Palace Sentinels

Palace Sentinels

Creature — Human Soldier

When Palace Sentinels enters the battlefield, you become the monarch.

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Printings View all

Set Rarity
Mystery Booster: Store Edition (MYSTOR) Common
Mystery Booster: Convention Edition (MYSCON) Common
Conspiracy: Take the Crown (CN2) Common

Combos Browse all



Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
2019-10-04 Legal
Pauper Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Palace Sentinels Discussion

Boza on Orzhov Pauper Deck

1 month ago

Orzhov pestilence and very nice build of it! I would certainly recommend some more creatures that survive pestilence to be added, as you need to those to be able to safely play the enchantment. I would go - 2 inheritance - 1 dimir house guard - 1 echoing decay + 2 Palace Sentinels + 2 Wall of Hope/Cemetery Gate. You can safely ditch the talismans that produce colorless mana as well for more interaction and/or creatures.

griffstick on Survive and overwhelm

2 months ago

Hey Ruffigan. So I went ahead and found every card I white at the common level with 2 blips in it cmc and put it in the maybe board. Also some other good stuff. Like Spare from Evil and Palace Sentinels

Lanzo493 on Heliod's Sun Gun

2 months ago

The champion is almost strictly better than Daxos, Blessed by the Sun . But, he's still good so I don't think you should take him out. The one I think would be good to take out is Palace Sentinels . You're not running the kind of deck that can stay monarch or consistently steal it back. You'll just end up giving somebody else extra draws.

theages on WUBR

8 months ago

4 colors and no Arcum's Astrolabe ? That's really greedy of you.

If you go a little heavier on the black, you could run Evincar's Justice which is both a board wipe and a win con as well as Thorn of the Black Rose in order to get your combo going.

I don't quite understand why your deck is only running one Mnemonic Wall when it's essential to the deck and you can't tutor it.

Your deck feels pretty weak to removal that exiles, such as Unmake or Ob Nixilis's Cruelty , to non-elf swarm tactics (namely, goblins and slivers) and to Thorn of the Black Rose and Palace Sentinels decks. I'm not sure how you fare against burn either, as it feels like you'll probably lose pre-board and your best shot at winning post board is getting Ephemerate + Hallow + Mnemonic Wall which is unlikely to happen twice in a row.

Overall, this feels like Teachings Tron that doesn't play the Urza lands in order to play Skred effectively but lacking the access to the Urza lands means you can't make good use of Mystical Teachings as you're not floating in a pool of mana. You do, however, get rid of the Crop Rotation + Expedition Map + Prophetic Prism package that is essential to playing Tron, which leaves more slots open but I'm a bit skeptical still.

Khaleid on Eiganjo Free-Riders

8 months ago

Good call on the Palace Sentinels , I removed the Ancient Den for it.
As for adding flicker spells, I'm gonna need to simmer on that for a bit because as sweet as Ephemerate and the others look, I'm not quite sure whether it's really necessary for this deck.

Blue_Flame on [Competitive] Burning Trains

9 months ago

Hey man! This is Phunlife from XMage. I've been really busy as of late so I've just got to looking at this. I did have it saved though so I would remember to come back and look at it.

Overall, looks good! I do have a couple suggestions for the sideboard though, especially if you want this to compete against top tiers -

I don't understand what exactly Hallow is for or what matchup it could be good in - maybe Tron's Rolling Thunder ? But even so, it feels like a very narrow sideboard card, and I think it could be cut. Maybe Prismatic Strands would be of interest to protect against Burn, or Lone Missionary as additional life gain as well as a body on the field. But Hallow just overall seems like it could be useful in a handful of situations to me.

With both Orzhov Pestilence and Tron on the rise, I'd look into Palace Sentinels as a 2-of in the sideboard. Both of those decks can easily take you to the late game, and without a card advantage engine I think you're lost against them. It's especially good against Orzhov if you can steal the Monarch from them too :D.

Dete on A Swarm of Humans (And other Stuff)

1 year ago

Afterlife is a really good removal for white so you might want to add it, Angelic Purge too.

Battle Screech , Captain's Call give you more of a swarm strategy without costing too much, i would add screech to the main.

Emerge Unscathed gets you 2 triggers costing only 1cc and protection, Test of Faith is a neat combat trick for killing pretty much any early creature and giving you a neat early clock as well as triggering and saving your cmdr, Dawn Charm , Benevolent Bodyguard , Standard Bearer give you protection to every creature and Palace Sentinels gives you a bit much needed card draw in white.

thats all i got.

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