Soulfire Grand Master

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Penny Dreadful Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Soulfire Grand Master

Creature — Human Monk


Instant and sorcery spells you control have lifelink.

: The next time you cast an instant or sorcery spell form your hand this turn, put that card into your hand instead of into your graveyard as it resolves.

thefiresoflurve on Typical Hinata is Typical

4 months ago

Okay, so cuts first: 1. all the "Diamond" series of mana rocks can go, they're kind of bad. The signets are good, they can stay.

  1. Paradoxical Outcome can go. It's not exactly what you want here since you don't have strong ETB themes.

  2. Keep Safe there are better counters.

  3. Decoy Gambit can go. Not really strong enough to warrant giving people the options.

  4. Sunbird's Invocation is a bit too expensive for what it does in this deck, IMO.

  5. Dualcaster Mage - this doesn't target (its ETB effect does the targeting), but if you want the copy effect, you can replace it later with something else, like Increasing Vengeance.

  6. Radiant Scrollwielder and Soulfire Grand Master - I saw exactly 4 cards that these even affect, probably not worth using with so little synergy. (and their abilities aren't the most useful here)

  7. Oona's Grace - not bad, but not worthy of the 100.

  8. Aether Gale - you have other cards that do what this is trying to do, but better.

You've also got what looks like multiples of a couple cards, which could help the count. Hope this helps! Let me know after you've made some edits and I'll help some more.

wallisface on Boros Burn

4 months ago

Eidolon of the Great Revel is a great staple in Modern burn decks, and often a must-have.

Conversely, both Soulfire Grand Master and Braid of Fire are terrible for burn. Burn wants a game to go quickly, and neither of these cards help with that. Soulfire Grand Master doesn’t really threaten the opponent at all, and burn never wants a game to go long enough to have 4+ mana available for that ability… the card is super-bad. Similarly, burn is intended to be so quick and low-to-the-ground that Braid of Fire does nothing for you, it just robs you of a turn & card wasted casting it.

Looking at the rest of the list, I would suggest to ditch Shock. 2 damage is too low to be useful. Rip Apart is also super-bad because it can’t hit-face. Likewise running any more than 1-2 copies of Deflecting Palm is excessive… the card really isn’t that good and is better as a sideboard option.

Top tier boros burn already exists as a pretty-solved concept, i’d suggest looking at what’s being played at the moment here.

9-lives on Boros Burn

4 months ago

Igne Natura Renovatur Integra

Modern* 9-lives


Should i run Braid of Fire or Eidolon of the Great Revel? I think my tactic with Monastery Mentor and Soulfire Grand Master would be removed if I did get those cards, possibly? Or should I run all of it and make sure i don't die from Eidolon of the Great Revel by having Soulfire Grand Master?

Triton on Targeting Spellslinger Hinata

5 months ago

Reality Spasm is amazing in Hinata, it goes infinite with Soulfire Grand Master. Combine it or any mass tap effect with Willbreaker and you have a 2-mana Insurrection!

I noticed a few cards that I think should be included into Hinata are in the maybeboard (including the Willbreaker), here are what I would try to fit in (plus a couple more):

Here's my (very much in progress atm) list for inspiration:


Commander / EDH Triton


I'm planning on removing all the token makers for more tutors and value pieces, like Feather and Shark Typhoon once I get my hands on said cards.

Stardragon on 3 color Generic Planeswalkers for …

7 months ago

wallisface First of all txs for taking your time to look at all of them. 2nd I'm not missing Grixis so much as I skipped it since grixis has Nicol Bolas, Planeswalker Nicol Bolas, the Deceiver and Nicol Bolas, the Arisen  Flip as solid generic grixis planeswalkers so I didn't feel the need to make another one

As for you other comments lets take one step at a time First Ceara how is not doing temur things?

I disagree with on her first ability it fine there are plenty of walkers who's + ability makes tokens so there should be no problem there as it helps protect her and give a body. As for her second I have to agree that it should be reworked. And I'll fix her last abilities wording problem

On to Chichan I may cut it down to Scry 3 but so what if it's not very red he has two other colors in his identity and every ability needs to mach each color look at Nicol Bolas, the Deceiver first ability it doesn't match blue, or look at Angrath, the Flame-Chained's last ability it fully a black ability or Dakkon, Shadow Slayer's full kit his +1 isn't white, his second ability isn't either blue nor black and his last ability is almost entirely blue. Long story short not every ability need to match every color of the walkers colors. So other than being too much it fine

As for Chichan's second ability how is it unnecessarily wordy? I tells you cast spells for free by discarding three card from your hand (maybe will cut that to two)and to make more balanced you can play two more spells the turn you use this effect so it doesn't turn into a more clunky Omniscience. The same as the argument before even if it anti white so what? And this effect isn't as anti-white as you think, while not common there are cards like Idol of Endurance,Patrician's Scorn, Flawless Maneuver, Sivvi's Ruse, Sram's Expertise and to a lesser extent Sunforger and each has a different way to make spells free, add red and blue that do have discard for effect an its fine the only reason i see no black to this effect (though all colors have some free spells)so again it fine may reword it a bit but I don't think I need to change the effect

For his third effect I agree it's underwhelming/powered and will give it a buff

For Gwisin Noh- I admit I'm not overly to happy with her but abzan has so many options it was one of the hardest things for me to make generic any ideas for new kit is welcome for now I take you ideas and rework them but don't expect to much form this one

Next is Kuva- since it fine not much to say I don't get the read from a precon deck I fail to see if that a bad thing or not?

Nimthall time ok so he may be a little overpriced i was worried that his abilities were too powerful as a kit so made him cost more to balance him out

i feel his 1st is fine i mean there are zombie token out there other than just vanilla 2/2 again not common (and not counting embalm or eternalize or decayed) but there are a few like Corpse Cobble, Soul Separator or hun that it just those two that make unqie zombie tokens really? well hun i guess I'll just make them 2/2s but feel like 1 token is an under powered effect

i saw you had no problem with his second ability so I'll just move on to the third

His third ability yeah let just is rough and need rewording now that im reading also, as for the enchantment grabbing thing it was to help justify the mana cost

Shataj Sar Spotlight time

I think your right on making only one token here and taking out horsemenship and adding vigliance or maybe first stike instead will keep the haste.

as for her last ability i like the exile part but the life gain can go

For Sibrel- Other than the either you don't seem to mind the kit overall and i don't know why the "either" is that TBH will take that out

For Vull- What are your Jund motifs i wonder

Anyway will reword his first ability but he's a battle hungry blood thirsty barbarian do you really think he not going to attack? I'll be keep his effect the same

For his second effect to tell you the truth I couldn't decide which one to choose so did both still can't decide which one would fit better since they're both jund abilities

I see you no problems with his last effect

Finally Zendik's time to shine

I don't what to say really he's not favorite thats for sure

His first ability is heavily based off Soulfire Grand Master ability only for artifacts hell was think of making this an enchantment like effect like the WoS walkers had but it also work well his second and third abilities as a whole

his second is maybe too powerful will rework it

His third ability is worded poorly but I truly don't know how to this one, and for control decks this would be a great win con to flood your opponents after you gather enough artifacts (maybe I should add enchants on to this effect as well)

Also remember to look at the kit as whole and just individual abilities, since an ability may look weak by itself but it may work very well with the other abilities together Zendik is great example of this

Corrosive_Cat on Unconventional Lifegain

8 months ago

Interesting point is that cards like Madcap Experiment and Command the Dreadhorde deal no damage to you with Soulfire Grand Master out - not so useful here, but noteworthy.

wallisface on Unconventional Lifegain

8 months ago

So, the issues I see with the deck at the moment:

  • Bloodthirsty Aerialist and Vito, Thorn of the Dusk Rose are both basically useless without Soulfire Grand Master in play. That’s a massive issue, as you can’t reliably get it into play, and even if you do, its super-easy to kill.

  • Most of your deck, outside of the gimmick, is following a pretty typical burn strategy. Burn decks run at a pace where lifegain is largely irrelevant, and it’s more important to just beat-down your opponent for a quick-win. In that vein, your gimmick-cards are at complete-odds with that, actively slowing you down and worsening your play patterns.

  • added to the above, lifegain itself is pretty universally garbage, unless you can reap some kind of massive payoff for it. The payoffs you have for gaining life are all pretty average/weak, and you’re currently jumping through a lot of hoops to get those effects going… the rewards feel nowhere-near worth the effort.

Max_Hammer on Whats the "best" burn deck?

8 months ago

I'd absolutely build a Boros burn deck, but that's just because I love Boros decks. Not to mention that Soulfire Grand Master or Radiant Scrollwielder will make your burn deck into an unkillable machine.

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