Twinning Staff

Twinning Staff

Artifact

If you would copy a spell one or more times, instead copy it that many times plus an additional time. You may choose new targets for the additional copy.

, : Copy target instant or sorcery spell you control. You may choose new targets for the copy.

Latest Decks as Commander

Twinning Staff Discussion

multimedia on Magecraft Spellslinger (Budget)

3 weeks ago

Hey ShrimpAreRad, you're welcome. I've consider Flings, but instead I'm playing Soul's Fire and it's an important win condition here. With an infinite power Kalamax and Fire is the first instant I cast on a turn it can be copied by Kalamax to end two different opponents. Add a Fork or Twinning Staff and if I have only three opponents it can be a win.

The problem with Fling and other instants that make you sac the creature to do damage is these cards have a big drawback if sacing Kalamax because the sac is a cast requirement. If Fling is the first instant you cast on a turn and you sac Kalamax he's gone before Fling is cast. Kalamax will not trigger to copy Fling since he will not be on the battlefield. Fling needs another Fork or another source such as Ral -2 to copy it if you want it to be able to end more than one opponent.

Homelessguy on Just Two Brothers

4 weeks ago

Twinning Staff and Turnabout are great cards for the deck

MadaSV on Volo Mutate Un-Tribal

2 months ago

Great Deck DJ. I would also suggest Twinning Staff :)

Polaris on Lutri's Mechanics

2 months ago

Just to clear up a few other possible confusions, let's talk about what casting spells means.

To start with, spells only exist in one place: the stack. An instant or sorcery or creature in your hand is an instant, sorcery, or creature card. When you cast it, it becomes an instant, sorcery, or creature spell. At this point (not before) it can be affected by things that copy, counter, etc. spells. Once a spell resolves, it goes to the battlefield (if it's a permanent spell) and becomes a permanent, or to the graveyard if it's an instant or sorcery and becomes an instant or sorcery card again.

So to clear up one other possible confusion, you can't play Lutri, the Spellchaser and copy an instant or sorcery card in your hand that you haven't cast. You can copy any instant or sorcery spell on the stack, regardless of whether it's a card or a copy.

You can also set up an infinite loop if you do it right, but it's a standard copy loop and Lutri only kicks it off. You need three things: an instant or sorcery, an instant or sorcery that copies it, and Lutri or something similar ( Ral, Storm Conduit etc) to copy the copy spell. You put the new copy on the stack copying the original copy spell, so it resolves to create another copy you can also target on the original as many times as you like. However, you don't generally increase the number of copies you make (when you end the loop, you still only copy your original spell twice), so you need something else (like Ral, Storm Conduit's triggered ability, Kalamax, the Stormsire 's second ability, or Twinning Staff ) to get any value from the infinite loop.

Of the examples you gave here, only the second one works, and it works without Lutri's help as described above. The first and last examples don't work because copies made by Lutri aren't "cast" and because the triggered ability only happens once. Release to the Wind doesn't work because by the time you can cast Lutri again, Release to the Wind is done resolving and has gone to your graveyard.

multimedia on Copysaurus

3 months ago

Hey, you're missing one of the best cards with Kalamax and magecraft, Narset's Reversal . Use Kalamax copy of Reversal to send the original Reversal back to your hand and resolve the copies. With Kalamax it becomes a repeatable Fork that can be major disruption for your opponents. Reversal also combos with Twinning Staff to make infinite copies of Reversal.

Chord of Calling is very good if you want to play big creatures with Kalamax. For nine mana you can tutor for and cheat two 6 CMC or less creatures onto the battlefield. This interaction is popular with the Kiki + Pestermite combo as a win condition. You would be better off playing a few big creatures and instant Chord that has interaction with Kalamax then eight big creatures which is a lot.

Mystical Tutor is an instant tutor to get any two instant or sorceries. Worldly Tutor can get any two creatures. Solve the Equation can also get any instant or sorcery. Merchant Scroll can get any blue instant. Long-Term Plans can tutor for any two cards and with so much draw with Kalamax Plans has less of a drawback. Noxious Revival and/or Reclaim can recur any two cards.

If wanting to make lots of mana than Storm-Kiln Artist can help. His magecraft is excellent with Kalamax and a Fork which creates infinite treasures for infinite mana. Comet Storm becomes a win condition with infinite treasures. Artist is really good with the strategy of repeatedly casting/copying instants by making treasures which is better than just making mana especially with Narset's Reversal . Creating two treasures just by casting Reversal and then if copying an instant you make more treasures as Reversal copies the spell on the stack. Roiling Regrowth is another Harrow for more basic land ramp.

Nature's Claim and/or Force of Vigor is powerful removal with Kalamax. City of Brass , Mana Confluence , Reflecting Pool , Forbidden Orchard , Exotic Orchard are some rainbow land upgrades.

Good luck with your deck.

multimedia on Infinite Kalamax

3 months ago

Hey, nice budget upgrades for the precon. Kalamax is sure fun when playing him with combos in mind.

You cut Twinning Staff from your upgrade? Staff is very good with Kalamax because Kalamax's copy ability triggers it. Staff is busted with Kalamax and a Fork such as Reverberate which is a great upgrade you've made. Kalamax + Reverberate puts infinite counters on Kalamax and if you copied an opponent's spell first such as Cultivate with Reverberate then you can resolve two copies of Cultivate. Adding Twinning Staff takes this interaction to whole other level because you can make as many copies of Cultivate as you want even infinite copies and resolve them.

Twinning Staff has interaction with Narset's Reversal which is another great upgrade you've made. With Staff each time Reversal is copied it makes two more copies and these copies can copy each other on the stack to put infinite counters on Kalamax. Just Reversal + Kalamax is very powerful, but this interaction can't put infinite counters on Kalamax only three counters. It's not infinite with Reversal unless you can make another copy of a copy of Reversal. Staff makes additional copies of Reversal.

Soul's Fire is a good budget win condition after getting infinite counters on Kalamax because it will infinite burn two opponents. With Twinning Staff copying Fire after Kalamax copies it you can infinite burn three different opponents.

Expansion / Explosion is another budget Fork. Consider cutting a few creatures and enchantments to add these three cards?


Kalamax can take real advantage of instant Forks and also just as much with low CMC instants that draw.

These instants help to keep your hand full of instants to have more of them to cast on your opponent's turns. Consider cutting a few creatures and enchantments to add these draw spells?

Good luck with your deck.

multimedia on Cards That Do Nothing

4 months ago

Hey, have more confidence in your deck building because this is a good first budget version of Veyran. My advice for the next steps is to reduce the mana curve and add more copying instant or sorcery effects.

Krark, the Thumbless is amazing with Veyran because he's a permanent thus if you win a flip which copies the spell it triggers Veyran to make another copy. When you cast an instant or sorcery Krark triggers twice giving you two flips/chances to copy the instant or sorcery you cast. If you win a flip and copy the spell then you trigger Veyran to copy the spell again. If you win both flips you trigger Veyran two more times since you copy the spell two times. You still cast the instant or sorcery therefore you trigger magecraft even if you lose all flips.

  • If you win both flips you make four copies of the spell + resolve the original spell.
  • If you win the first flip and lose the second flip you make two copies of the spell and return the spell to your hand.
  • If you lose the first flip and win the second flip you make two copies of the spell and return the spell to your hand.
  • If you lose both flips then you don't copy the spell instead return the spell to your hand.

With Veyran want to win one flip and lose the other because then you get two copies of the spell as well as return the spell back to your hand to cast again even on the same turn. If you cast a one drop instant or sorcery just cast it again and repeat as long as you lose one flip.


Budget Forks: Increasing Vengeance , Dual Strike , Teach by Example can copy your own instant or sorcery, more ways to trigger magecraft. Two Forks cast on the same turn can copy each other on the stack making infinite magecraft for Veyran to have infinite power for potential lethal Commander damage to an opponent or win the game with Ral. Can copy a Fork that's cast other ways such as Rootha, Mercurial Artist to make infinite magecraft.

How to get infinite magecraft with a Fork:

  • Cast Brainstorm .
  • Cast Increasing Vengeance copy Brainstorm.
  • Activate Rootha, Mercurial Artist copy Vengeance.
  • Copy of Vengeance copies original Vengeance that's still on the stack.
  • Resolve Vengeance copy and copy original Vengeance again.
  • Repeat to infinite copy original Vengeance with Vengeance copy.
  • Break the loop of copying Vengeance by having copy of Vengeance copy Brainstorm.
  • End the combo by resolving three Brainstorms (Vengeance copy, original Vengeance, original Brainstorm)

Twinning Staff is a permanent that copies a spell that's been copied which equals more magecraft triggers and it also has an activated ability which can copy an instant or sorcery you cast. Another way to copy a Fork to make infinite magecraft. Staff is really good with Krark, the Thumbless .

Solve the Equation is a budget tutor. Preordain and Opt are one drop draw spells.

Good luck with your deck.

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