Lotleth Troll

Lotleth Troll

Creature — Zombie Troll


Discard a creature card: Put a +1/+1 counter on Loleth Troll

: Regenerate Loleth Troll

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Have (0)
Want (4) Malban , halluz , jordoncl , double051

Printings View all

Set Rarity
Guilds of Ravnica: Guild Kit (GK1) Rare
Commander Anthology (CM1) None
Commander 2015 (C15) Rare
Return to Ravnica (RTR) Rare

Combos Browse all


Format Legality
Pioneer Legal
Duel Commander Legal
Magic Duels Legal
1v1 Commander Legal
Leviathan Legal
Vintage Legal
Canadian Highlander Legal
Commander / EDH Legal
Arena Legal
Standard Legal
Penny Dreadful Legal
Oathbreaker Legal
Casual Legal
Highlander Legal
Brawl Legal
Modern Legal
Block Constructed Legal
Pre-release Legal
Unformat Legal
Legacy Legal
Tiny Leaders Legal

Lotleth Troll occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Golgari: 0.13%

Lotleth Troll Discussion

PhyrexianPreator on Army of Darkness

3 days ago


What would you do to fine tune it? I considered adding green for Lotleth Troll and Assassin's Trophy.

MurderForBrunch on Golgari CoCoConstrictor V2.2

1 month ago

Hi! Fist of all I must say I'm not a Pioneer player but this list makes me want to, it looks super cool. But there's a card that it would fit perfectly in this deck, and that is Lotleth Troll! That card is super good, with all certainty better than Barkhide Troll

MrBoombastic on Who Needs Stitchers Supplier Anyways?

1 month ago
  • I would add Castle Locthwain, if you feel like you need more card draw.

  • While Polukranos, Unchained synergizes well with the graveyard theme, it is a non-bo with Undergrowth and Fiend Artisan. It does provide removal and card advantage though, so maybe a copy would be okay to try out.

  • Clackbridge Troll, in my experience, is never quite good enough. Giving the opponent options is rarely a good thing. Having your big beater do nothing for 3 turns doesn't bode well against neither control nor aggro.

  • I also feel like you want more Lotleth Troll in this deck, as it sort of acts like your Zenith Flare - you can focus on doing what you gotta do, trade away creatures without much care and then BAM a giant zombie to the knee. Artisan does help finding it, but I don't think two copies is too farfetched.

  • You definitely want Glowspore Shaman in there too. She's much better on curve than Gorging Vulture and makes sure you don't miss land drops.

  • How about Cavalier of Thorns?

  • After the companion rule change, I think you can safely get rid of Umori, the Collector without losing too much.

Arcaia on Tainted soil

2 months ago

Hi there,

Just going to jump in here to point out that Havengul Lich doesn't gain static abilities (like those of Nyxbloom Ancient), only activated abilities (such as both abilities on Cryptbreaker).

There are 3 reasons why someone would consider including Havengul Lich in their 99: 1) They want to be able to use activated abilities from graveyards for 1 mana. This requires a dedicated decklist. 2) They want to be able to cast creatures from graveyards at instant speed (creatures with Flash, or with Vedalken Orrery/Leyline of Anticipation/etc). This also requires a dedicated decklist 3) They want to be able to cast creatures from their opponent's graveyards. This also requires a dedicated decklist. I don't think your deck wants to do any of those things or enough of those things, so it doesn't really make sense to include it.

multimedia is also absolutely correct that your deck wants fetchlands, assuming that money is no concern (which is reasonable, considering you have all of the original duals), as not only will these cards get your duals, they can also be replayed by Muldrotha, the Gravetide and will thin your deck. In fact, all of his suggestions for improving the manabase are correct: lands that can enter untapped are generally better than those that don't. That doesn't mean don't use untapped lands, only that you should only use a few and that you should pick them wisely (such as Bojuka Bog, or cycling lands such as Forgotten Cave).

Furthermore, consider using Animate Dead, Necromancy and Dance of the Dead. These are enchantments that recur creatures, which lets you get around the limitations on Muldrotha of only being able to recur 1 card of the each type. On top of that, if the creature dies, the enchantment goes to the graveyard, which can then be recurred once more. On top of that, each can recur cards from another player's graveyard, which is useful in a pinch.

Finally, since you are in green you really shouldn't use ramp spells that A) don't put permanents directly into play or B) cost more than 3 mana. Realms Uncharted violates the first, and Hour of Promise violates the second. On top that, your deck contains no Desert Lands (such as Desert of the Glorified or Ifnir Deadlands), so you will never get the second part of Hour of Promise, effectively making it a more expensive Explosive Vegetation that isn't limited to basic lands. As multimedia suggested, Crop Rotation and the more costly-but-powerful Harrow are good replacements as Muldrotha can replay the sacrificed land afterwards, which gets around the cost of sacrificing land. Furthermore, Sakura-Tribe Elder is a must-include in Muldrotha decks, as it can become a Rampant Growth on every turn.

multimedia is also correct about cutting the Curse enchantments and Amulet of Vigor. The Curses are situational and limited in power, and Amulet of Vigor does not have enough synergies in the deck to be worth the slot.

Finally, here's a non-exhaustive list of zombies which are (in my opinion) some of the best options in EDH for your colors and why

Swilliam on Life, Death, and Zombies

2 months ago

So I've done a little more testing and I found a couple of potentially useful cards for you. Final Payment is removal without any drawbacks if you sacrifice Stitcher's Supplier and you can use it to fill your graveyard. Paying five life is not the worst either depending on how much you can gain off of Wayward Servant. Mire Triton might be negligible considering the copies of Liliana, but for those on a budget it could have a home. In addition, including these could possibly help make room for cards that boost all of you zombies considering the large amount you can get from Diregraf Colossus. I probably jumped the gun a little bit with recommending the Rotting Regisaur earlier, but it inspired me to test out a green/black zombies deck with Lotleth Troll, Slitherhead, Dread Wanderer, etc. It seemed to work out alright.

burnaish on Damn that's a Big Bug!

2 months ago

Nice list! I'm brewing on my own Kathril list as well. What do you think about more discard options like Lotleth Troll ?

triproberts12 on Kathril

2 months ago

If there's a single weakness I see with the strategy, it's that the keyword soup just isn't thick enough. Gotta get some roux up in there. When I build an EDH deck, I like to break my 99 into 36 lands and 7 groups of 9 cards. The math is very clean, in that, by turn 4, you have a 2/3 chance of naturally drawing one of a group of 9 cards and ~1/4 to hit two or more from a group. If you apply that same principle to your creatures, you'll probably find that the odds of binning or casting and having any given keyword soup creature die are pretty low. For example, you only have 3 creatures with Menace, so you're only 27% to see one by turn 4. You have to see 21 cards out of your deck before you're greater than 50% to find a menacing creature. Obviously, if you take the 9x7 method above, that means that you need to cram 2-3 keywords together on every card to reach good odds of having a creature with 4 or more keywords. Creatures like Lotleth Troll and Sunblast Angel that convey a single, commonly found keyword would be better off as something like Banehound and more self-mill.

GregariousG on Everybody in the Club Gettin' Keywords

2 months ago

To multimedia,

You confirmed my thoughts about Fauna Shaman. I felt that I needed another discard outlet besides Lotleth Troll. On your suggestion, I’ll add Stinkweed Imp and Hermit Druid. This is my first graveyard-centric deck that I plan on building, so I really appreciate the advice. It’s funny that I have most of the painlands just sitting in a binder and I’d think to add them. Thanks again!

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