Muscle Sliver

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Muscle Sliver

Creature — Sliver

All Sliver creatures get +1/+1.

Doombeard1984 on Sliver swarm - optimized

3 weeks ago

Hi there,

Saw your deck on the front page and thought I would have a peek. Lot of nice cards in the deck. I do have a couple questions/suggestions however:

Muscle Sliver and Sinew Sliver - How exactly are these treating you? I kind of feel that with your deck, you are operating on the game plan of reaching an infinite combo for your win, and not really a go wide strategy. In that case, Sedge Sliver and Sliver Legion are probably doing enough to give you a bump in creature size that Muscle Sliver and Sinew Sliver just don't seem to off much value to the deck.

As a Sliver player myself, I also question the need for colourless mana, or mana rocks that tap for only . I appreciate they help cast your non sliver creatures, but you have such a prevalence of Slivers in your deck, along with a strong mana base and rocks and dorks that tap for your colours, I question the neccessity to have such an amount of colourless mana generators. Personal choice on that one lol.

I also would question the lack of single target removal in the deck. Yes you have Necrotic Sliver and Harmonic Sliver, but Harmonic can be double edged sword as its a "Have to target something" trigger, so if you run out of opponents stuff, you are going for your own. And Necrotic is good yes, but if you need and you dont have it, you need to tutor it for between 1-3 mana, potentially then have to pay for it and then pay to activate it. Things like Utter End, Anguished Unmaking, or simple Swords to Plowshares, Assassin's Trophy or Path to Exile could prove very useful.

Anyway, just my take lol. Hope you are good, and feel free to pop over to my hive and have a look - Sliver Overlord - Predatory Super-Organisms

YorkshireSamurai on There’s only one Sliver Overlord

4 months ago

Doombeard1984

Greetings good sir! Thank you for the idea.

Guardian Project is a very good suggestion. The reason I run Lifecrafter's Bestiary is for the scry as it works with things like Herald's Horn.

Rhystic Study (along with Guardian Project) are somethings I run in other decks so I'm keen to diversify. Black Market Connections also ramps with the treasure and makes shapeshifting Slivers so I do like it.

Obilterate is a card I've always had a affinity for so that's why it's in over another wrath effect. Plus it's foil and can't be countered.

Virulent Sliver is there for the incidental poison and also because I need cheap early Slivers to turn into mana dorks(same with Muscle Sliver).

Intruder Alarm is something a few people have suggested and may just have to be added. I keep Chromatic Lantern out (it was in before) because the mana base is already good and I don't like rocks that can be easily destroyed. Harmonic Sliver can be a double-edged sword.

Coat of Arms is something I've recently thought about taking out for sure. It stays because it came with the original box and is easy to cast. (Call it nostalgia).

Sedge Sliver is an excellent suggestion. I'll be making space for that (might be Coat of Arms tbh).

Thank you for the suggestions. I'll take them on board and go check out your deck.

Doombeard1984 on There’s only one Sliver Overlord

4 months ago

Hi there...

So logged onto Tapped Out, and another Sliver Overlord deck (your's in case you didnt guess) caught my eye. This pleases the Hive.

So firstly, will alway be a +1 for Sliver decks.

If I may, a couple of suggestions.

Hope you dont mind me putting my 2 pence/cents/whatever currency. If you would like to look at my deck, please just head over to my hive: Sliver Overlord - Predatory Super-Organisms

Doombeard1984 on There’s only one Sliver Overlord

4 months ago

Hi there...

So logged onto Tapped Out, and another Sliver Overlord deck (your's in case you didnt guess) caught my eye. This pleases the Hive.

So firstly, will alway be a +1 for Sliver decks.

If I may, a couple of suggestions.

Hope you dont mind me putting my 2 pence/cents/whatever currency. If you would like to look at my deck, please just head over to my hive: Sliver Overlord - Predatory Super-Organisms

Gidgetimer on Does Continues +X/+X damage buff …

1 year ago

I'm not sure what your question is, so I will just explain how the mentioned cards work and hope that it answers your question.

Let's assume you have Muscle Sliver and Bonesplitter Sliver out and you attack with them and only them in each of the following scenarios. Each is getting +2/+0 and +1/+1. Muscle Sliver will be a 4/2 and Bonesplitter Sliver will be a 5/3. Each will do their damage on the regular combat damage step for a total of 9 damage.

If we add in Striking Sliver each will do their damage on the first strike damage step for a total of 9 damage.

Removing Striking Sliver and substituting in Bonescythe Sliver each will do damage on both the first strike and normal combat damage steps for a total of 18 damage.

Continuing with Bonescythe Sliver being out and adding in Xenagos, God of Revels, at the beginning of combat you will give a creature +X/+X until end of turn, where X is its power. You chose the Bonesplitter Sliver because it is slightly larger. It gets +5/+5 and goes from being a 5/3 to a 10/8 until end of turn. Both slivers deal damage in the first strike damage step and the normal damage step for a total of 28 damage.

Mortlocke on First Is The Best! (An EDH First Sliver Deck)

2 years ago

Holagod, thanks for the compliment on my build. I'm always happy to assist another Hiveminded individual in achieving their vision. A lot of really good card suggestions have come your way - but I think you are also missing something very important: A proper deck description. A deck that is considered competitive within commander is assumed to be sitting down with other competitive builds: e.g. Stax, Food Chain, etc. Your deck as it is currently built is more suited for a focused deck meta that threatens to win between turns 10 and 13 (just a guesstimate) as your primary win condition is combat damage.

I'm not trying to disparage you, or put down your deck. I'm just trying help you create a better understanding of your deck and how it will be represented/discussed with others. Fun is a relative term - and doesn't really convey much outside of you really liking it. I highly suggest you take a look at Epochalyptik's Do you want to write a primer?. It's a wonderful guide on how to write an informative and in-depth discussion of your deck in such a way that forces you to ask important questions and be thoughtful on how it functions.

As for my own personal recommendation - you have too many creatures, and not enough interaction. Trust me, I too wish to run all the slivers - but having too many creatures can be a real detriment to a deck. You need room for interaction. Slim down the number of Slivers down to 25 (I feel like there's a joke in here somewhere - a sliver of a sliver?). That leaves 14 fresh slots opened up to create a more cohesive strategy in your deck. I don't know exactly what theme you are going for, but with the inclusion of Reflections of Littjara, maybe you're going for a more "clone swarm" Sliver build? Here are just some off the cuff suggestions:

Caerwyn on Sliver overload

2 years ago

Your best course of action is going to be focusing on four copies of the best slivers, rather than 1-2 copies of a large number of different slivers. Ideally, all your slivers will cost 1 or two mana--anything higher than that is going to hurt your efficiency.

As some general rules, understanding that budget might change some of these suggestions, here is what I would recommend:

  1. Cut every single sliver you have that costs more than 2 mana.

  2. Cut the mana slivers - you will have a much lower curve and not need them.

  3. Run four copies of each of the 2-mana +1/+1 slivers: Muscle Sliver, Predatory Sliver, and Sinew Sliver (which you are running 3 of already).

  4. Add some high-impact, low-curve slivers. 4x Leeching Sliver effectively gives all your slivers +1/0, except deals that 1 additional life to the opponent even if the sliver is blocked. Hibernation Sliver is superior to Crypt Sliver, since it does not require you to keep slivers untapped (you will rarely have untapped slivers because you want to be attacking constantly).

  5. Fill in any gaps with low-mana slivers that have useful abilities focused on increasing damage or protecting slivers from removal (for example, Plated Sliver is low-mana, but does not increase damage or really do much to protect your slivers, so I would not run it). Crystalline Sliver and Galerider Sliver are two of the best options, but they are a little less budget-friendly.

  6. Lands that enter tapped are a death sentence to an aggressive deck like slivers. Consider running lands like Ancient Ziggurat instead.

Mortlocke on I Hope You Like Slivers

2 years ago

A "copy legion" themed Sliver deck seems like an awesome idea that I would love to help come into fruition. Copy spells that I think would be all-stars in this deck would be:

  • Reflections of Littjara: This card would likely be the heavy lifter for copy effects. It's a triggered ability that only requires you to cast stuff, which you really want to do in this deck.
  • Rite of Replication: This is a big splashy spell that can really get your army going. A good target for this spell would be Predatory Sliver, and Muscle Sliver.
  • Clone Legion: Seems like a good clone spell
  • Double Major: Seems like a good clone spell
  • Quasiduplicate: Seems like a good clone spell
  • Stolen Identity: Seems like a good clone spell
  • Mystic Reflection: This spell is interesting because when changing a creature an opponent casts to a Sliver (like their commander), you could just outright steal it using your commander's second ability.

Additional cards i'd suggest are:

  • Panharmonicon: Doubling copy triggered abilities always seems like a good idea.

  • Parallel Lives/Anointed Procession: All of the previously suggested copy/clone spells make token creatures. So, why not double the number of tokens made?

That's it off the top of my head. Honestly i've never seen a copy focused Sliver deck. This seems exciting! I'll be watching your list as it grows and changes.

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