Creature — Human Cleric
Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.
, Remove a +1/+1 counter from Custodi Soulbinders: Create a 1/1 white Spirit creature token with flying.
|Have (2)||metalmagic , orzhov_is_relatively_okay819|
|Want (2)||StillStorming , spaceyjdjames|
Printings View all
|Commander Anthology 2018 (CM2)||Rare|
|Commander 2016 (C16)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Custodi Soulbinders occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Custodi Soulbinders Discussion
6 days ago
Can't seem to edit comment so I'll included these here for the auto-include list:
2 months ago
This looks like fun. Sephara has a lot of potential in commander. Angel of Sanctions seems like a good removal addition, and Custodi Soulbinders like a good way to reliably generate flyers, as do Emeria Angel and Luminarch Ascension . Empyrial Storm could be fun to abuse with how Sephara, Sky's Blade gets around the commander tax.
4 months ago
Solid list! Good ramp, and as about resilient as you could be in a Naya deck. If you really, really wanted more wrath protection there's Dauntless Escort , but that's probably overkill (and you'd have to cut a better hate bear-ish creature for it). Rootborn Defenses may be better though - and also tutorable with Sunforger. On the other hand, honestly, I wish I had another Heroic Intervention for Gahiji, but they're getting pretty pricey now...
I'm not 100% sold on Sunny Elspeth - great card to be sure, but how often are you using that minus ability when it kills your commander? If you're just looking for more swarm in white, there's also God-Eternal Oketra , Geist-Honored Monk , Hero of Bladehold , Brimaz, King of Oreskos , or even Custodi Soulbinders !
I'm curious how Luminarch Ascension works out for you. I can "see" the ceiling for it - you lock everyone out with goads and are free to add counters, seems good. However, if you play it too early you become a huge target.
Sidar Kondo is some sick tech here.
Great list! Very well crafted.
5 months ago
I think you have your combo mostly set up with Altar of Dementia and reanimation life drain effects and all that remains is tweaking and deciding on other possible support themes Depending on how fast you want to make this (how much money you want to throw at this). If you are looking for another reanimation loop to abuse Altar with then consider Sun Titan and Gift of Immortality with Fiend Hunter as a backup to create milling nightmares for opponents or fuel to power Ayli, Eternal Pilgrim .
If you are aiming for a more causal deck and are not looking to keep things around two mana then you might have some fun with Thousand-Year Elixir , Akroma's Memorial and Lightning Greaves to enable some haste shenanigans with Whisper, Blood Liturgist or other similar tap clerics of which there are far to many fun and great ones to list. Some "bruiser" clerics that might be fun are Mikaeus, the Lunarch , Custodi Soulbinders , Doubtless One and Vile Deacon and of course Door of Destinies .
If you could give some feedback about the style, power level or your general meta I could make better tailored suggestions.
9 months ago
I always enjoy seeing more people make cleric decks, as I have made my own I defiantly have some opinions and ideas on clerics. Mother of Runes , Devoted Caretaker , Benevolent Bodyguard and Battletide Alchemist are excellent defensive options. For cleric beaters I would look at Custodi Soulbinders and Doubtless One . For card draw look at Tymna the Weaver , Twilight Prophet , Custodi Lich and Bygone Bishop . Given your commanders life drain nature I would also look at adding Exsanguinate and Debt to the Deathless as blowouts and enablers for your commander.
9 months ago
Firemane Angel Flamewake Phoenix Grave Betrayal Gruesome Menagerie Gutterbones Immortal Servitude Infernal Offering Isareth the Awakener Marshal's Anthem March from the Tomb Magister of Worth Necrotic Plague Profane Command Rally the Ancestors Rescue from the Underworld Restoration Gearsmith Return to the Ranks Stitch Together Tempt with Immortality Tethmos High Priest Undying Evil Unhallowed Pact Victimize Wake the Dead Whisper, Blood Liturgist Call to the Feast Countless Gears Renegade Custodi Soulbinders Dawn of Hope Entrapment Maneuver Leonin Warleader Martial Coup Sram's Expertise Start / Finish Butcher of the Horde Mardu Ascendancy
10 months ago
Nice deck! I've always been partial to this style of deck. +1
Token gen — As you said, you create so many creatures in this deck, so Triplicate Spirits can easily be just as good as Spectral Procession, but it also can be potentially cast for FREE!
Early game — Your first couple turns are vulnerable to fast red decks, because unless you're lucky enough to have a couple Spiritual Visits in hand, you're not creating any creatures until turn 3. Maybe consider Doomed Traveler as an additional turn 1 play and an early blocker? It's actually a little bit better than Spiritual Visits, since you ultimately get two creatures for 1 mana, and the second creature has flying. If you ever consider creating a sideboard, it might be a good option against fast aggro matchups.
Late game — Some fun options to playtest:
- Geist-Honored Monk could potentially be huge, and of course creates a couple more tokens.
- If you find yourself losing a lot of tokens due to blocking or other reasons, Twilight Drover could be very good. He also provides a mana sink to generate more tokens.
- Finally, similar to the Drover, Custodi Soulbinders provides a token-generating mana sink. Although the generator is much less efficient, he'll also start out with way more counters than the Drover (especially against an opponent with a creature-heavy deck) and doesn't rely on your tokens leaving play.
((NOTE that Custodi Soulbinders isn't modern legal. You said "casual" in your description, so I assumed it was fine to suggest that card, but you've listed the deck as Modern, so figured I should mention the legality issue.))
10 months ago
Love the deck - been wanting to make a similar one for a while. accordianing suggestions to avoid filling the page.
Roc Egg - double dips as well, making multiple 3/3 flying tokens when it dies with your general on the field.
Sorin, Lord of Innistrad - pumps out lifelinkers, pumps out emblems. double win.
Hallowed Spiritkeeper - the bigger the graveyard, the bigger the swarm
Anointed Procession - Double up on tokens. works with Treasure & Clue tokens too
Wurmcoil Engine - double dips into a on death trigger
Hangarback Walker - double dips into, you guessed it, a death trigger. sensing a theme in my suggestions...
Pitiless Plunderer - gives treasure tokens on you creature's death.
Revel in Riches - gives treasure tokens on enemy creature's death, and an alternate win con
Sacred Mesa - also triggers a sac proc each turn you keep it around
Hidden Stockpile - a sac outlet that grants creatures.
Elspeth, Sun's Champion - pumps out tokens 3 at a time, or wide down the fatties. or both.
Twilight Drover - make tokens when tokens die. the cycle continues.
Custodi Soulbinders - makes tokens based on how many creatures were in play.
White Sun's Zenith - EoT mana dump for all the tokens. follow up with general cast, swing.
Entrapment Maneuver - force a solo attacker to die, makes tokens. handy little overlooked combat trick.
Lingering Souls - kind of a staple of Orzhov spirits, was kinda supprised not to see it.
Luminarch Ascension - stall to make stupidly cheap angels.
Shadows of the Past - lets you dig quickly through your deck with aenough death effects. doubles as a recurable life drain effect once your yard is deep enough
Sangromancer - death is life. who knew?
Bloodchief Ascension starts out small, but starts draining hard once it gets rolling.
Vampiric Rites is a solid, cheap card draw engine for tokens.
Thallid Soothsayer is it's legged, slightly more expensive brother (no life gain, but no black mana cost. more expensive, but has legs. bit of give and take, really)
Seraph of the Scales - this card is solid, if not amazing, so I was rather suprised to not see it here.
Yosei, the Morning Star - either lock down 2 opponents for a turn, or one opponenet for 2 turns. either way is a solid win.
Archon of Justice - exile a threat on death. simple enough.
Ashen Rider - triggers coming and going, but kinda pricey mana wise. worth looking at if nothing else.
Kokusho, the Evening Star - drain ALL THE THINGS!
Solemn Simulacrum - goes in most decks, didn't see it here so I figured I'd mention it.
Vindictive Lich - gives alot of options for a single death effect.