Rummaging Goblin


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Common
Magic 2015 (M15) Common
Magic 2013 (M13) Common

Combos Browse all

Rummaging Goblin

Creature — Goblin Rogue

T, Discard a card: Draw a card.

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Rummaging Goblin Discussion

troyisepic on I shat this Krenko deck out in 20 minutes

2 weeks ago

Sword is broken with krenko, especially like I said with the altar. Krenko with sword +any goblin and the altar creates an infinite combo for infinite 1/1 goblins. You could theoretically win turn 3 with it. Also cards I'd suggest tossing.Sparkmage Apprentice Doesn't help Krenko and the one damage it does when it comes in is inconsequential.Ornithopter It's a free flying blocker at best, but it doesn't offer you any real benefits other than a potential few extra life points that shouldn't matter since you should be faster than anyone else anyway.Forgotten Cave Cycling is awesome, don't get me wrong but you've got much better options than this, Look into a Wheel or something instead.Sure Strike The spell isn't bad, for most decks I'd usually say go for it, but goblins are a swarm tribe. You're looking for lots of tiny bits of damage, one guy doing an extra 3 doesn't do much for you.Collateral Damage There is no reason to run this over Lightning BoltTrial of Zeal You aren't running any Cartouches, this is basically an expensive lightning bolt.There's a few others I think are sub-optimal, but those are the big changes I'd consider making personally. As for ideas on what would be better in their place...Purphoros, God of the Forge costs some $$$, but you'll be dumping goblins all over the place so he can win the game for you on his own, definitely worth the investmentFervor Haste is gonna be important for your goblins, you have some creatures that do it, having something a little harder to get rid of that gives haste is definitely welcome.In the Web of War More haste and now all your goblins are 3/1 when they drop. Definitely a game changerRummaging Goblin Draw is important, and while discard is a pain, goblins have the best discard option ever, Squee, Goblin Nabob he can be a permanent way for you to grow your hand without ever having to actually lose anything important.Goblin Recruiter Red doesn't have a lot of tutors, this guy is great for that AND he's got the ability to pull as many as you want, gotta play him smart though.Goblin Assassin He might hurt you too, but with krenko pumping out buttloads of tokens, it's essentially a boardwipe for everyone except you.

br_dude on First in best Dressed

1 month ago

I could suggest Cathartic Reunion, Tormenting Voice or Rummaging Goblin. There aren't many options on Red and White... Maybe Chandra, Torch of Defiance, but it's too expensive.

Fried_Popsicle on Official missing/incorrect card/token thread

1 month ago

The Ixalan versions of Demolish, Dual Shot, Hijack, Lightning Strike, Mark of the Vampire, Rummaging Goblin, and Sure Strike all have previous art instead of their Ixalan art.

Byuante on Purphoros, God of Tokens (Multiplayer EDH Primer)

2 months ago

I'm going to make my comment for the sake of fairness, as KeroroLulu doesn't have the experience.

Vance's Blasting Cannons  Flip - You run enough cheap cards that this isn't hard to get to flip, once flipped, it can hasten the game even more

Sunbird's Invocation - Expensive, but can be very profitable

Makeshift Munitions - Another Goblin Bombardment

Rummaging Goblin - Pitch what you don't need, and draw

Pyromancer's Goggles - Copying stuff for lots of damage

Pal00ka on Feldon and Company

2 months ago

I play-tested this a little against one of my own decks and here are my thoughts:

I made Feldon a while ago and it's a trap to load up on big CMCs expecting to cheat them out consistently. I'd suggest pruning them down for more guys like Fanatic of Mogis, token generators, or Mindclaw Shaman. While Feldon likes beaters it's the abusing of the ETBs (I think) he excels at. You already have Panharmonicon, abuse it!

You need more discard outlets, I'm counting 6, make it 10+. Feldon wants you to dig hard into the library. Fiery Confluence, Wheel of Fate, Rummaging Goblin, Burning Inquiry, Faithless Looting, Collective Defiance, Goblin Lore, Mad Prophet, etc.

More ramp. Mind Stone, Commander's Sphere, Hedron Archive, Fellwar Stone, Darksteel Ingot, Fire Diamond, etc. let you do more faster which Red needs to stay ahead of the other colors. Burnished Hart & Wild-Field Scarecrow are great for abusing too.

And please, and this is my opinion, break up your wall of text in the description. It hurts the eye and seems to ramble. Tell us concisely what you want to do, why you chose x card(s), and desire from us the viewers.

Hope something helps!

WiltLeafElves on Prerelease! How did you do?

2 months ago

2-2, played mardu vampires. game 1, I played against a control deck. What I lacked was tribal support in vampires (save for a Vanquisher's Banner, yet i either had not enough cards in any other tribe, no explore, or in the case of dinos, a ton of support but not a single actual dino card). Thanks to a Star of Extinction i went 1-2 that game.

Game 2, I played against some BlackGreen deck. It wasn't the best one, it was capable of beating my vampires with luck, but with skill, and the general higher power of my deck (because of Sunbird's Invocation), my deck had the natural advantage. I went 2-0 that game, the first game, the guy managed to pull out vraska while i was slowly killing him (having removed most of his creatures). the fcker cast a few creatures and +2 vraska to get a pirate until he used his ultimate (i was at 30 life, how dare he), and made me lose 1 life off of this trigger. game 2, he got out a flier early and i had no answers to it.

game 3, I played against merfolk, but for some reason, the guy seemed to have ran out of cards after I played Sunbird's Invocation and Vanquisher's Banner and kept chaining vampires together. this happened both games, went 2-0.

game 4, I had the worst matchup possible. I was playing my crappy vampires, and he had a very good dinosaur deck. He had the planeswalker, some support, and actually had some dino cards (which i didn't have). luckily, in game 1, after using some removal spells and getting rid of the dinos, he got flooded and lost. game 2, he got mana screwed after his third drop, and enviously watched me discard lands to a Rummaging Goblin to draw into a Vanquisher's Banner, which, like before, won.

Overall experience felt worse than amonkhet block. Like always, my prizes had exactly what I needed during the event. My pack had 5+ dinos, which would've helped me in my naya dinos. I built that deck after the event was over.

Felt bad not being able to win using an Insult / Injury or with Hazoret the Fervent. now that was a blast.

Epidilius on Any Suggestions for Mardu Draw ...

2 months ago

Your Humble Defector + Homeward Path combo is better than you think, as the Defector doesn't get summoning sickness.

Tap, draw two, give to opponent

Tap Path, get control of Defector, tap again to draw more cards.

If you can get something that let's you untap Path each turn, in a 4 player game you can draw 8 cards a turn.

My suggestions are:

You could also run Mistveil Plains and Sunforger to combo with any instant or sorcery draw spells.

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