Cling to Dust

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Cling to Dust

Instant

Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card.

Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

wallisface on Mono Black Draw

3 months ago

Some thoughts:

  • you should probably just be playing 4 copies of Sheoldred, the Apocalypse instead of including 1-ofs the other versions of her, which are far weaker and don’t play well into your theme.

  • Orcish Bowmasters wants to be in a deck where an opponent is drawing lots of cards.

  • 75 cards is waaay too many, and will lead your deck to being a lot more inconsistent. Really try to cut this back to 60.

  • your mana curve is currently very high, and I would heavily suggest trying to lower it. I would suggest playing nothing above 4 mana, and the only 4-mana cards should be Sheoldred, the Apocalypse (although you could also additionally run The One Ring). All other cards should be 1-3 mana.

  • your very-low count of 1-mana cards might mean you’re playing from behind in a lot of the game. I’d suggest at least trying to run 8-10 1-mana cards total. Both Fatal Push and Cling to Dust work well there.

  • the equipment cards you’re running are cute, but too slow/clumsy to be useful.

  • Cabal Coffers is only ever worth running in decks that can quickly fetch up the pieces to make it useful (namely, it also needs Urborg, Tomb of Yawgmoth in play). Unless you’re running a deck dedicated to assembling big-mana, i’d ditch it. Same goes for Crypt of Agadeem - its too clumsy to be helpful, and can actively hurt you.

Swing4Lethal on Esper Control 2.6

4 months ago

@R3l04d: Thanks for your feedback! I haven not updated since WoE. However, I did move a Supreme Verdict to the sideboard in place of 1 copy of Rest in Peace and cut the Censor. I added Cling to Dust and Jwari Disruption  Flip to the main. I looked up The End. It certainly is powerful, and could easily replace the Vanishing Verse in the sideboard. I don't know about cutting Saw it Coming though, as you need a protected way to counter things in Thoughtseize decks that this list is susceptible too, such as Mayhem Devil, Omnath, Locus of Creation, Niv-Mizzet, Supreme, etc. Esper control has always been my go-to archetype and I believe it is much better positioned than UW control because of the premium removal black brings and of course Sheoldred, the Apocalypse. Also, Reckoner Bankbuster is probably the most valuable card in the deck. I have a 100% win rate in games that I have cast it.

cyeRunner on Sultai Flash Control

11 months ago

With Nightpack Ambusher out you can change some lands, because you need less , I recommend the following:


Also i'd cut 1 Brazen Borrower for some card advantage: Cling to Dust, JtMS, Memory Deluge

Balaam__ on Balaam__

1 year ago

@Daikodubs Alright, so here’s what I cobbled together. It isn’t quite Sultai, and I’d actually very much recommend abandoning a tri color mana base in favor of instead, but if you’re dead set on Sultai it’s easily adaptable.

4 Vapor Snag 10 Swamp 4 Spell Pierce 4 Mana Leak 6 Island 4 Hedron Alignment 4 Gurmag Angler 4 Counterspell 4 Cling to Dust 4 Choked Estuary 4 Cabal Therapy 4 Cabal Therapist 4 Bojuka Bog

You’ve got enough mana to reliably cast Hedron Alignment from your hand.

You’ve got 8 cards that will get a copy from your hand into your graveyard, namely Cabal Therapy and Cabal Therapist. Just name yourself as the target player and dump from your own hand.

You’ve got 8 cards that let you exile a copy from your graveyard, playsets of Bojuka Bog and Cling to Dust. That last one will let you recover lost life too in case you’re dangerously close to death.

You’ve got a boatload of countermagic to fizzle a lot of what your opponent may try, either to stop you or else to bolster their own strategy.

Lastly, I threw in Gurmag Angler because you mentioned you like Delve and it’s also a fine card to block with if necessary or even to win with should Hedron Alignment somehow not be a viable wincon for whatever reason.

Prices fluctuate depending on where and how you buy, but this rings it at around $20 or less depending on the set of card you’re looking at. Like I said, this is but one way to try building around Hedron Alignment and there are many others. But the idea is to fully commit to it while ignoring anything that’ll only distract from it. Take it, adjust it as you see fit, make changes etc.

Hope this helps.

Chasmolinker on 8 Crab Mill

1 year ago

Cling to Dust is a decent gy hate card with flexibility against burn.

wallisface on

1 year ago

Dead_Blue_:

  • i used to run 24 lands and have actually gone down to 23. I can run a much lower land-count due to the abundance of Cling to Dust. My games are faaar more likely to end up with me being mana-flooded rather than mana-screwed.

  • Liliana of the Veil would be a really bad choice for this deck, as we don’t care about our opponents hand - we’re targeting their lands so that they can’t cast stuff. Lili would only serve to let them pitch stuff they wouldn’t be able to cast anyway, while also not presenting any kind of threat. Bloodghast is much stroner in that it creates card advantage via Smallpox… and even if it does get exiled it’s still usually no big deal.

  • Bitterblossom could be a consideration, though the deck can often go pretty-low on lfe before securing a win, so is probably more risk than its worth. Sword of Fire and Ice doesn’t feel particularly useful here at all tbh, we’re tying to keep the opponent oppressed, so by the time we could play it we’re prolly already in a winning position

wallisface on Control monoblack in need for …

1 year ago

It’s hard to figure out what to suggest because i’m not sure what cards are available to you, and your current cards give no clear-indicator of budget.

Normally for a black deck i’d suggest filling your 1-mana slots with stuff like Fatal Push, Inquisition of Kozilek, Thoughtseize, and Cling to Dust. Black 1-mana creatures are normally pretty awful, so its often better-value to just make sure your opponent can’t make any progress.

In any case, with 23 lands, your ideal mana curve probably looks something like:

  • 10-12 1-mana cards

  • 12-16 2-mana cards

  • 8-10 3-mana cards

  • 3-4 4-mana cards

TheOfficialCreator on Historic Mono-Black Help

1 year ago

Hello everyone!

I am looking to improve my deck: Mono-Black Historic Artisan.

Specifically, I wanted to be able to accelerate the game in the middle. In my playtesting I have noticed that the deck struggles to keep pace in the mid game if it cannot take out opponents early on. I have pinpointed the issue as a lack of sizable card advantage. Cling to Dust and Asylum Visitor are my only current sources of draw, but I'm trying to look for better ways to draw cards and make the deck more efficient at bringing out its wincons.

Also, is there a way to make Cauldron Familiar and Witch's Oven go infinite? Is there, like, a creature that can do this?

Thanks in advance!

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