dusterGGG while i'm searching card which can be good inclusion i've found some land-destroy card, so maybe make GBR deck with Creeping Mold, Demolish, Spreading Rot and Violent Impact?

Urrrdragon on Jurassic Classic R/G/W

11 months ago

Nice. I took at look at your deck, you've got some awesome dinos! I'm just making do with whatever dinos I can find at the shop right now. You're definitely right on the mana, even with horizons, (which I'm drawing), they keep getting destroyed by Demolish. Not sure how to counter that without cluttering the deck, so must add more land.

Hyperalgialysis on Aggro R/W Dino [WIP for RIX]

1 year ago

4 Sky Terror 4 Nest Robber and then cut Thrash of Raptors and Imperial Aerosaur as far as enchantment hate is concerned, 4 Forsake the Worldly is fine to run in the mainboard since it basically says pay 2 draw a card. I would cut Demolish completely.

Fried_Popsicle on Official missing/incorrect card/token thread

1 year ago

The Ixalan versions of Demolish, Dual Shot, Hijack, Lightning Strike, Mark of the Vampire, Rummaging Goblin, and Sure Strike all have previous art instead of their Ixalan art.

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