Kindred Discovery

Legality

Format Legality
1v1 Commander Legal
Duel Commander Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Rare

Combos Browse all

Kindred Discovery

Enchantment

As Kindred Discovery enters the battlefield, choose a creature type.

Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card.

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Kindred Discovery Discussion

HauntinYou on The Ten Plagues: Locust God EDH | *PRIMER*

21 hours ago

I'm currently running Firestorm in my own Locust God deck. Whenever you are in an infinite draw combo and you're about to deck yourself, you can cast this and discard your hand (probably with Kozilek, Butcher of Truth). You will definitely have enough legal targets (because tokens) and you can just burn your opponents faces for 70 damage. As long as your opponents don't have hexproof, this is a very strong wincondition.Turbulent Dreams can work similarly (just bouncing all of your opponents permanents), and can even work very well in conjunction with Firestorm because you can use it to bounce permanents that give hexproof. This however does require Quicken for when you go off with Kindred Discovery .

Another wincondition (less combo-ish, so I'm not sure if it will fit) is Tears of Rage. You will often be finding yourself attacking with 10+ flyers, so they will deal a ton of damage with this card.

As for combo protection; Force of Will and Pact of Negation are very good, but I'm not sure about the Mana Drain (especially as you mentioned you were building on a budget). Instead of that, you can run cards like Commandeer, Foil or Disrupting Shoal. You have enough cards in hand anyway ;)

Lastly: what about Gush? You don't seem to be so fond of lands anyway.

Hope these suggestions were useful.

DarkMagician on Vanquisher's Banner

2 days ago

Would personally only run this in a white and/or red deck. Black, blue and green have better card draw options. Blue has Kindred Discovery, Black has Phyrexian Arena and Necropotence (along with a fair bit of life gain) and Green has Soul of the Harvest and Zendikar Resurgent as well as Glimpse of Nature. Yes the Green options tend to be more expensive but it's Green, if you're not ramping hard then you're playing it wrong lol.

DarkMagician on Vanquisher's Banner

2 days ago

Would personally only run this in a white and/or red deck. Black, blue and green have better card draw options. Blue has Kindred Discovery, Black has Phyrexian Arena and Necropotence (along with a fair bit of life gain) and Green has Soul of the Harvest and Zendikar Resurgent as well as Glimpse of Nature. Yes the Green options tend to be more expensive but it's Green, if you're not ramping hard then you're playing it wrong lol.

Forkbeard on Vanquisher's Banner

2 days ago

Agreed on Kindred Discovery. I've slid that card into my sliver deck & my elf deck (running Rashmi as the general) and I'm liking it so far.

Tyrant-Thanatos on Vanquisher's Banner

2 days ago

I feel like it really depends on your meta and/or the deck you're dealing with. Banner seems to me to favor lower costed creatures in decks that intend to go wide. Elves/Goblins seems like a good start. I feel like any deck that would consider cards like Door of Destinies should be considering Vanquisher's Banner. I do however, feel like Kindred Discovery is probably a better choice in decks that can run it.

Silence7 on Inalla

3 days ago

Pretty sure I'm going to remove Cloudstone Curio and Kindred Discovery in favor of even more reactive spells.

evannovak on 5 Color Allies

4 days ago

naynay666

Last night I found a bunch of cheap one drops to deal with stuff in my playgroup (swords, condemn, 1 drop artifact/enchantment hate).

I am trying to weigh if those are more vital than just knowing 43% of my deck are creatures (with about 90% of those triggering ETB).

As far as the things I mentioned above, it looks like Kindred Discovery jumped up to $15.

The other 2 cheap draws will help and have a place, and the 2 creatures, and while the Lantern would be nice, I dont think it's vital. I have been able to manipulate my mana fairly easily so far. I think Sol Ring would still be nice though.

So we're down to 5 cards without the addition of the one drop hate to be a dick in the playgroup.

Frank_Glascock on Inalla's Tap Studio (EDH Adaptive Combo)

5 days ago
  1. I am not sure if Aphetto Alchemist makes our list without Illusionist's Bracers and that for me means this card is probably a pass. All the info on the combo was taken from a list:

http://tappedout.net/mtg-decks/inalla-archmage-of-combo/

I checked over his list. He is playing other non wizard combos such as Palinchron and Deadeye Navigator. Staff of Domination is one of the infinite mana win conditions and Laboratory Maniac is there to win through infinite draw.

There is a steep price to pay for all these combos.

A) Partial Paris is gone. He is going to have a lot of cards that are dead outside of combo. This is why we tried to keep those pieces to a minimum.

B) 30 lands

C) Force of Will is his only counterspell. This is bad-real bad. He can not protect his combo and he can not stop his opponents. He has to be the fastest deck every game and get very lucky at a competitive table.

D) Cyclonic Rift, Chaos Warp, Grave Pact and Attrition are the only interaction. No board sweeps besides Cyclonic Rift which probably gets cast for 1U most times in this list as he has one other spell (Chaos Warp) that handles stax permanents.

I think we have taken our lists in an entirely different direction from his.

  1. I did not do any research on Fatestitcher because of the cost of executing the combo was too high at 9U. I would not refute your analysis of the combo.

  2. There are 18 instant and sorceries on your posted list. By Force and Into the Roil/Chain of Vapor replaces Vandalblast and Chaos Warp. You have Gamble coming in for Corpse Augur. Blasphemous Acts probably replaces Kindred Discovery/Intruder Alarm. That puts you at 20 total instants and sorceries.

I am at 23 instants and sorceries.

  1. I am a little surprised that Sigil Tracer is closer to the chopping block than Voidmage Prodigy. Has Voidmage Prodigy done better recently? Sigil Tracer always seems like a card that is great 40% of the time and a non-factor 60% of the time. It is conditional. You have to have it and another wizard in play plus 1U. I guess what keeps it in my list is the fact that you can copy opponent's spells. Have you been able to utilize it to copy opponent's tutors, draw spells and possibly spot removal?

  2. Our choice of creatures seem to mirror each other. I believe I am playing three you are not. I know you want to slot Glen Elendra Archmage and Mistbind Clique in when you get them. I have yet to cast Mistbind Clique. This may prove to be one of those cards that has a lot of potential but in reality does not function well. You have not offered up an opinion on Sower of Temptation (discussion to follow).

  3. I am in a pretty creature heavy environment so Sower of Temptation may be more viable in my list. It has only been played twice; both times stealing my opponents commander, Kess, Dissident Mage. You probably already know that I won both those games as Kess is awesome in our list.

  4. The combo list I looked at did have Thalakos Deceiver. It costs 3U in most lists but most likely it will be 4U for us as we can steal another creature immediately with the token. Sower of Temptation may be the cut.

Both have evasion and cost the same. The issue is it does not make sense to make an Inalla token of Sower of Temptation without a sacrifice outlet. That scenario does provide removal for (1). Thalakos Deceiver is going to be played for 5U as the token will steal a creature that turn. We will be unblocked as I have never seen or heard of a card with Shadow. Next turn we again steal the best creature on the board. The major downside of Sower of Temptation is that any spot removal returns the stolen creature.

8) I would like to hear your thoughts on what creature to cut for Thalakos Deceiver if any. Voidmage Prodigy, Sigil Tracer, Mistbind Clique, Sower of Temptation and Glen Elendra Archmage is my guess as to the order you would rank the cuts (first being more likely).

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