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I really like the deck and am tempted to build it myself. I like the choices you have made for the deck and I can see your dilemma in what to add. I don't usually play red/green myself so I find it hard to make suggestions off hand but you may find Slate of Ancestry interesting with its potential to draw silly amounts of cards. Good work and +1.
October 13, 2017 5:24 p.m.
I have someone in my play group that runs this commander and its pretty amusing once the spirits start hitting the board. I recommend Darksteel Plate, Selfless Spirit, Shield of Kaldra, Kindred Boon, Karmic Guide, and Emeria, The Sky Ruin as these help mitigate the fallout of your commander's abilities.
October 13, 2017 3:39 a.m.
I do not know how your meta plays in regards to board wipes and creature removal, but I would recommend adding pretty much every cheap mana producer like Birds of Paradise, Boreal Druid, Elves of Deep Shadow, Elvish Mystic, Fyndhorn Elves, Llanowar Elves as reaching 10 mana for your combo is pretty taxing.
Some value creatures you might consider that play well with your commander are Hornet Queen, Precursor Golem, and Myr Battlesphere. Most of these creatures create tokens with the very relevant artifact type providing your commander flexibility. As an additional bonus these creatures create small armies by themselves that would dove tale into your Primal Surge combo well. Also, the ability to work well with Feldon of the Third Path, Daretti, Scrap Savant or any of your recursion really.
Other enchantments to consider would be Curse of Opulence, Curse of Bounty and to a lesser degree Curse of Disturbance. You can curse your self and make it so when attacked you can untap lands or create permanents, permanents that can serve as fuel for your commander making it less desirable to attack you especially in multiplayer.
October 10, 2017 9:34 p.m.
You seem to have the offensive and control aspects of your deck down but it seems to be lacking defensive options; some useful options you might consider would be Yavimaya Hollow, Asceticism and although not entirely defensive Volrath's Stronghold should prevent you from getting priced out on your commander.
I think that TheWallinator74 has the right idea on the infinite combat enablers with Hellkite Charger and Aggravated Assault powered by Savage Ventmaw, Bear Umbra, Nature's Will and Sword of Feast and Famine. If possible I would try and add all of them as they assure some redundancy in enabling the combat damage combo and the mana generators on their own are massively useful.
Another angle to consider for your deck is reanimation, as your commander and deck in general seems well geared to making things dead, so why not capitalize on that with a few cards like Reanimate, Geth, Lord of the Vault, Ink-Eyes, Servant of Oni or Sepulchral Primordial?
October 7, 2017 8:44 p.m.
Commander / EDH
SCORE: 13 | 21 COMMENTS | 3528 VIEWS | IN 2 FOLDERS
|Avg. deck rating||7.50|
|Favorite formats||Commander / EDH|
|Good Card Suggestions||16|
|Venues||Tier 1 games|
|Last activity||6 days|