|Have (105)||iVampire , Nobilior , insertcleverid , rakdos24 , KevinLS , EpicNinjaKing21 , vishnarg , Slug2211 , jermtube , SinfulDrug , redlegs_17 , kyuuri117 , tj70 , blackdragonetm , DukeNicky , 8vomit , ryancav , chernobyl516 , Comicalflop , BlueSlime , jecder , Dallie , Ringleader , smackjack , bradyofportdetroit , IonImplant , Lollyp0p , StarkCybernetics , SkinnBall , paulc5190 , mathimus55 , GoldGhost012 , ninjaking92 , shrimpeh , NoOneYouKnow , Kornjunky , XxCataclysmiCxX , Qivine , wallsh , TitansFTW , avatarofdiscord , EridanWwins , deatn1342 , Dritz , MythicLegend , Dridane , ShadyPear , EthanGlover1 , Sonserf369 , Champloo , Represser , Gameover209X , NoisyPotato , Regulus1010 , Khanye , k4rm4k4z3 , Spinalripper , Wizard of the Damned , lttrevor , Dougie , jaredscottwilson , UnbornValkyrie , Rocknj06 , The Doctor , AlbinoLion , lucyfarrell , crazywhiteboydance , STG , scare983 , guerillarage , B1ITZ3D , seuvius , gnarlycore , crimsonwolfzro , cleviticus , Nate_D , usohatchi , kanofudo , Deetoz , bobthehobo415 , Emrakool , TheRedMage , MapleCat1337 , theHopp , Kamotz , DrVendetta , jrv312 , LordJello , Alliii1022 , Ilovespiders , CastleSiege , FizzatzHaderach , x754 , Braxlyon , Sauron_ , bogieman145 , Kiora_Fan-01 , astroglide1 , LazavGravemind , BlakeDodgen , K8ARO , noahband , SteveHiguita , JakeHarlow , WovenNebula|
|Want (6)||Raistlin911822 , HalcyonMTG , XTowelie , Thire , guerillarage , RJ_Rozzman|
Are you building Dredgevine? It doesn't seem as potent without Deathrite Shaman , but there are many synergies with it still.
The short answer is no.
The long answer is more useful though I think. An activated ability is, and will always be, an ability on a card, and will be written as:
I've been playing dredge for the past few months and I can tell you that any extra life is worth having, no matter the matchup. There have been a lot of games where I won with my life total in the low-mid single digits.
I don't care about Nylea becoming a creature as much as I care about the trample. It will be a lot harder to punch damage through enemy lines since Lotleth Troll is rotating out, and I won't be able to "fling" creatures with Jarad, Golgari Lich Lord , so evasion is a high priority. Also, Nylea triggers Strength from the Fallen to enable an alpha strike.
Nemesis of Mortals is something I'm keeping my eye on. I wasn't too impressed with it pre-rotation because it's JUST a big, dumb ground-based creature. Come rotation, it'll die to both Sultai Charm and Abzan Charm , which are likely to see play. There isn't a lot of non-targeted removal, so I was leaning towards Reaper of the Wilds as a way to dodge spot removal. Nemesis would be better if I squeeze in another Nylea or Herald of Torment , though, so it could have evasion.
I think Logic Knot is way better than Mana Leak in this deck, because we can scavenge our instants and lands in the graveyard to counter even in lategame where you can't use Mana Leak efficiently. The problem could be the two blue manas in mana cost, that is why we have 5 fetches, but further testing will be needed.
Boneyard Wurm is not a bad idea, but it does not fit the picture of the deck: Self reanimating creatures with protection spells like Remand and Abrupt Decay and with some grave engine like Grisly Salvage and Lotleth Troll .
Man, I really like the look of this deck. The mill plan you were talking about looks pretty strong and if I could make one suggestion on this deck, it would be in the inclusion of Rakshasa Deathdealer . He kinda looked interesting to me, but it just looks like a continually more boring version of Lotleth Troll that doesn't really do much than maybe on occasion become a 4/4? Maybe Sylvan Caryatid might be a better body for this deck (cause you can ramp into our homeboy Sidisi, Brood Tyrant on turn 3). That might be completely off, and chances are that I'm probably wrong.
But hey, looks like a lot of fun. I might give this deck a spin eventually in the Khans cycle. +1
That being said, why waste a Naturalize on a Siege Rhino under Banishing Light when you could just hexproof a Reaper of the Wilds ? I can see the synergy with Athreos, God of Passage , and that's not a bad idea, but it requires setup and maintenance.
I think it ultimately depends on what else you're running as to which is better. It also heavily depends on the meta.
Yes that isn't a vacuum statement. The Rhino will be in a deck with +1/+1 mechanics to get bigger. Reaper is gonna be death touching tokens all day.
Look... Reaper of the Wilds has not been a staple in any deck since it's creation and won't be because the card sucks.
|Power / Toughness||2/1|
|Avg. draft pick||3.41|
|Avg. cube pick||10.85|
|Commander / EDH||Legal|
|Return to Ravnica||Rare|