Dance of the Dead
Enchantment — Aura
Enchant creature card in a graveyard
When Dance of the Dead enters the battlefield, if it's in play, it loses "enchant creature card in a graveyard" and gains "enchant creature put into play with Dance of the Dead." Return enchanted creature card to play tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay (1)(Black). If he or she does, untap that creature.
|Have (3)||Bluboltar , VioVoid , metalmagic|
Printings View all
|Masters Edition II (ME2)||Uncommon|
|Ice Age (ICE)||Uncommon|
Combos Browse all
- Dance of the Dead + Worldgorger Dragon
- Dance of the Dead + Renegade Rallier
- Dance of the Dead + Sun Titan
|Commander / EDH||Legal|
Latest Decks as Commander
Dance of the Dead Discussion
19 hours ago
Since you're doing the Worldgorger combo you might as well include Dance of the Dead as a redundant Animate Dead. Also you should use Sunscorched Desert as that land can win you the game with the worldgorger combo alone.
Overall I would recommend lowering your total CMC to below 3 to allow for more reliable explosive plays.
I can give you more suggestions if you like, or you can feel free to check out my own Anje deck (it's on my profile).
1 week ago
Hey, nice budget version of Teysa.
Some budget card upgrades to consider:
Open the Armory > Night's Whisper
Armory can get Skullclamp. If it's not getting Clamp than Deathmantle or Greaves or Animate or Dance.
Leonin Relic-Warder > Serrated Scorpion
Warder makes a dies loop with Animate Dead, Dance of the Dead or Necromancy and since you have all these enchantments then it fits right in. If you would like me to explain the interaction I will.
- Priest of Forgotten Gods > Flesh Carver
- Ayli, Eternal Pilgrim > Cartel Aristocrat
- Tithe Taker > Hunted Witness
- Victimize > Unearth
- Generous Gift > Mortify
Good luck with your deck.
3 weeks ago
Interesting deck. Have you considered Varina, Lich Queen as the general? She costs less than Oloro and she digs through the deck faster since her loot effect can be magnified by making zombies.
You might like these too: Havengul Lich, Dance of the Dead, Necromancy, Zur the Enchanter, Sun Titan, Alhammarret's Archive, Teferi's Ageless Insight, Rags / Riches, Adorned Pouncer, Vizier of Many Faces, Archfiend of Ifnir, Shabraz, the Skyshark, Stitcher's Supplier, Connive / Concoct, Lazav, the Multifarious
1 month ago
Tezzeret, Agent of Bolas might be alright due to you running 14 artifacts. He just helps to get your ramp pieces and has the bonus of gaining you life late-gate which would help since I didn't see any cards that gained life other than Enter the God-Eternals.
This deck looks really fun though. Best Bolas deck I've seen flavor-wise.
2 months ago
Threw in Dance of the Dead as a second copy of Animate Dead to be a part of the Lurrus of the Dream-Den kit and allow for nice board resets after wipes (reanimating Karmic Guide (it immediately falling off) targetting Sun Titan targetting Dance of the Dead, targetting Karmic Guide, etc)
once jump-start drops we are vying to find a spot for Witch of the Moors for potentially abusive board control with the new lifegain effects in build.
Primer to be updated soon after some additional playtesting
2 months ago
griffstick I made it my goal to run all permanents. Rise of the Dark Realms is ridiculously good, but with my field set up, I can steal other players graveyards with Animate Dead, Dance of the Dead, and/or Necromancy, along with Kaya's Ghostform to make it permanent.
Glad you like the deck.
2 months ago
2 months ago
Historically, Sun Titan has a very special place in my heart. I always toss around the idea of running him whenever I run white as a supplemental color in EDH. The initial interaction I fell in love with was Sun Titan's ETB/attack trigger getting back an Eternal Witness from my yard to get anything back to my hand. I later discovered how nuts he is with reanimator shells, cheating out bonkers creatures by returning an Animate Dead, Dance of the Dead, or Necromancy into play. There's also the swingy option of returning Underworld Breach to play every turn with an attack trigger and basically getting a free pseudo-Yawgwin into play on each of my turns.
Overall, I think there's just always huge merit to running him. If I'm really strapped on a top end when I'm in white, the thought "but what about Sun Titan" is bound to drift into my mind at some point.