Repeating Barrage

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Repeating Barrage

Sorcery

Repeating Barrage deals 3 damage to target creature or player.

Raid - : Return Repeating Barrage from your graveyard to your hand. Activate this ability only if you attacked with a creature this turn.

hkhssweiss on zurgo needs your help

5 years ago

hiboiiiiiiii

Zurgo is definitely a fun commander to play, I would recommend going for the aggro/voltron route. Cards that give Zurgo himself double strike or extra combats for set up. Here might be some cards that can be considered: Seize the Day, Sigarda's Aid, Combat Celebrant, Silverblade Paladin, Arashin Foremost, Bruse Tarl, Boorish Herder, Temur Battle Rage, World at War, Duelist's Heritage, Dictate of the Twin Gods, Ajani, Caller of the Pride

Cards I would recommend cutting would be: Resolute Archangel, Plaguecrafter, Opaline Unicorn, Howling Golem, Fleshbag Marauder, Miraculous Recovery, Risk Factor, Smelt, Hazoret's Undying Fury, Impale, Mind Rot, Repeating Barrage, Rise from the Grave, Shadow Slice, Walk the Plank, Arcane Encyclopedia...oh man there is actually quite a bit...

The most important thing to see when deck building is what is your main goal of your deck? After that it's how to achieve you goal or gameplan. Than add cards to support your game plan. For your Zurgo deck, I would recommend adding in more cheap ramp, removal spells, card draw, than protection. The cards I suggested earlier should be under $5 at most and should be affordable to get.

Hope that helps and feel free to ask for any advice!

BelugaWhale217 on zurgo needs your help

5 years ago

cards to remove (They either have no synergy or are kinda bad): Fleshbag Marauder, Resolute Archangel, Impale (replace with Hero's Downfall), Mind Rot, Repeating Barrage, Diabolic Edict (Replace with Doom Blade), Smelt (replace with Vandalblast), Pillar of Origins, and Arcane Encyclopedia.

Cards to Add: Mardu Banner, Rakdos Signet, Orzhov Signet, Boros Signet, Darksteel Plate, Whispersilk Cloak, Sigarda's Aid, Open the Armory, Chandra's Ignition, Darksteel Ingot, Fellwar Stone, Commander's Sphere, Command Tower, Tenza, Godo's Maul, Sunforger, Swords to Plowshares, Boros Charm, Crackling Doom, Mortify, Archetype of Aggression. I would also replace some basic lands with duals (http://www.mtglands.com/). Check EDHREC (https://edhrec.com/commanders/zurgo-helmsmasher) for more ideas.

dejvos93 on Where is your hp? [R/B Aggroish Burn]

5 years ago

RedMan929 that's not a bad idea thanks. i will replace that for Repeating Barrage

WolfBream on Guttersnipe Deck, any thoughts?

5 years ago

After seeing the core set 19 cards, I decided I want to make a mono red deck that will survive the rotation coming in the fall. The whole strategy behind this deck is to do increments of damage to my opponent's health through Viashino Pyromancer, Burn Spells, and Guttersnipe. Are there any thoughts/ suggestions?

Main:

Creatures (21):

4 Guttersnipe 4 Viashino Pyromancer 4 Ghitu Lavarunner 3 Dismissive Pyromancer 3 Fanatical Firebrand

Instants (12): 4 Wizard's Lightning 4 Shock 4 Lightning Strike

Enchantments (3):

3 The Flame of Keld

Sorceries (3):

3 Mutiny

Land (21):

21 Mountain

Total: 60

Sideboard:

3 Smelt 2 Repeating Barrage 2 Fervent Strike 2 Reckless Rage 2 Warlord's Fury 1 Makeshift Munitions 3 Goblin Chainwhirler

Thanks in advance,

WolfBream

Shliken on

6 years ago

Its hard to say, as this deck works well. Perhaps if you're going to run Favorable Winds maybe look at some of the ground creatures to cut? It sounds like heresy but I almost like Bloodwater Entity more than Torrential Gearhulk. Sure Gearhulk lets you cast for free, but Entity is 3 less mana and has flying. They're both good, but it really depends on how you want to play! Another card maybe to look to replace is Repeating Barrage. While its recursive ability is great, it would cost eight mana to return it to your hand and cast it, six if you have Baral out. Entity can give any spell you've cast recursion, albeit slower, but much cheaper. Happy experimenting!

MadXpert on Afflict 2018

6 years ago

razelfark

Thank you for tips. I will remove Hazoret's Undying Fury as well as the Torment of Venom and most likely replace with Magma Spray and/or Lightning Strike.

I will be looking to acquire some Fatal Push soon to pack some punch into the deck.Repeating Barrage will definetly get replaced by something quicker.Also was thinking of putting Razaketh's Rite in the mainboard or the sideboard to be able to Pull out Nicol Bolas, God-Pharaoh when I have the chance.

Defintely gonna work on that soon. Thanks man

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