|Commander / EDH||Legal|
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|Conspiracy: Take the Crown (CN2)||Rare|
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Keeper of Keys
Creature — Human Rogue Mutant
When Keeper of Keys enters the battlefield, you become the monarch.
At the beginning of your upkeep, if you're the monarch, creatures you control can't be blocked this turn.
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Keeper of Keys Discussion
4 months ago
To make your board unblockable think about Keeper of Keys it also gives additional card draw which is also very useful
9 months ago
usaDiabetic Hahaha honestly I really appreciate your interest in this deck so thank you very much and I really appreciate all the suggestions. That said Here's my opinionn on all options,Retreat to Emeria-- It's got some potential, def a maybeboard.
Hanweir Militia Captain Flip-- Definitely would benefit from the token, but it would become a target the moment It's flipped. One of the main strategies I was thinking of when building this deck is trying to sit below the radar. I want my opponents to have to struggle to pick a target on my board until they withdraw they're moves or aim removal elsewhere in order to maintain value. In HIMYM, Ted dates so many girls in the series, there are only minor moments that hint at him finding the right one. In this deck, we don't want our opponent to know who our winner is until the last season. In order to do that we have to give him an abundance of information to speculate. For this reason, I've also avoided the use of cards like Scytheclaw and Batterskull, because the moment they become attached, we start giving our opponent a reason to look at our board. If we want our opponent to man up and target us we want to make him/her pull the trigger on a full boardwipe and hopefully let it hit the whole board. I'm also using this reason to exclude the following: Bonehoard, Cathedral of War, Duelist's Heritage, and to a lesser extent Citadel Siege (to get boardwide use is too slow).
Sublime Archangel is a lot better than the cathedral, but I doubt I'll get more than 1 turn out of it, plus we run into a similar issue of putting a lot of energy into a 1 turn move.
I like the idea of Pull from Eternity for sure
Archangel of Tithes would be a great pillowfort addition.
I agree with Day of the Dragons being too harmful since none of my tokens will come back. Unless I'm willing to trade my tokens for essentially other tokens I'm gonna count this one out.
I'm gonna put some thought into Soul Separator it has some weird potential.
Keeper of Keys is not bad but I have to make it all the way around the table before he becomes effective and that's a lot of turns for people to notice that I'm about to blow my load. Venser, the Sojourner is better imo but I just wonder if Im going to get more than 1 turn out of him.
Saheeli's Artistry is not bad, it's a pretty high cost but if the artifacts are there then it might be worth it to toss one in for the match. I don't see enough value out of the cards in this deck alone to run it for copying my own stuff.
Back from the Brink will be more counterproductive than eternalize, but it may have potential for others. If I could create a Pull from Eternity and Isochron Scepter setup then there could be some huge value out of Back from the Brink
Murder Investigation depends on if I can fins more value vs the others in the deck since it's not a bad choice.
Lastly, I actually already looked at Foundry of the Consuls and felt like it just cost to much to take up another land spot.
9 months ago
Alright...buckle up this is going to be a doozy. Also, i'm going to apologize now for spamming your decklist, but I love the idea of this deck and want to build it myself...buuuut I have some ideas, and I want to see what you think.
First off, I think Pull from Eternity is a must to bring back eternalized and embalmed creatures.
I was wondering about all the life gain cards in your deck. If I were going to keep them, i'm thinking of Crested Sunmare
Day of the Dragons is an interesting card to me, but I could see it backfiring, so meh.
soooo yeah i think that's about it, or all i'm willing to type. Tell me what you think...well, if im not being completely annoying. Either way you made a sweet build, and I hope to make my own version soon!!
1 year ago
Ok so just a couple more suggestions. But theyre all cheap ones.
1 year ago
The only vote card you're missing is Messenger Jays; just wanted to point that out.
Given the fact that each of your commanders are focused on political card draw, it would be pretty awesome if this deck also had a subtheme of being the monarch. I would add Canal Courier and Keeper of Keys, which both have synergy with Tymna, Custodi Lich and Palace Jailer for extra removal, Garrulous Sycophant to trigger Ludevic, Knights of the Black Rose, Protector of the Crown as an additional pillow fort effect, Queen Marchesa, Skyline Despot, Throne of the High City, and Throne Warden.
1 year ago
You mentioned removing Reveillark but something to think about is that it goes infinite with Karmic Guide and a sac outlet like Ashnod's Altar to bring all your weenies back into play. Sac outlets also keep people from taking control of your stuff, though this is less of an issue in flicker.
Reflector Mage speaks for itself in a flicker deck.
There is more I could go on about but I'm no flicker expert. My Roon deck gets over my head at some point almost every game and I lose track of all the options it makes available. People watching me play it are always saying, "You should have done this!" or "You could have done that!" and it's like "Yeah, I know. But I'm not THAT dude that has to take forever each turn boring my friends to death while I add and cross stuff off my grocery list of things available to do."