|Commander / EDH||Legal|
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|Modern Masters (MMA)||Uncommon|
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Reach of Branches
Tribal Instant — Treefolk
Put a 2/5 green Treefolk Shaman creature token into play.
Whenever a Forest enters the battlefield under your control, you may return Reach of Branches from your graveyard to your hand.
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|Have (7)||ironax , TheAlmostHero , rakdos24 , Wolfebladeelite , GeminiSpartanX , Dr.Jackel , silvereh|
Reach of Branches Discussion
2 months ago
A Treefolk tribal deck was my first deck. Always will have a special place in my heart. Maybe include a Reach of Branches for extra trees and flavor
2 months ago
Sure, while I agree certain redundancy in EDH is really important, that redundancy should be based on aspects of the specific build that heavily weight the board in your favor. When those areas are simply complimentary to your build, then there's a good chance there are better options available, especially as the corresponding CMC increases. To that end, here are six changes I noticed from your main and maybe board that I think would result in immediate improvements to your typical game.
REMOVE: Reach of Branches, Gravity Well, Behind the Scenes, Abundance, Angelic Chorus and Dusk / Dawn. Each of these cards is either reactionary or situational in nature, meaning they each can be a dead draw in certain scenarios. Also, the combined CMC of these six cards is 24, so average four mana cost, which is fairly spendy for a reactionary or situational spell.
REPLACE: Crenellated Wall, Rhox Faithmender, Eladamri's Call, Vindicate, Serra Ascendant and Tangle Angler. Instead of reactionary/situational spells, you get four creatures with a reasonable mana cost and additional utility value (flying/lifegain/early board state lead, infect/lure, double lifegain, +4 toughness pump) and an instant creature tutor and any permanent spot removal. Better yet, total CMC drops to 18, lowering your curve to an average of three mana cost per slot.
In my opinion, this gives you better options to your typical board without losing any synergy to your design. While Reach of Branches has great synergy, having 5 mana available is going to be a huge warning sign to your opponents, and if I'm keeping 5 mana available for an instant spell, I'd much rather have a bomb like Hatred that will essentially win the game right then if my attacker is unblocked (except in this deck of course). Hope that all makes sense - and good luck with the deck, I do dig the Doran build.
4 months ago
Looks like a more focused version of my own G/W Treefolk deck.
Reach of Branches would work well in here being mono green.
I might have to add Assault Formation to my own deck now though
7 months ago
Alright, understandable. The way I look at any deck is I give myself a set number of cards for each type or what each card offers. So since you want Treefolk/fatty bootied plants, I'd go with... 25 "theme" cards. 35 lands is my go to which would put you at 60 cards with the rest being support/fill. Of those remaining 40 I'd go, 5 wipes 5 spot removal, 10 draw, 10 ramp, and 10 general support. Of course you can tweak those numbers however, but it's good to have a basis. Once you start doing that you might realize you're going total overkill on one category and swapping cards around isn't as hard as it was (sometimes it is harder though lol).
All that said, a rough list I'd go with is something like this (again this is your deck and by all means take this with a grain of salt and/or ignore it if you see fit):
- Doran, the Siege Tower
- Black Poplar Shaman
- Bosk Banneret
- Great Oak Guardian
- Heartwood Storyteller
- Indomitable Ancients
- Kalonian Twingrove
- Leaf-Crowned Elder
- Magnigoth Treefolk
- Oakgnarl Warrior
- Orchard Warden
- Reach of Branches
- Sapling of Colfenor
- Seedguide Ash
- Thorntooth Witch
- Timber Protector
- Tree of Perdition
- Tree of Redemption
- Treefolk Harbinger
- Ulvenwald Observer
- Unstoppable Ash
- Verdeloth the Ancient
- Woodfall Primus
Regardless of what you do with any/all of that, good luck and hope you enjoy playing your deck!
9 months ago
Also check my semi tribal Doran EDH: Doran the Exploran.
9 months ago
I am always willing to help new and established deckbuilders evolve and finetune their decks. I play a Doran too, which is still on private, cause my meta likes to see how I build it :p
I looked at your list and I came up with the following suggestions you might want to consider:
- Courser of Kruphix
- Dauntless Dourbark
- Deadwood Treefolk
- Deathrite Shaman
- Elesh Norn, Grand Cenobite
- Forgotten Ancient
- Reach of Branches
- Behind the Scenes
- True Conviction
If you need more help on this deck or any other Commander project, then give me a headsup on my wall :) Just click my name and post something on there.
It is always great to recieve an upvote on my favourite deck, which you can see here. Just click the 'Upvote' button on the left if you like what you see.
Enjoy the game!
10 months ago
Hello again, colormage1!
Glad I could help. If Jaddi is what you're looking for, Grazing Gladehart might also be good. It's more squishy, but gains more life. Just more knobs to balance out the deck. If you want an endgame fancy version, Primeval Bounty is a six-mana lifegain machine that also adds value to every cast you make.
Another card that might be useful would be Reach of Branches, if you add more Forests. Unlike most of your other token generators, it'd also be useful from the graveyard if dredged away.
Retrace cards might be worth looking into, to help abuse Life from the Loam even more. Worm Harvest gives an instant army, Spitting Image is perfect for random trolling, and Syphon Life gives a little bit of inevitability.
Just shooting off possibilities. You could probably streamline this deck into a straight land-self-mill deck, but I don't know if that's what you want to do.
10 months ago
As an absolute fan of Nissa i gotta say that i love every single deck featuring her. yours is no diferent.
As for my non-expert opinion: running Nissa, Voice of Zendikar and Nissa, Worldwaker isn't a little conterintuitive? I mean, your commander is bassicaly a Nissa planeswalker so i'm not sure if thats a good idea. Garruk and Freyalise, Llanowar's Fury are just great on the other hand.
Since your deck is mono-green it could be nice to use some cards that interact with forests such as spells like Beacon of Creation, Reach of Branches or Howl of the Night Pack and creatures like Rofellos, Llanowar Emissary and Patron of the Orochi for make your already insane ramp even more insane (the latter being also a Fattie)
I hope my suggestions become usefull for you, and if not, let me know, since i'm also thinking about building a deck for her :)