Flux

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Weatherlight Common
Portal Uncommon

Combos Browse all

Flux

Sorcery

Each player discards any number of cards, then draws that many cards.

Draw a card.

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Flux Discussion

Daedalus19876 on The Ten Plagues: Locust God EDH | *PRIMER*

4 weeks ago

Podder: Thanks for the comment! :) I wanted Inner Fire in here to give myself the necessary mana to chain my draw spells and find the combo, but I might cut it for other spells, thanks. And I forgot Flux existed. Now, do I want to give my opponents that much control over the Wheel...questions questions...

Podder on The Ten Plagues: Locust God EDH | *PRIMER*

4 weeks ago

Flux is pretty nice and worth a consideration.

ohmless on i like to draw many things

3 months ago

wouldn't know how well this runs as I generally don't play blue. My brother does though and he likes to always run Teferi, Temporal Archmage for the untap four permanents ability. Blue also offers some ways of untapping your land(nykthos loves these) in Rewind(which you already included), Peregrine Drake, and Great Whale. With mana rocks, you can play a commander bomb in Paradox Engine. it allows storming off your entire hand potentially so I would include somewhere some "wheel" cards where you draw lots of cards like Windfall, Brainstorm, Stroke of Genius, Flux, and Prosperity. Can always get your commander through for damage with Prowler's Helm. Your commander would get incredibly big if you included some stuff to make you have no maximum hand size like Venser's Journal, Reliquary Tower, Spellbook, and Thought Vessel. good start on the deck. +1'ed!

TheRedGoat on The Enabler MTGO

3 months ago

Okay, so I do realize you ask for possible cuts, but I've honestly got too many things to list option-wise to say where a cut could/should be made. Some examples of options you may have missed:

Weird Harvest, Mana Flare, Dictate of Karametra, Howling Mine, Heartwood Storyteller, Shizuko, Caller of Autumn, Skullwinder, Horn of Greed, Helm of Awakening, Spectral Searchlight, Primal Vigor, Seed the Land, Bubble Matrix, Flux, Beacon of Immortality, Dawnbreak Reclaimer, Liege of the Hollows, Ghosts of the Innocent, Pulsemage Advocate, Orzhov Advokist, Wishmonger, Tangleroot. Storm Cauldron, Grove of the Burnwillows, Mikokoro, Center of the Sea, Geier Reach Sanitarium, Arbiter of Knollridge, Dakra Mystic, Concordant Crossroads, and

(my last two to mention that I cannot believe YOU don't even mention them how could you possibly have missed these and I'm metaphorically running out of air here)

Phelddagrif and Questing Phelddagrif.

BREATHES

whew. Okay, firstly I do not do "tldr" summaries, so I'm afraid you'll have to sift through the above the slow way (which that isn' even an exhaustive list btw).

Secondly, to help you sift through the above I would ask is there a specific manner in which you are wanting to help people? Do you like seeing certain gameplans win or hate others? By example is that I can see some cards like Hive Mind being too helpful possibly towards "storm" decks, but if you're playing a catch-all type of group hug then that's no big deal.

Another idea is are you into fringe group hug effects? By which I mean playing Urborg, Tomb of Yawgmoth just to help everyone mana fix that uses black. Or even playing Ink-Treader Nephilim in tandem with say Tempt with Reflections to give everybody an extra copy of literally every creature on their board and them some. Heck, if you ran Rite of Replication you could let everyone have EVERY creature on the board. The nephilim isn't directly a group hug card here but it has the potential to hug. Kinda like Guided Passage no?

Just some food for thought. ;D

uargaroth on Lorescale Coatl (Pauper EDH)

5 months ago

Flux and Whirlpool Rider can pump your commander a ton. I don't like Invisibility at all. Rush of Knowledge is a notable exclusion, along with Compulsive Research Sea Gate Oracle and some big creature threats, say Ulamog's Crusher or Oakgnarl Warrior. I also like Petals of Insight. You're playing Archaeomancer, but not its Wall friend? Ranger's Path is a nice 2-for-1 ramp spell.

ohmless on The Echo of Silence

6 months ago

mind over matter is one of my favorite cards. I think it would help to have some mass card draw from Alhammarret's Archive + draw card spells like Jace's Archivist, Stroke of Genius, Tolarian Winds, Prosperity, Windfall, and/or Flux. Looks like a strong deck. +1'ed

Lilbrudder on Phelddagrif and Phriends

11 months ago

I am partial to Arcane Denial as a "nice" hard counterspell

Flux is also something that people appreciate and can help you refresh your hand if your mana flooded.

Sylvan Offering: Gives you blockers while also giving your "friends" free creatures.

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