Creature — Goblin Rogue
Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.
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Treasure Nabber Discussion
5 days ago
Sorry I should have clarified. I meant how I helped TheErebos not asking him for advice. To go with your questions.
How well do you know cEDH? You do know that unless your running a combo deck multiple pieces of cards as a win con is too slow. You said you want to make a Boros color as competitive as possible. The cards you listed are not optimal and subpar.
You mentioned that you want to build a value town/stax(prison) hybrid. You are delving into combo pieces and not part of the lines you set your self up for. The main reason I listed the partners as commanders is because in a competitive meta life is a valuable resource if your going against Ad Naus type of decks the pressure Akiri gives is great. Having all the mana rocks in addition to stax/hate pieces will boost up her power and rack up damage as well as staxing the board. You break parity by gaining additional creatures for the value and go hatebears to swing and chip away at their life slowly while Bruse helps micro manage and enables higher outputs of damage.
- Aven Mindcensor
- Thalia, Guardian of Thraben
- Containment Priest
- Ethersworn Canonist
- Magus of the Moon
- Imperial Recruiter
- Recruiter of the Guard
- Treasure Nabber
- Vryn Wingmare
- Eidolon of Rhetoric
- Hokori, Dust Drinker
- Hushwing Gryff
- Linvala, Keeper of Silence
- Sanctum Prelate
- Spirit of the Labyrinth
- Thalia, Heretic Cathar
- Harsh Mentor
- Cursed Totem
- Defense Grid
- Grafdigger's Cage
- Mana Web
- Null Rod
- Orb of Dreams
- Sphere of Resistance
- Static Orb
- Tangle Wire
- Thorn of Amethyst
- Torpor Orb
- Tsabo's Web
- Ward of Bones
- Winter Orb
- Blood Moon
- Blind Obedience
- Price of Glory
- Aura of Silence
- Porphyry Nodes
- Rest in Peace
- Rule of Law
- Stony Silence
2 weeks ago
Oh, I was going to contact you at some point about a differing idea from this. Well, w/ what you guys said, such a debate could go on for even another 25 years as it is; but sadly, I'm w/ the Minority of the debate; the excruciatingly small amount that looks up stuff via Scryfall for options. That said, even a certain "JLK" didn't think Magistrate's Scepter, ETB cards CMC3 or less that can kill any card type, A large variety of Spot Removal & other useful stuff that are CMC<=4 & Instants (A lot more options than you'd think.), & if the idea of Rule of Law/Eidolon of Rhetoric + Winter Orb/Static Orb + Storm Cauldron + Treasure Nabber isn't impressive, I already am trying to accumulate some cards in my deck's Maybeboard as potential ideas; & still evolving. BTW, I apologize for bringing this up again; I didn't think this would go this way... X/ I'll have to explore other options later. For now, I'm tired. I mentioned the combo as Rule of Law & Treasure Nabber would net me some Rocks, but what does the Rulings for Rule of Law state for "playing" a card? Does this not apply to Flicker effects? I hope so... Apologies for this as well BTW.
4 weeks ago
Don't worry about the time. Stolen Strategy sounds neat tbh. Cheering Fanatic was one and the other one was Treasure Nabber. I am giving a try to Reverberate in my Lyzolda deck to copy ramp early on or my X spells later on.
1 month ago
Since I feel like you're going Vorthos with this deck, I'd recommend focussing on a Cruel Control theme using the Nicol Bolas instead. Currently I feel as though your deck could be a lot more focussed.
Add: Counterspells, draw and hard boardwipes such as Crux of Fate.
1 month ago
I wonder if Treasure Nabber might be useful here as a way to accelerate your mana and mess with opponents?
2 months ago
I would cut crucible unless you're running all of the fetch lands. Treasure Nabber and Mycosynth Lattice are an amazing combo. Saheeli's Artistry is another good C18 card for the deck. And Metalworker is another one.Daretti, King of Value Town! that's my daretti deck if you want to take a look
2 months ago
Ocelot44 I appreciate the recs! I own all of those cards already except Last Chance and Warrior's Oath, but I certainly have thought about putting them in. I actually have no problem playing mass land destruction which probably seems mean but it's the honest way to combat excessive ramp and really good nonbasic land bases. Plus if I'm set up and I blow up lands it would be a potential game winner. I totally get it--I'm just not sure what I'd take out for the cards you've suggested. Anything seem particularly weak to you? Lately, I've been even considering adding Treasure Nabber for some board control on artifacts and added potential ramp.
Appreciate the comment and upvote!
2 months ago
Help Needed for making this deck Optimized. Also I could have missed some combo potential, just started Magic in 2018. Thinking about adding more Infinite Mana Combos like Basalt Monolith + Rings of Brighthearth and Staff of DominationWalking Ballista for Mana sink/additional wincon.
Things that are on my "Cut"-List
Thran Dynamo Good Manarock but, I sometimes just need colored Mana more
One with the Machine Draws 3-4 cards most of the time and fits the Artifact Theme. But there is Better draw, just mention it.
Sphinx Summoner 5 mana Tutor. Meh.
Sydri, Galvanic Genius combos with Aetherflux, but otherwise not useful in my opinion.
Vampiric Tutor Straight out of Budget, using proxy at the moment
Trash for Treasure Sorcery Speed. Early Trash for Treasure isn't useful most of the time.
Cards I really want to play:
Darksteel Forge Protection
Mycosynth Lattice With the lattice, mostly none of your opponents play Artifact Boardwipes anymore. But High CMC
Treasure Nabber In a format that play so many Mana rocks this dude seems great. With KCI you can still sac the rocks for more mana
Memnarch Mana sink/combo with Pili-Pala combo to get Everything. High CMC
Slobad, Goblin Tinkerer Save half of your artifacts on a Destroy Boardwipe. Save important Artifacts for sacing Thopters
Storm the Vault It's land version is even banned
Semblance Anvil More reduce is good.
Mindslaver Hard to achieve but having his effect multiple times and controlling everyone is just a win.
Indomitable Archangel Protection, but high CMC
Blinkmoth Urn If you play an artifact Deck and your opponents don't it's just crazy
All in all for slower/longer games I need much more draw
But these aren't artifacts
Commander's Sphere are reusable