Combos Browse all Suggest
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pauper | Legal |
| Pauper Duel Commander | Legal |
| Pauper EDH | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Oona's Grace
Instant
Target player draws a card.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
ToastedBagl on
Shark win soup
6 months ago
Rielle, the Everwise seems very viable. As does Runechanter's Pike, Glamdring, and Think Twice. Desperate Ravings seems more reliable that you'd think. Crackling Drake gives you a heave hitter. Desolate Lighthouse and Geier Reach Sanitarium seem good too. Anvil of Bogardan is reliable and gives you no max hand size. Oona's Grace lets you filter out mana flood situations. Drownyard Temple is ramp from the graveyard. Burning Inquiry is pseudo mill. Academy Ruins can get stuff back if you discard it. Niv-Mizzet the Parun and his variations seem solid. Reliquary Tower is awkward but viable. Goblin Lore means you have a heavy hitter for a turn. Exalted Flamer of Tzeentch and Charmbreaker Devils gets you stuff back... as does Revolutionist.
thefiresoflurve on
Typical Hinata is Typical
3 years ago
Okay, so cuts first: 1. all the "Diamond" series of mana rocks can go, they're kind of bad. The signets are good, they can stay.
-
Paradoxical Outcome can go. It's not exactly what you want here since you don't have strong ETB themes.
-
Keep Safe there are better counters.
-
Decoy Gambit can go. Not really strong enough to warrant giving people the options.
-
Sunbird's Invocation is a bit too expensive for what it does in this deck, IMO.
-
Dualcaster Mage - this doesn't target (its ETB effect does the targeting), but if you want the copy effect, you can replace it later with something else, like Increasing Vengeance.
-
Radiant Scrollwielder and Soulfire Grand Master - I saw exactly 4 cards that these even affect, probably not worth using with so little synergy. (and their abilities aren't the most useful here)
-
Oona's Grace - not bad, but not worthy of the 100.
-
Aether Gale - you have other cards that do what this is trying to do, but better.
You've also got what looks like multiples of a couple cards, which could help the count. Hope this helps! Let me know after you've made some edits and I'll help some more.
QuestionMarc on
Vadrik's Discount Spell Emporium
4 years ago
Looking over the deck and playtesting it a few times I have what I consider a pretty exhaustive maybe list with some cards being worth considering and discussing and a few being real treasures! Here is the full list and if I did it right hopefully all the cards are links.
- Call the Skybreaker
- Capsize
- Cascade Bluffs
- Champion's Helm
- Clockspinning
- Coalition Relic
- Commander's Plate
- Contagion Clasp
- Darksteel Plate
- Deflecting Swat
- Door of Destinies
- Drown in Dreams
- Elementalist's Palette
- Expanded Anatomy
- Expansion / Explosion
- Fanning the Flames
- Fatespinner
- Fierce Guardianship
- Finale of Revelation
- Fists of Flame
- Flux Channeler
- Force of Will
- Galazeth Prismari
- Haze of Rage
- Illuminate
- Insurrection
- Izzet Boilerworks
- Jaya's Immolating Inferno
- Jeska's Will
- Leyline of Anticipation
- Lonely Sandbar
- Lunar Frenzy
- Mana Drain
- Mana Geyser
- Metallic Mimic
- Midnight Clock
- Mikokoro, Center of the Sea
- Mystic Remora
- Mystic Sanctuary
- Oona's Grace
- Opal Palace
- Prismari Campus
- Reality Ripple
- Reality Shift
- Reiterate
- Rhystic Study
- Ring of Evos Isle
- Riverglide Pathway Flip
- Runechanter's Pike
- Sage of Fables
- Scour from Existence
- Sea Gate Restoration Flip
- Seething Anger
- Shatterskull Smashing Flip
- Spark Double
- Storm-Kiln Artist
- Swiftfoot Boots
- Sword of Truth and Justice
- Temple of Epiphany
- Tezzeret's Gambit
- Tyrite Sanctum
- Unleash Fury
- Valakut Awakening Flip
- Vandalblast
- Vedalken Orrery
- Volcanic Island
- Volcanic Vision
- Wandering Archaic Flip
- Whispers of the Muse
- Zaffai, Thunder Conductor
Gattison on Almost Broke The Format, Until …
5 years ago
What about instead of the Drannith Bros. you used something like Cunning Survivor and a " rummage " effect?
- something like Faithless Salvaging , Epiphany Storm
- or make use of creatures that rummage on ETB like Fissure Wizard (fun card name to say lol)
- or Flux
- Krovikan Sorcerer 's second ability looks kinda promising
- Mental Discipline is not a creature, but would need lots of mana. Oona's Grace would also be repeatable once it hits your graveyard, but it's still mana-hungry.
- Also note that if your use Brainstorm you could set up your draw, allowing you to use all the blue spells that draw THEN discard like Zephyr Scribe
That's all I could think of so far. Does that help inspire anybody, or am I reaching like usual? Maybe cram it all together and with all that draw you're bound to get Cunning Survivor in a reasonable amount of time?
griffstick on Spells that come back
5 years ago
- Archangel's Light
- Seasons Past
- Reach of Branches
- Spit Flame
- Repeating Barrage
- Rekindled Flame
- Hammer of Bogardan
- Grim Reminder
- Whiteout
- Sosuke's Summons
- Krovikan Rot
- Darkblast
- Unconventional Tactics
- Summon the School
- Shenanigans
- Icefall
- Grim Harvest
- Death of a Thousand Stings
- Reality Scramble
- Throes of Chaos
- Petals of Insight
- Redeem the Lost
- Waves of Aggression
- Call the Skybreaker
- Spitting Image
- Worm Harvest
- Glamerdye
- Savage Conception
- Syphon Life
- Monstrify
- Flame Jab
- Raven's Crime
- Oona's Grace
- Cenn's Enlistment
That's all I got for now.
King_Of_Thallids on
Nymris, Oona's Trickster - Help Needed
5 years ago
Flash of Insight , Think Twice , Oona's Grace , Radical Idea , Chemister's Insight , Brazen Borrower , Logic Knot , Murderous Cut , Temporal Trespass (Not instant speed, but an extra turn fueled buy all the cards in you graveyard can't hurt), Saw It Coming , Rise of the Dread Marn , Jarl of the Forsaken Glimpse of Freedom , and Cling to Dust .
mrdehring on
Hands In the Sky
5 years ago
A few other mechanics to look for: rebound, cipher, retrace, aftermath, cascade. Of all these I think Oona's Grace is probably just a crazy card.
I was also thinking of other ways to cheat cards into being cast Mind's Dilation , Daxos of Meletis , Planeswalker's Mischief , Baral's Expertise , Stolen Goods , Talent of the Telepath , Diluvian Primordial , Chaos Wand , Omen Machine , Djinn of Wishes , God-Eternal Kefnet . Some of these seem like they may be inconsistent, but I really like Knowledge Pool .
katanakid13 on
Copy all the Draw
6 years ago
If you're looking for input, here's a randoms two cents: Thanks to the way Twinning Staff is worded, making a copy of a copy spell makes an infinite chain. Increasing Vengeance's copy will automatically make a 2nd copy, targeting the original, making 2 more, so three on the stack, making 6, making 12, making 24, etc, as they resolve. Suddenly low costed damage spells (Shock, Lightning Bolt) or even cards like Oona's Grace that say "Target player draws" become lethal. And because of the way the stack works, there's little chance for your opponents to interact. You're only casting at most three spells, so Flusterstorm's out, and they'd need to counter all four spells on the stack or face an infinitely big Stormasaurus.





