|Commander / EDH||Legal|
Printings View all
|Guilds of Ravnica: Guild Kit (GK1)||Rare|
|Commander Anthology (CM1)||None|
|Commander 2015 (C15)||Rare|
|Return to Ravnica (RTR)||Rare|
Combos Browse all
Creature — Zombie Troll
Discard a creature card: Put a +1/+1 counter on Loleth Troll
: Regenerate Loleth Troll
Lotleth Troll Discussion
1 month ago
Dance of the Dead is on the "pricier" side, but you're right - a 2 mana enchantment that reanimates is too good to pass up, especially in this deck. I'll try and work it into the cost.
(ok, it's more than $1 but it's too good)
Razaketh, the Foulblooded (I have an extra copy)
Again, I appreciate the help!
AKBZ on New to cEDH
1 month ago
Starting with mana base, I would cut any land entering tapped as the only way it enters. You are giving your opponent a Time Walk every time they come into play because it puts you a turn behind. They either should just be basic lands or upgrades, the big ones being City of Brass , Mana Confluence , and Forbidden Orchard . These lands far outweigh things like Bojuka Bog or Murmuring Bosk or Temple of Plenty . Also would cut Razorverge Thicket , Canopy Vista , Fortified Village and High Market . The first three are too conditional and High Market is colorless with no immediate benefit. I would play the pain lands before these lands as they don’t enter tapped and still give you your colors and I would play the fetchlands before the painlands. Keep in mind you can play up too nine fetchlands because they don’t have any color symbols on them. Second, upgrade the tutor package. Vampiric Tutor and Demonic Tutor are the best black tutors in the format, and the reason to be in black. I would consider them higher priority than fast mana rocks. The cuts I would make are Apprentice Necromancer Damnation Day of Judgment Bloodthrone Vampire Qasali Pridemage Altar of Dementia Ashnod's Altar Lotleth Troll Life from the Loam Greater Good and Farseek The sac outlets only come out when you combo, so having excess is deadweight. The board wipes aren’t doing anything to stop fast combo, so they can be cut. The necromancer and pridemage are value, but not enough. I would rather play Assassin's Trophy and Abrupt Decay over those two. Card suggestions Stony Silence Null Rod Abrupt Decay Assassin's Trophy Birthing Pod Nature's Claim Nature's Lore Survival of the Fittest Demonic Tutor Vampiric Tutor Aura Shards Leyline of the Void , Containment Priest and Grafdigger's Cage . If you can’t play fast mana, neither should your opponents. The first two are MUST INCLUDES and the tutors are HIGH PRIORITY. Nature's Lore is a strict upgrade over Farseek . The last three are graveyard hate that hates out the two decks mentioned. I know that you are thinking “but those last two hate out my deck as well”. That is the wrong way to look at them. The first question you should ask is “are the two decks I’m losing too faster than me?” The answer is yes, they are. After that, the next question should be “can I be faster than them?” The answer is no, you can’t be faster than them. Without cards like Gaea's Cradle and Mana Crypt and Mox Diamond and Survival of the Fittest and Demonic Tutor you will never be faster. Even with these cards, this strategy is considered to be slower than the two decks mentioned. Therefore, you have to slow them down at all costs, even if it means you won’t be winning anytime soon. I would say that the hate pieces are MUST INCLUDES. I would cut Hushwing Gryff and Gaddock Teeg as these cards are not helping you fight your meta. The last bit of advice is that you are playing Stax pieces and are playing a Stax deck. The deck needs to fight what you are playing against. Anything that does not do that is unhelpful at best and a game loss at most. Sure, you are playing to a combo finish, but there are multiple turns before that game winning combo, and every card in your opening hand has to slow down your opponent or speed you up. If they are not doing that, they should be cut. Anyhow, this is just my opinion. Hope this helps. Good luck.
1 month ago
I had it in for a while actually and felt like it wasn't impactful enough as an enchantment just drawing the 1 card and I would rather have a sacccable idiot like Lotleth Troll to put Pattern of Rebirth on so I can combo off. As it stands right now, all of my enchantments can be used as a part of a game winning combo.
1 month ago
I skimmed the primer, you might have already answered these questions. Sorry if that's the case. But what are the purposes of Lotleth Troll and Farseek ? It feels like those cards don't offer much. Also, I feel like zoning in more on the elf package could be interesting. Priest of Titania and Elvish Archdruid are good with outlets like Umbral Mantle and Staff of Domination .
And, welcome to the format! You can leave your soul by the door.
1 month ago
I would definitely suggest Spore Frog . It takes a little while for your opponents to exile him. I would try to shy away from Lotleth Troll . Just because you want your creatures to die so you can get counters. Early game you’ll want to get counters quickly. Late game you should have your win con out and pretty good control of the board. At that point Lotleth Troll just isn’t needed. Great creatures in here though. Check out my deck list for some ideas too if you feel free!
1 month ago
Lotleth Troll only lets you discard creatures btw.
1 month ago
For those who are not familiar with this combo it goes something like this: (Otherwise skip to the second paragraph if you know how this works.)
All you need is The Gitrog Monster and a card like Noose Constrictor on the battlefield with the card Dakmor Salvage in hand. (Note: it doesn't need to be Noose Constrictor as Lotleth Troll , Olivia's Dragoon , Oblivion Crown , or any other free discard outlet will work for this.) By discarding Dakmor Salvage to the Noose Constrictor , The Gitrog Monster will trigger allowing you to draw a card for having a land enter your graveyard, however; you can then replace that draw trigger with the same Dakmor Salvage you discarded to dredge it back into your hand. Essentially through continuous dredges you'll put more lands into your graveyard from your library allowing you to draw extra cards into your hand. In your deck you'll also have either an Emrakul, the Aeons Torn , Kozilek, Butcher of Truth , Ulamog, the Infinite Gyre , or Gaea's Blessing to eventually mill into your graveyard. This will allow you to shuffle your graveyard into your deck an infinitely repeatable number of times until you can draw all the cards in your deck for free due to stacking draw triggers. At this point you can probably utilize any win condition of your choice such as exiling multiple Simian Spirit Guide 's to cast Conflagrate or Lightning Storm for lethal.
While 5 mana is a big asking price for the fast Modern environment, Ad Nauseam decks still see some degree of play, whereas this strategy I don't believe sees any. The Gitrog Monster is also very resistant against a lot of common Modern removal such as Lightning Bolt , Lightning Helix , Abrupt Decay , Inquisition of Kozilek , Fatal Push , Dismember , Lightning Axe , Thing in the Ice Flip, and unlike Ad Nauseam decks it also survives against Duress , Collective Brutality , Dispel , Negate , and Spell Pierce . Furthermore if you try to remove the discard outlet or exile their graveyard while the first draw/dredge trigger is on the stack, the Gitrog Monster player may still have the option to discard another land or activate a different draw effect ( Street Wraith , Ghost Quarter ) in response to the removal spell to put another draw/dredge trigger on the stack on top of the removal spell, effectively allowing the Gitrog player to draw out their deck with the removal still on the stack. Lastly, there a lot of tutor/search effects that can make assembling this combo more consistent such as Adventurous Impulse , Oath of Nissa , Grisly Salvage , Sylvan Scrying , Summoner's Pact , Time of Need , Traverse the Ulvenwald , and even Goryo's Vengeance can make pulling off this combo much faster as well as consistently.
1 month ago
Hey, DrukenReaps gave you good advice; keep it simple for your first Commander deck. Play one or two colors to start out :) Green Black is called Golgari and to get you started on your new Commander adventure with Golgari consider getting the Guilds of Ravnica Golgari Guild Kit? Scroll down the page to the Golgari one. This Kit is selling for $20 and has many good cards you can use in a Golgari Commander deck including three different legendary creatures to choose from for Commander.
Good cards in the Kit:
- Jarad, Golgari Lich Lord
- Savra, Queen of the Golgari
- Izoni, Thousand-Eyed
- Golgari Signet
- Deathrite Shaman
- Abrupt Decay
- Elves of Deep Shadow
- Grisly Salvage
- Lotleth Troll
- Deadbridge Chant
- Glowspore Shaman
- Stinkweed Imp
- Golgari Findbroker
- Shambling Shell
- Gaze of Granite
- Drown in Filth
- Golgari Charm
- Status / Statue
- Golgari Rot Farm
- 16x basic lands
The Guild Kits are in my opinion some of the best products Wizards has recently made. The value of the cards in the Kit is about $22.
I second both of dbpunk's suggestions as Commander options for you to choose from. Jarad, Golgari Lich Lord is included in the Golgari Guide kit and is a budget Commander option, good creature to give trample. The Gitrog Monster is a more expensive price option as a Commander. If you can afford Gitrog go with him because not only is he a big creature who has deathtouch, but he's also a good creature to give trample too and his abilities are a little more complex than Jarad, more fun to build around and later expand on. Jarad can be a card in the 100 card deck of Gitrog.
Lotleth Troll occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%