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Flashback (You may cast this card from your graveyard for its flashback cost, then exile it.)
|Have (2)||Smokingclays , TheAnnihilator|
Printings View all
|Commander 2019 (C19)||Common|
|Ultimate Masters (UMA)||Common|
|Time Spiral (TSP)||Common|
Combos Browse all
|Commander / EDH||Legal|
Think Twice occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Think Twice Discussion
3 weeks ago
You should try running Ponder and Preordain -- they belong in any blue deck, including this one. They may not look like much, but they're banned in Modern for a reason. In that vein, I usually don't recommend Brainstorm for decks not playing fetches, but I think it's fine here since your general can mill off the cards you put back.
Dorks. I notice you're not running any one-drop mana-dorks. You should run some. It's hard to beat the rate of ramp they provide, and late game you can Victimize or Dread Return some or do whatever you want with them. Seriously, they're absurd. Consider at least four of the following: Llanowar Elves, Fyndhorn Elves, Arbor Elf, Deathrite Shaman, Elves of Deep Shadow and/or Birds of Paradise.
Similar to dorks, Utopia Sprawl and Wild Growth are good methods of ramping. It's worth noting that since they're not creatures they won't trigger your general, but if you're running Arbor Elf they may be worth including anyway. Carpet of Flowers is good, but it's rocketed up in price so IDK if it's worth it rn.
There're some pieces of permanent-based disruption you might find helpful. You're not running much in the way of artifacts with activated abilities, and if you choose to run dorks you can cut Golgari Signet. That would let you run things like Collector Ouphe or, if you really wanted, Null Rod. Narset, Parter of Veils is a great card, especially if you run Windfall (which I think you should even if you don't run Narset, Parter of Veils). Depending on your meta, Ashiok, Dream Render can be a powerhouse.
Since I've never played this specific build, IDK how long you spend with a full graveyard. If it's more than one or two turns in the course of an average game, consider Splendid Reclamation. If you can return four or five lands with it, that's a big swing your next turn.
Doom Whisperer seems like a fine creature to run.
Lim-Dul's Vault is a good instant speed tutor.
Right. That's all I got.
1 month ago
Short answer: Yes.
However, as usual, there's more to it. Delve is too good overall; Escape isn't explicitly too good, but Uro definitely is. I think the focus should be more incidental; things like Scavenging Ooze and things that put cards from your yard on top (except maybe Mystic Sanctuary) are cool interactions that aren't broken. However, turning cards into free cards or free mana is problematic.
I think there's a way to make delve, flashback, and most things appropriately-powered... but it's too tempting for WotC to not make pushed graveyard cards. Think Twice is probably what the power level should've been for flashback but Faithless Looting is the menace everyone will remember.
Uro is the most egregious graveyard card in a little while, though, especially as it relates to Pioneer. If it's better than Gurmag Angler, Houston, we have a problem.
1 month ago
Glimpse of Freedom might be better for the deck than Think Twice as you don't have any other need the graveyard for anything else and they cost the same overall but it would allow for you to use it in your graveyard more often.
2 months ago
Yes, Dcku, that is true, but you won't be able to kill anyone with infinite copies of Reverberate that copy each other unless you have a Ral, Storm Conduit out. Cards like Guttersnipe only count when a spell is cast, not copied. Only Ral can win with infinite Reverberate .
However, if we're talking about flashbacking Increasing Vengeance it's different. If you get just one copy of that card, it's future copies can copy itself and copy something else (like Comet Storm or Think Twice ). It'll go infinite with whatever you want.
3 months ago
Cards to remove-
Congregation at Dawn - Tutors are great and normally I would not suggest pulling one, however since you are not looking for a combo with it and it is outside the flavor of the them I would say pull it.
Rowan, Fearless Sparkmage - Does not provide enough value to keep
The Cauldron of Eternity - Needs to be built around and will cost too much
Petals of Insight - Costs too much for what it does
Silverflame Ritual - not a bad card but it does not hurt the goal of the deck to cut
Cauldron's Gift - Not a bad include especially with the amount of sacrifice you have in the deck.. But there is not enough recursion going to really justify keeping it.
Emry, Lurker of the Loch - just not running enough artifacts to justify the slot
Drown in the Loch -Not a bad card but we got to cut something
Korvold, Fae-Cursed King - A great great card, but I think it will do you more harm than good. Also needs to be built around
Cards to switch out- You are probably running too light on ramp in general since this is a 5 color deck. You have roughly 6 ramp spells in the deck, I would suggest more to make sure you have enough mana to be able to play spells on curve. Adding signets will be helpful since they will help with color fixing and can provide some decent ramp for 2 mana.The obelisks work well, but if you do add signets I would say to add most of them and replace the obelisks with signets.
Overall it is not a bad deck for the theme it is going for. It's power level won't be high since it is a theme deck so you are sacrificing card slots for flavor. But there is nothing wrong with that if you enjoy it. I would say pull the cards suggested, maybe swap out the obelisks and just play test the deck and see what needs to be done from there. Most likely color fixing/ramp as well as maybe improving the card draw a bit (just swapping out for more efficient cards) is what you will need to work on. But for a fairy tale deck I'd say it is on point for it's theme.
3 months ago
5 months ago
Just some straight upgrades I can see while keeping some budget in mind is
Young Pyromancer could be a good add to make more tokens and it costs less to get out than your other token makers.
I've found in my own Izzet deck that mana ramp really needs to be a big part of your deck since you don't ramp easily. I use Curious Homunculus Flip since he can tap for mana and flips into a prowess creature that reduces mana cost.
Tutors are always good to add and Long-Term Plans is a tutor in blue that will let you search for any card and not need to reveal it.
Expansion / Explosion is a good card since it will let you copy a spell or act as a big blow out spell if you have nothing else to do.
One card that I love that synergies with Thousand year storm is Baral's Expertise since if you get copies of it then you are bouncing tons of stuff back to people's hands and getting free casts into the storm.
5 months ago
This is super cool!! You might consider trying these: Seeker of Skybreak , Freed from the Real , Galvanic Alchemist , Cerulean Wisps , Mobilize , Refocus , Emerald Charm , Tidal Bore , Return to Nature (upgraded naturalize), Deep Analysis , Think Twice