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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Radical Idea Discussion
2 weeks ago
Thanks for taking time to check me out, zapyourtumor!
I've wonder about Jori En, Ruin Diver for the longest as well. I honestly run Jace, Vryn's Prodigy Flip primarily for the creature half. I'll run Jori En in Jace's spot, but I worry that the mana curve is bloated at 3 with him and Irencrag Pyromancer.
I see Expressive Iteration as a win more card for me in this build. I could be completely wrong. I'll test it out last and once everything else seems solidified. Probably in Improbable Alliance's spot.
I've ran this iteration with Treasure Cruise and Dig Through Time before. The nonbo with Cryptic Serpent always felt bad. I recently added Serpent. Despite its unassuming nature, it definitely has helped me stabilize some matches. I think I'll try to squeeze in 1 Dig because that value is way too good to write off.
Crackling Drake was always so hard to cast. The mana and color requirements were always so hard on me. Especially when I found myself having to shock or ping myself for the mana way more than I'd like. 4 mana by turn 6 always seems harder than it should, and I feel anxious when I don't have mana open for a Lightning Strike or Negate.
Thanks for the feedback!
2 weeks ago
I wonder if Jori En, Ruin Diver would work?
Expressive Iteration a really strong dig spell in UR. It might not be as good here since it doesn't "draw" cards, but I think it's worth a shot.
The delve spells Treasure Cruise and Dig Through Time are definitely worth running here because of all the looting and spellslinging. I think 2 copies total of delve spells would be a decent balance. Treasure Cruise seems better because it draws so I'd try 2 of those.
Magma Spray might be a decent sideboard card over Dragonfire for phoenix.
3 months ago
Note: Brainstorm isn't modern legal
Your deck has 20 creatures that have payoff for drawing cards and casting spells, but only 17 actual spells. I would run 16 creatures tops and replace them with more instants/sorceries.
I'd also probably cut Kumena's Awakening because a conditional 4-mana draw an extra card each turn isn't that good.
For the spells, Radical Idea is bad. To replace Brainstorm you could maybe run the new cantrip we are getting in MID, Consider. Sinister Sabotage doesn't really cut it in modern, I'd suggest Counterspell, Archmage's Charm, and Spell Pierce. Expressive Iteration might also be good here, although it doesn't draw cards. Maybe Serum Visions.
9 months ago
Flash of Insight , Think Twice , Oona's Grace , Radical Idea , Chemister's Insight , Brazen Borrower , Logic Knot , Murderous Cut , Temporal Trespass (Not instant speed, but an extra turn fueled buy all the cards in you graveyard can't hurt), Saw It Coming , Rise of the Dread Marn , Jarl of the Forsaken Glimpse of Freedom , and Cling to Dust .
1 year ago
Also like the previous comment I would use Monastery Swiftspear it's not a wizard but it's cheape and have haste.
1 year ago
Trying Serum Powder out and stronger sideboard hate.
+4 Serum Powder
-3 Pentad Prism
-1 Radical Idea
1 year ago
however, if you are dead set on blue, I recommend a list similar to this:
2x Radical Idea
2x Fiery Temper
4x Ash Barrens
1 year ago
Im just Gold fishing abit with the Kalamax deck. not 100% satisfied. Feels like the deck needs abit more ramp and some cantrips.
Here's someother cards that im strongly concidering. -Aetherflux Reservoir -Brainstorm -Chandra's Ignition -Chord of Calling -Honor-Worn Shaku -Mission Briefing -Pyroblast -Radical Idea -Reap -Repeated Reverberation -Seedborn Muse -Tale's End -Thassa's Intervention -Whirlwind Denial
and some other just efficent tools 1x Ancient Grudge 1x Blue Sun's Zenith 1x Chemister's Insight 1x Commander's Sphere 1x Condescend 1x Counterspell 1x Cultivate 1x Dig Through Time 1x Fury Storm 1x Gamble 1x Guttersnipe 1x Insidious Will 1x Isochron Scepter 1x Ketria Triome 1x Lavabrink Floodgates 1x Lightning Greaves 1x Mission Briefing 1x Mizzix of the Izmagnus 1x Niblis of Frost 1x Opt 1x Return to Nature 1x Shark Typhoon 1x Simic Ascendancy 1x Smuggler's Copter 1x Spell Pierce 1x Starstorm 1x Stubborn Denial 1x Submerge 1x Supreme Will 1x Swarm Intelligence 1x Swiftfoot Boots 1x Turnabout 1x Whir of Invention 1x Wild Ricochet
plz let me know what changes u think seem right