|Commander / EDH||Legal|
Printings View all
Combos Browse all
Creature — Human Spellshaper
(1)(Black), Tap, Discard a card: Name a card. Remove the top six cards of your library from the game. Reveal cards from the top of your library until you reveal the named card, then put that card into your hand. Remove all other cards revealed this way from the game.
Divining Witch Discussion
1 month ago
Narset, Parter of Veils is a great way to limit your competitive opponents. Especially if you pair her with a well-timed Windfall . Ashiok, Dream Render happens to be another way to punish people for playing tutor-tribal kinds of strategies.
Another hallmark of competitive decks is their ramp, especially zero and two-mana. In your description, you say you want to stay budget -- unfortunately, that rules out about all of the good zero mana ramp. ( Mox Tantalite is bad, and Mox Amber is hardly better most of the time.) So I suggest increasing your two-mana ramp, and maybe including Ancient Tomb if at all possible to speed up their presence on the board. Some to consider: Talisman of Progress , Talisman of Hierarchy , Talisman of Dominance , Coldsteel Heart , Fellwar Stone , Mind Stone , Everflowing Chalice , Prismatic Lens , etc. None of these should be more than a few bucks.
Concerning your lands: I think you're running too many, especially if you add some of the ramp mentioned in (3). I'd cut four-ish, maybe five. Generally, once you have a few (3 - 4) lands, you'd rather have a rock and a land in hand than just two lands, since you can cast the rock without using your land-drop. I'm not sure HOW budget you want to keep this deck, but Mana Confluence and City of Brass are each around $10, and they're great in any three or more color deck. Pain lands ( Caves of Koilos , Adarkar Wastes and Underground River ) are better than your tapped lands like Sejiri Refuge , as far as I can tell.
I think a reanimation package is probably better than running Show and Tell . Show and Tell is symmetrical, and is often actively dangerous to resolve in EDH, when everyone is trying to do busted stuff. I'm much more a fan of Buried Alive and Entomb to get your fatties in the bin, and then using Animate Dead , Dance of the Dead , Reanimate and/or Necromancy (which is $$$ for some reason) to get them back.
Tutors like your Demonic Tutor are good, but like zero mana rocks they tend to be pricy (see Vampiric Tutor and Enlightened Tutor ). One I do suggest is Lim-Dul's Vault , which is only a couple dollars these days. It also happens to be instant speed, which is kinda dumb-powerful, if you ask me.
Cumulative upkeep was designed to make powerful effects transient; however, Aminatou, the Fateshifter sorta changes that equation with her -1. Consider cards like Mystic Remora , which you can blink to keep around relatively indefinitely. Similar cards to consider are: Musician , Phyrexian Etchings , Tidal Control and Infernal Darkness (if you're particularly mean).
Divining Witch is interesting -- I'd actually never seen that card before. If you're trying to exile your deck and win with your Jace, Wielder of Mysteries , I think Demonic Consultation is probably a better way... though you might want to keep both. Another method (that I think is worse) is to use the card Doomsday , which is only a few dollars. The problem is that if you run Doomsday , you'd likely want to run a Doomsday -package, so you could win by just casting it and drawing into your top card... For that, I'd suggest talking to someone smarter than me, as I've never been able to get the hang of what the hell is going on with that strategy. All I know is that the package usually has something like Gitaxian Probe and Lotus Petal and ends with me being dead.
You may have good luck with card draw spells. Repeatable effects, like Phyrexian Arena and/or Dark Confidant , tend to be expensive; luckily, the spell versions are often decidedly less so. I suggest running a few or more of the following: Painful Truths , Night's Whisper , Treasure Cruise or Dig Through Time (running both can be tough since delve can get in its own way), Fact or Fiction , Thirst for Knowledge , Concentrate , Chemister's Insight , Oona's Grace (questionable, due to the high mana requirement), Ancient Excavation (good with the reanimation mentioned in (5)), Archmage's Charm , Chart a Course , Syphon Mind , Deep Analysis and/or Words of Wisdom -- pay extra attention to the instants you can cast on an opponents end step. Another way to do this is simply to steal your opponents' card draw with Notion Thief or Plagiarize .
Lastly, I know its around $11 these days, but I think Counterbalance would be dumb in this deck. Using your general's +1 will let you stack whatever you want on top, which can be especially devastating if you can keep an opponent's general off the board that way.
Good luck man! Love this deck.
1 month ago
drunksementhrowr take as much time as you need with replies! Real life takes priority
Labman is an extremely safe card for this deck specifically, because it aims to exploit creature based combos to fill the graveyard and the commander can act as a duplicate. That's why I preferred Lazav over another UB commander for this build. Being able to Dread Return your lab man after you copy it with Lazav adds in some serious redundancy to your win, which is a nice feeling with 3 hostile players staring you down. The move away from labman will simply need testing to see if it will work. This build with or without labman is correct either way, because I think you can make a strong case for or against it. The Doomsday brew I have (on private still sry lol) uses labman as well as Jace, Wielder of Mysteries with Demonic Consultation Tainted Pact and the unbelievably spicy Divining Witch for more direct A+B combos, and honestly they may have a place in this build.
I would definitely say this is an Ad Nauseam deck. With a single tutor in hand, it becomes a race for as a strong line to winning. Any combo piece + any tutor and you've guaranteed your winning line, and it lets you refill your hand with control and removal. Our curve is super low to fit the Ad Naus, which causes us to make sacrifices in other spots. We are primarily a layered Ad Naus list, with a value generator from the command zone. We can't guarantee advantage like Tymna the Weaver with 2-3 extra cards every turn, we don't have free tutors like Yisan, the Wanderer Bard , and we don't threaten wins with our commander alone like Najeela, the Blade-Blossom . What we DO have is both a combo enabler AND a combo finisher in the command zone. Ad Naus gives us a reachable goal at 5 mana to find a way to exploit the one card our deck always has available to play.
I really like the inclusion of the small sacrifice creatures. With infinite mana, they guarantee a win. They are pretty much the cards that replaced labman.
Cathartic adept is a spicy tech to shit on top-of-deck tutors. Vampiric Tutor Worldly Tutor Mystical Tutor Enlightened Tutor are played in almost every competitive deck that runs those colors. It hates on Sensei's Divining Top . Arguably Codex Shredder could be better here, as its online turn 1, but being a creature gives us more flexibility with Lazav. Pretty easy card to let go of for draw cards, especially if topdeck tutors aren't in your meta.
Dread Return loves Narcomoeba . The mill combos pretty much require a creature (unless you do Mesmeric + basalt monolith), so lazav + mill creature + narcomoeba would guarantee the flashback cost. Must have missed this when I removed Narcomoeba. Sorcery speed does make this a bummer, but we can always have Lazav in play before we flip so we can instant speed make a copy of labman if someone forces us to draw.
Scepter combo is extremely helpful against Cursed Totem and other creature based hate strategies. It gives us a discrete way to end the game, while being made from two cards with EXTREMELY high utility outside the winning combo, you can definitely value imprint something on Isochron early to help with favorable board state. I wouldn't recommend removing it. Any creature with the word "sacrifice" in your graveyard also means you will mill through your deck with Lazav to an outlet for a win.
I think one of the best ways to layer this deck further will be labman + pact lines. I would recommend giving those a serious consideration if you want to drop isochron + reversal. I also think adding more draw and removal is wise,
I enjoyed the anecdote! Glad to see my deck made it into the wild hahahaha! I look forward to your brewing and testing results!
2 months ago
Aczilza, Who Never Forgets
Legendary Planeswalker - Aczilza
Whenever you would draw a card, you may instead take a card you own in exile and put it into your hand.
+1 Each player exiles the top two cards of their library.
-4 Exile target creature or artifact.
-6 You gain an emblem with, "Whenever a permanent you control would become exiled, return it to the battlefield under its owner's control at the beginning of the next end step."
Aczilza, Who Never Forgets can be your commander.
Pronounced "Ah-chill-za" more or less. This is a planeswalker whose ultimate is nice, but it's the static ability you want to build your deck around. Kaya, Orzhov Usurper is a nice win condition with her, and then you can put in all of those self-exile cards that basically give you options to draw from, so that you're not drawing from your deck . You can't lose to mill, basically, when Aczilza is out. Divining Witch , Necropotence , Thought Lash , Tezzeret, Master of the Bridge , any number of Jaces or the new Ashiok, these all make a deck begging to built...
Another command walker!
1 year ago
1.) Clearly there are better Food Chain decks, but do you think it would be worth fitting that in with an Eternal Scourge as your exile creature? Just to have another infinite mana combo to play with. In b/g you've got more than enough tutors to support it, I would think. This would also allow you to play more "tutors" that exile, such as Demonic Consultation and possibly Divining Witch.
2.) I know you want to have a low curve due to Ad Nauseam, but do you think it would worth putting Protean Hulk in, as well? If you get it into play (via reanimation, hard-caste, or Natural Order), then you could sacrifice it and get vital combo pieces onto the board.
I'm not sure that you need Asuza, Exploration, or Ramunap Excavator. Also, Thoughtseize and Inquisition? Not sure those are worth a card in cEDH.
Just some thoughts. I have considered toying with a similar build. Would be curious to hear your response. :-)
2 years ago
so here we go with the others
first off seriously how come Platinum Angel isn't here? its a safety net
i notice Hive Mind is a card so this cycle should helphttp://gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&name=+%5Bpact%5D&set=%7C%5B%22Future%20Sight%22%5D
- Sprouting Phytohydra + Pestilence/Pyrohemia
- Saproling Symbiosis
- Storm Herd
- oh and all the token doublers Parallel Lives/Anointed Procession are the cheapest
- Infinite Reflection
- Progenitor Mimic
- Rite of Replication this is the most important one
- Spitting Image
- Thought Lash
- Divining Witch/Demonic Consultation (also works with Approach of the Second Sun)
- Enter the Infinite
- Inverter of Truth
- Angel's Grace
- Soulgorger Orgg
- Sustaining Spirit
- Fortune Thief
- anything spell/permanent that involves paying any amount of life my favorite isMinion of the Wastes because this works with Mayael's Aria as well
- Serra Avatar
- Progenitus (promo versions are only $5)
- Dark Depths + Thespian's Stage/Vampire Hexmage
- Primordial Hydra
just one thing Krark's Thumb
Darksteel Reactor/Azor's Elocutors/Helix Pinnacle
note: only proliferate
- Deepglow Skate (all other counter related stuff works too.)
- anything with proliferate Contagion Engine and Inexorable Tide are the best ones
- Kalonian Hydra (the ariel will work as well)
- Gilder Bairn
- Winding Constrictor
- if your are willing to spend this much money. Doubling Season but you can go without it
Felidar Sovereign/Test of Endurance
the celestial convergence win con takes this as well
- Kambal, Consul of Allocation
- Wall of Reverence (with that avatar i mentioned eariler you double your life every end step)
- Debt to the Deathless
- Any of the whenever one of your creatures ETB Soul Warden is the best one
- you have Banishing Light so the family members of this
- Kaervek's Spite trigger just before your turn
- Decree of Annihilation
Demonic Pactjust Bazaar Trader and Zedruu the Greatheartedand theres a few more enchantments you can do the exact same thing with Fractured Identity but you need platinum angel for a few of them though
Triskaidekaphobianothing everything you need for this one is here
Approach of the Second sunjust a couple more tutors thats itlast but not least
Mechanized Production/Hellkite tyrantthe biovisonary and epic struggle stuff works if the target is a creatureFractured Identity it works with leveler just as well as phage
2 years ago
ShaperSavant Would you be ok with these changes? Sorry for being annoying. :)
2 years ago
ShaperSavant I want to get into cEDH and this deck is prefect to start with. So good job on this primer and its budget versions. :) I will buy the $420-Build and slowly upgrade from there.
My first question is, are there any changes you would make since the budget version exists for several months now? And what are the first minor upgrades to do? I'd cut Sterling Grove for Laboratory Maniac (as a Plan B), Divining Witch for Dark Confidant and the maybe put in Containment Priest too (not sure which card to swap with). I'd be happy to get a guideline. :D
No data for this card yet.