Reality Scramble

Reality Scramble

Sorcery

Put target permanent you own on the bottom of your library. Reveal cards from the top of your library until you reveal a card that shares a card type with that permanent. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

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Printings View all

Set Rarity
Mystery Booster (MYS1) Rare
Commander 2018 (C18) Rare

Combos Browse all

Legality

Format Legality
Vintage Legal
Commander / EDH Legal
Tiny Leaders Legal
Highlander Legal
Limited Legal
Leviathan Legal
1v1 Commander Legal
Oathbreaker Legal
Canadian Highlander Legal
Duel Commander Legal
Casual Legal
2019-10-04 Legal
Legacy Legal

Latest Decks as Commander

Reality Scramble Discussion

abby315 on Illuna, Wishlist

1 week ago

I don't think you have nearly enough token targets for all of your Polymorph spells. It's a bit hard to count but I think you have about 9, and most of those are lands (which you might need)?

There's a lot of efficient token generation effects in your colors:
Dragon Fodder / Krenko's Command
Saproling Migration
Arachnogenesis
Lazotep Plating is also a fantastic card that happens to create a token.

Sandwurm Convergence is a great enchantment hit that would also allow you to keep the Polymorph train running.

I don't think you have nearly enough cycling to take advantage of Unpredictable Cyclone or Hollow One (which is also a sad hit off of Polymorph) so I would cut them.

Also, Polymorphing into a cascade creature does not get you the cascade trigger. I know they might be in there as pseudo-Polymorph effects, but there are so many legit Polymorph effects that I don't think the ones you have are worth it. Maelstrom Wanderer is a possible exception because it has a decent ability if you hit it with Polymorph.

Titanoth Rex and Yidaro, Wandering Monster are super underwhelming.

Here are some other creatures to consider that are better Polymorph hits, because they have ETB effects:
Apex Altisaur
Terastodon
Nezahal, Primal Tide

Transmogrify is a polymorph spell you've missed, and it also works as a pseudo-removal spell. Reality Scramble is great, too, because you can polymorph any permanent.

Finally, you might want a few other Mutate creatures because they can retrigger Illuna. I'd only consider big creatures that you don't mind hitting on Polymorph, so:
Sawtusk Demolisher
Auspicious Starrix

iammute on Purphoros Spins His Wheels

1 week ago

Very cool deck. I'm thinking of turning my Etali deck into Purphoros.

Is Reality Scramble any use here or is it too cute? It puts a creature you'd be sacrificing anyway back into your deck and replaces it with something permanently. Good outlet for excess lands you can't play before wheeling them too.

WillowtheCouncil on Meld and 'Polymorph' effects.

2 months ago

If I meld two cards, for instance, Hanweir Garrison and Hanweir Battlements  Flip, what happens in the following two cases.

  1. I cast Reality Scramble on the melded card. Can I flip a land or a creature, or just a creature? And I assume I only flip one card, right?

  2. I cast Warp World. Do I get two permanents or one from the Melded card?

RambIe on Best way to cast Ulamog, …

4 months ago

Vampiric Tutor + Reality Scramble

I've gotten lucky enough to get this combo with a sol ring and a signet and dropped a Blightsteel Colossus on turn 2

Gleeock on Fun Commanders for a Timmy …

4 months ago

To clarify: Atla Palani, Nest Tender threatens to be the same deck you've made: red, token (subtheme), nonstop attack... But if you look at the list I made it diverges from that formula. It is quite red, but it is more cat-&-mouse, it is perfectly content sitting around, making eggs, & blowing up non-creatures until someone needs to manage the boardstate. There are tokens, but those are usually present only to trade -- token for a bigger midrangy thing. It is also fun that Atla does not need to play creature-heavy & she does not conflict with any particular card-type. Also, I have needed much less card-draw slots included with her than I usually need to make a successful deck. This is the first deck where I have gone toe-to-toe with the other players while playing a chaotic Reality Scramble style deck.

triproberts12 on Midrange in EDH - Curves, …

6 months ago

Sounds like a job for Insurrection.

It also kinda looks like you're trying to build a combo deck, what with the Congregation at Dawn and specific 3 creatures you want out, in which case Genesis Wave, Genesis Hydra, Lurking Predators, Kamahl's Druidic Vow, Vaevictis Asmadi, the Dire, See the Unwritten, Atla Palani, Nest Tender, Aid from the Cowl, Warp World, Divergent Transformations, Indomitable Creativity, Reality Scramble, and Genesis Storm are your options for cheating out multiple creatures off the top of your deck. You'd then want to shore up your tutors (not having blue hurts here, but black is king) to be able to consistently grab Congregation at Dawn.

The other option (or perhaps in addition to) is to go reanimator. Buried Alive+Balthor the Defiled, Champion of Stray Souls, All Hallow's Eve, Immortal Servitude, Pyrrhic Revival, or Rise of the Dark Realms.

Tutors can serve each plan equally, and it keeps the deck from doing the same thing every time, which is good for casual play. Also, if you throw in Footbottom Feast, Gravepurge, Forever Young, and/or Bone Harvest, Buried Alive interacts with Genesis Wave and friends.

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