Cunning Survivor


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Hour of Devastation (HOU) Common

Combos Browse all

Cunning Survivor

Creature — Human Warrior

Whenever you cycle or discard a card, Cunning Survivor gets +1/+0 and can't be blocked this turn.

Price & Acquistion Set Price Alerts



Have (2) Atroxreaper , _raeofsunlight
Want (0)

Recent Decks

Load more

Cunning Survivor Discussion

inuvash255 on U/B Gift

2 months ago

Curious whether Cunning Survivor or Key to the City would fit in here.

Darthseniar92 on Gift of Mono-Blue Aggro

4 months ago

OOMJasonDavis Champion of Wits is in here for 2 reasons: loot, and enabling discard synergies like Hollow One, Cunning Survivor, and enabling Gate to the Afterlife to be cracked for God-Pharaoh's Gift which is a card you will never hard cast with this deck. The idea is to pitch it into the graveyard, or leave a copy in the deck and tutor it out later.

Additionally Champion of Wits coming down for 3 Mana means I can cast Hollow One for 1 Mana, possibly even free if I've discarded other cards that turn. That means 6 power on the board for 3-4 mana

Rhadamanthus on Cunning Survivor and "wheel" effects

5 months ago

Any abilities that trigger when someone draws or discards "a card" will trigger separately for each card drawn/discarded. In your example the Cunning Survivor will trigger 4 times.

wereotter on Cunning Survivor and "wheel" effects

5 months ago

I'm curious how this trigger resolves. Say I have 5 cards in hand and Cunning Survivor in play. I use some sort of wheel effect, say, Windfall.

Upon casting Windfall I have to discard the four cards in my hand, so does Cunning Survivor trigger once from my entire hand being discarded, getting +1/+0, or does it see each card in my hand getting discarded, receiving +4/+0?

inkstorm on Cycling for Lethal

5 months ago

I'd reconsider a mono-blue deck that relies entirely on Cunning Survivor to win. It has 2 cmc (Fatal Push), doesn't gain toughness while cycling, and only gains 1 attack per cycle. Most decks will straight outrace you or simply save their counters/removal.

Drake Haven would add value and bodies for every cycle while adding another way to win for the deck. I'd still be worried going mon-blue though.

Proven Combatant is a bad card so don't play him. He's worthless early, over-costed as a vanilla 4/4 for 6, and is quite possibly the worst draw late game.

Vizier of Tumbling Sands doesn't make sense. Nothing in your deck makes use of his tap ability so he's a vanilla 2/3 for 3. I understand you want a 3 drop, but it won't deal damage nor block effectively. Striped Riverwinder could be a better choice for the cheaper cycling.

Unicornsareevil on

5 months ago

First Standard Tournament Results

Round one: W/U control. (Not monument)Game one - Found the combo relatively quick and won. Was concerned about about my Cunning Survivor getting tapped by his Fan Bearer but luckily he was tapped out when New Perspectives entered the battlefield.Game two - Sided in Countervailing Winds for Haze of Pollen. Pulled of the combo again and won.(2-0)

Round two: B/W Zombies.Game one - Got run over fast. Without either combo piece and missed land drops meant the combo flopped.Game two - No sideboard. Had a faster hand but the zombies were too fast. Managed to pull a Haze of Pollen during one attack saving 6 life but a In Oketra's Name from the opponent the next turn killed me.(0-2)

Round three: R/B/U/W/G Planeswalkers.Game one - Seemed pretty even but ended in a lose. The game started slow for both despite the turn three As Fortold by the opponent. I waited a couple of turns before playing New Perspectives while Cunning Survivor was out so that i could afford a Censor.I did pull of the combo but Cunning Survivor only became a 15/3 after i got stuck with three New Perspectives, three Cunning Survivors and four basic lands in hand.Game two = Sided in Shadowstorm Vizier for Haze of Pollen. The second game was not as slow after my opponent used Deploy the Gatewatch and got a Nicol Bolas, God-Pharaoh and a Nissa, Voice of Zendikar out. I played Shefet Monitor to try and kill them but it kept getting blocked by plants. Grrrrrrrrrrrr. game ended when he hit me for seven with Nicol Bolas, God-Pharaoh -4 ability and played another copy of Nicol Bolas, God-Pharaoh and hit for another seven. (yes he did sac the old one.)(0-2)

So the deck went 1-2 overall. I didn't expect much from it but wanted to see what the consistency of the combo was.

I found that i need Supreme Will to protect or dig for New Perspectives. Some removal would be great but there is none with cycling, unfortunately. Control seems to be my LGS's metta at the moment with almost half of the decks being R/B/U bolas control. For this reason i'm considering putting Haze of Pollen in the sideboard since it only stops some aggro decks. Also wondering if Canyon Slough and Sheltered Thicket would be worth adding to splash for Sweltering Suns. it would be risky and would remove Beneath the Sands from the deck but would increase the number of cycling cards.

usurphling on

5 months ago

youre gonna need some Weirding Wood or Gift of Paradise to ramp up and get New Perspectives early. then you start cycling and untapping your lands that produces 2 mana thanks to Vizier of Tumbling Sands until you can cast Torment of Hailfire for whatever number you like and win the game...hopefully.

you got me on Cunning Survivor but make sure you make it alive to score the win in addition to Torment of Hailfire. goodluck on your next FNM!

Load more