Tectonic Break

Tectonic Break

Sorcery

Each player sacrifices X lands.

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Set Rarity
Mercadian Masques (MMQ) Rare

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Legality

Format Legality
Vintage Legal
Duel Commander Legal
Canadian Highlander Legal
Highlander Legal
Oathbreaker Legal
Leviathan Legal
Unformat Legal
Casual Legal
Legacy Legal
Limited Legal
Custom Legal
1v1 Commander Legal
Commander / EDH Legal
2019-10-04 Legal
Tiny Leaders Legal

Tectonic Break occurrence in decks from the last year

Latest Decks as Commander

Tectonic Break Discussion

EdhOutlaws on

3 months ago

World Shaper Tectonic Break Swap for night's whisper & sign in blood(1 time use, commander is a draw engine already) If we get fetch lands get everyone you can fit in. Fetch lands, extra land cards, and crucible/ramanup effects provide an insane draw engine and can kill a table very easily with Retreat to Hagra or obnixilus(spelling) Fetch lands a dumb expensive right now. But Azusa, Lost but Seeking is cheap and Exploration is reasonable-ish for now. I chose to go all in on my lands and limited the dorks and rocks. It was awkward at first, normally I'm very dependent on my rocks and dorks. Then, you swap your "cultivate" and rampant growths for more basics. It's easy to set up a ramanup-exploration board state and just keep playing fetch lands from the graveyard, drawing, and getting korvold huge. I've killed tables with commander damage a ton. Sorry for the long post and terrible grammar. Build him how you want and have fun!

Epicurus on Klothys Hates Your Lands

6 months ago

Reznorboy, Past in Flames seems awesome in theory, but is a bit too costly for this deck. To pay 4 mana and then the mana cost of whatever spells I want to flashback, most of the time I'd be able to recur one spell, maybe two, and forget about casting it for its own flashback cost. Desperate Ritual and spells like that are certainly something I'm considering, if I can find the right one or two. Mana Seism is really the only one I'm using at the moment. Also, hell yes build that Tasigur deck!

Peoyogon, I'm already running Boom / Bust and Impending Disaster, as well as Tectonic Break and quick spells like Raze and Tremble. Jokulhaups and some of the others you listed are too high mana cost. If I have that much mana to spend, I've either been messing up, or I've been doing amazing. If the latter, I have a lot more lands to lose than the opponents, and if the former it's probably too late to be helpful. And Decree of Annihilation is a hard no because I have a lot of interaction with my graveyard, and would be screwing myself if I exiled it. However, Boil and Ruination are certainly possible maybes.

greyninja on Tim-Ber! Timmy Landfall/Ramp

8 months ago

Glorious! The land destruction is a bit evil, but it works. I'd take out Tectonic Break for Creeping Corrosion since X spells whiff on cascade

+1 from me! Feel free to check out some of my lists for ideas. I have two temur decks; def my favorite 3c combination

Epicurus on Overpopulation

9 months ago

I. Love. Goblin decks.

And this is a good one.

I will always recommend Siege-Gang Commander and Goblin Grenade to all Goblin decks. So I'll do so here as well.

Next I would recommend Furious Assault. You're heavier on token production than creature spells, true, but the idea of any weenie deck is a-little-at-a-time, so since you're casting creatures pretty much every turn, it would help. Also synergies somewhat with Fires of Invention, and Torbran, Thane of Red Fell.

Lastly, you have a lot of mana ramp, but a somewhat low mana curve. I like the suggestion of Winter Orb mentioned earlier, but also I might include some amount of land destruction. Your opponents will need their land more than you do. Cheap spells like Raze and Tremble, permanents like Shivan Harvest, and bigger spells such as Tectonic Break, just to list a few examples. You might even be better served to use these in place of some of the mana ramp you're running, and could include Aether Vial to compensate.

Sorry for the novel. Looks pretty awesome already.

NV_1980 on WIndgrace v 2

1 year ago

Hi there,

This deck already looks great, but we thought it would be worth mentioning several cards that could increase its power even more:

Warm regards,

Mrs. and Mr. NV_1980

dingusdingo on Looking To Build 5 Color …

1 year ago

You're going to have to run a lot of symmetrical effects (hit all players) and then run cards to get around them yourself. In a 4 player pod, if you 1 for 1 trade cards from hand for opponents lands, you're going to be really far behind. You start with 7 cards, while your opponents collectively have 21 cards. 1 for 1 trades are not the way to go about building this deck.

First, some cards that hate on lands. Winter Orb Static Orb Hokori, Dust Drinker

Now, some ways to negate the drawback

  • Boros Garrison and other bouncelands -> lets you get more from untapping just 1 land, and the bounce resets a land to enter untapped again
  • Lands that tap for 2+ mana -> Ancient Tomb City of Traitors Gaea's Cradle most of these are expensive-ish. Also check out depletion lands Remote Farm its a full cycle and they cheap.
  • Permanent untap effects -> Seedborn Muse and similar
  • Lots of artifact or creature based mana. Signets and Talismans are great in five color budget.

Next, some cards that destroy lands or hate on lands. Armageddon Boil Choke Flashfires Acid Rain Ravages of War Destructive Force Contamination Blood Moon Magus of the Moon Tsabo's Web Omen of Fire Strip Mine Wasteland Impending Disaster Tectonic Break Ruination Wildfire

Then we run some cards that let us recur lands, or like when lands break Ramunap Excavator Crucible of Worlds Life from the Loam Terravore The Gitrog Monster Titania, Protector of Argoth Splendid Reclamation

Add some lands matter cards, some ramp, and some good beaters, and you have a deck.

SueMe on MLD Werewolves

1 year ago

You want to make sure someone isn't playing anything so you can flip your werewolves? Mindslaver .

Also use: Vorinclex, Voice of Hunger , Tectonic Break , Thoughts of Ruin ... I'm getting all of these from EDHREC's top 100 saltiest cards list.

SynergyBuild on Creating a Stax Ban List

1 year ago

First, what do you mean be stax?

There are tons of types. Often, it is in reference to a few, but there are tons.

Land destruction/land hate is a common type, but it is massive in scale is style:

Ravages of War , Armageddon , Ruination , Winter Orb , Back to Basics , Impending Disaster , Wildfire , Myojin of Infinite Rage , Decree of Annihilation , Cataclysm , Jokulhaups , Tectonic Break , Obliterate , etc.

This bleeds into more blurry lines, like Boil , which isn't necessarily land hate, but is color hate, or Blood Moon / Contamination , which are considered stax too.

Tax effects are plentiful too, Trinisphere , Nether Void , Sphere of Resistance , etc. are often considered staxy, Grand Arbiter Augustin IV , Thalia, Guardian of Thraben , Vryn Wingmare , Glowrider , Thorn of Amethyst etc. are taxing, but so are Pendrell Mists , Magus of the Tabernacle , The Tabernacle at Pendrell Vale , Kataki, War's Wage , etc. count too.

Even color hate like High Seas can count in that department, etc.


Point is, I've barely scratched the surface of the basic stax cards, not to mention synergies like Brago, King Eternal with Rishadan Cutpurse , etc.

I don't think you can ban stax.

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