Bishop of Rebirth

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Vintage Legal

Bishop of Rebirth

Creature — Vampire

Vigilance

Whenever Bishop of Rebirth attacks, you may return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.

Gadianten on Athreos - Cleric/Zombie

4 months ago

Both tribes of clerics and zombies excel at reanimation and you may as well play into it, with that in mind consider the following, Bishop of Rebirth, Custodi Soulcaller, Drana, the Last Bloodchief, Mikaeus, the Unhallowed, Orah, Skyclave Hierophant, Order of Whiteclay, Whisper, Blood Liturgist and Draugr Necromancer although you would need to add snow lands for that.

Useful in tribe creatures: Custodi Lich, Evangel of Heliod, Taborax, Hope's Demise and Custodi Soulbinders. This is hardly a comprehensive list but just a few ideas.

Suspence89 on Mathas Hatebears

8 months ago

For suggestions:

Sevinne's Reclamation since you're working with small targets Idol of Endurance really good later game draw that mostly functions parallel to Alesha to help you grind out the game and refil Agadeem's Awakening  Flip is super good for multi target reanimation Lurrus of the Dream-Den seems like a great creature Dark Tutelage seems like a really good source of card draw when churning through low mana dudes Bishop of Rebirth is mostly a baby Sun Titan I Love Trove Warden for all the previous reasons

Really cool deck. Love Mardu and hatebear stax type stuff. I personally would drop the equipment and play more swarm finishers like Akroma's Will Cathars' Crusade or something similar you enjoy playing. I just feel like those are great finishers for stax type decks built around so many creatures.

Balaam__ on You can't spell control with out the trol(l)

1 year ago

@Thebestnoob there are indeed spells that reanimate. Proclamation of Rebirth , Tethmos High Priest , Breath of Life , False Defeat , Late to Dinner , Ramosian Revivalist , Resurrection , Timely Hordemate , Bishop of Rebirth , Defy Death , Karmic Guide and Miraculous Recovery , just to name a few. Not sure what specific format you’re looking to build in, but there are options in most.

Tzefick on None

1 year ago

While the effect in essence is powerful, especially for white. I don't think this is a good route to achieve it for white. It becomes too mana intensive to achieve card draw, and the worst part would be to cast this, only to have another player nuke it with a Reclamation Sage or well... a Counterspell .


Personally I always found it a bit puzzling, seeing as white is bad at card draw and mana acceleration, the "solution" is often to pair card draw with high mana costs - either through straight cost ( Staff of Nin , Mind's Eye ) or through activations - like Dawn of Hope .

Red gets their impulse draw on a 4-mana enchantment Outpost Siege with no additional investment and red is the second worst color in Magic to draw cards.

If WotC had made Dawn of Hope with a 1 mana activation, I think it would have been an interesting card. As it is, it's pretty poor. And yes it can create tokens at a very poor rate as well, but that is unrealistic to matter in constructed formats, so that isn't much of a positive.


I believe it would be more interesting to attempt to craft a better solution for white's lack of card draw than simply putting high costs and drawbacks on it.

White has always been a combat focused color and I think it would be appropriate to create at least some kind of synergy that results in card advantage. We have cards like Sun Titan and Bishop of Rebirth that directly reanimates smaller permanents/creatures whenever they attack. However this is bound behind there being anything in your graveyard and seeing how white doesn't deal in discarding, or selfmilling, or having an oversized hand the only way they get cards into their graveyard is by casting them and having them destroyed - or utilize a small array of artifacts like Key to the City .

What if we made other mechanics that combines with White's strengths and ideology?

Now we're just entering brainstorm mode

brainstorm Show

BeesGetDegrees on

1 year ago

Removals • Bioessence Hydra - Expensive for the cost and really only can pop if you’re out with a ton of planeswalkers. - Doesn’t truly allow to combo off or put yourself further in a win position • Vryn Wingmare - Just ok. Could levy into stronger creatures. • Martial Coup - An ok board wipe but there’s better ones out there. • Altar of Dementia - Not valid as sacrifice doesn't proc with totem armor • Really Good spread of Lands. Quick pace and some very solid duals that keep up your pace • Dovin Baan - Does not help advance your enchantment Mill objective. • Dovin, Hand of Control - Not great in commander as you have to activate it on your turn • Kiora, Behemoth Beckoner - You’re not hitting with large creatures. Mill is your objective with a subtheme of enchanted/totem creatures • Finest Hour - You’re milling, not attacking. You already should be having fliers anyway.

Suggestions: • Common theme that the deck needs to be built from a behind position. You have an easy commander to keep some BRUTAL pieces alive and well.

• Many of your creatures do not utilize tapping effects (which should be your goal with the commander).

• Will need some life gain enchantments to stay in the game

• No easily combo pieces or blink pieces - Dramatic Reversal - Mindcrank

• Creatures that tap for mana and have totem armor. Easy ramp - Karametra's Acolyte

• Creatures to help Mill or slow down the game - Fleet Swallower - Dreamborn Muse - Silent Arbiter

• More instant or sorcery spells that actually can mill an opponent - Maddening Cacophony

• Creatures that can grow unhindered with totem armor - Scute Mob - Sun Titan - Bishop of Rebirth - Danitha Capashen, Paragon

• Completely missing ramp/ability to draw specific lands - Aesi, Tyrant of Gyre Can always enchant him for free unlimited lands - Cultivate

• Exile graveyard Pieces or different lands - Halimar Depths - Bojuka Bog - Myriad Landscape

• Better enchantments that are not expensive - Mirrormade - Memory Erosion - Patient Rebuilding

• Absolutely need some mana rocks

VayraTheGatherer on Orzhov

1 year ago

Remove options: - Twilight Drover (slow) - Treasury Thrull - Tithe Drinker - Thrull parasite - Marauding Blight-Priest (maybe) - Archon of Redemption (too expensive, we need the effect early) - Engineered Plague (too situational) - Glorious Anthem (maybe) - Ethereal Absolution (maybe) - Pillar of the Sleepless (rather weak) - Prison Term (maybe) Replace with stronger removals/definitive exile/instant speed - Primeval's Glorious Rebirth (how often will we benefit?) - Breath of Life (replace with faster/stronger recursion)

Adds: - Any lifegain on creature ETB effect Ajani's Welcome style, or Blood Artist style (has variations) - Vizkopa Guildmage - Sun Titan or a Bishop of Rebirth or Reveillark for recursion? - Faith's Reward or Brought Back are ways to respond to wipe - Tutors for, perhaps, Ayli and Vito. Thalia's Lancers ?

Fibonachos on Orah Aristocrats Combo

2 years ago

Thanks for the input! Took your suggestion and streamlined the combos. Mostly just dropped the ones which required more potentially dead pieces/were more expensive $$. Switched Burnt Offering with Culling the Weak. Since dropped Mikaeus dont need the Solemnity. The thought with Celestial Gatekeeper is getting 3 creatures back from the graveyard, including potentially higher cmc clerics such as Resplendent Mentor or Bishop of Rebirth

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