Creature — Sliver
All Slivers have "When this permanent enters the battlefield, destroy target artifact or enchantment."
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Harmonic Sliver Discussion
1 hour ago
RNR_Gaming: i'm assuming you mean horizons 1? even without an Aether Vial or Collected Company i can still win turn 4 thanks to Cloudshredder Sliver . several of the top decks on mtggoldfish right now dont have enough removal (imo) to deal with my own sliver build, and jund being relatively unplayed now is great. Harmonic Sliver can have a field day all over hammer time decks.
4 months ago
Thoughts on these? Desecrated Tomb , Wild Cantor , Burning-Tree Emissary , Brion Stoutarm , Elvish Hexhunter , Goblin Legionnaire , Qasali Pridemage , Knight of New Alara , Wort, the Raidmother , Bronzebeak Moa , Juniper Order Ranger , Hans Eriksson , Harmonic Sliver , Karametra, God of Harvests , Ravager Wurm , Vithian Renegades
4 months ago
Sliver Overlord emphasizes quality, since you get to tutor. Golos, Tireless Pilgrim emphasizes quantity. I personally like Sliver Overlord as a commander because it lets you kill people with commander damage really easily. While your slivers go wide on one opponent, the Overlord can go for the commander damage kill on someone else. Just tutor up evasion one combat and then double strike the next. There are a lot of very great slivers from Harmonic Sliver to Dregscape Sliver so it's nice to be able to tutor for them. As for Golos, Tireless Pilgrim , he can't be any better than The First Sliver is at going wide, so he's not the best sliver commander for quantity nor quality. He does have one distinct advantage though. As terrifying as Golos is, slivers are more feared. So if you don't want to be killed on sight as quickly, I would go with Golos.
4 months ago
4 months ago
4 months ago
Hi there. So having a look at your deck, I would first say there is a lack of interaction with other decks. I get the want to get as much value as possible off of Primal Surge , but a single Counterspell could ruin your day. Have you thought about running your own interaction for this? Pact of Negation , Fierce Guardianship and Force of Negation could all help your plans come to fruition.
I also thought could you make more use of things like enchantment, as these are permanents also. Things like Aura Shards can help with selective removal of problem artifacts and enchantments, Mirari's Wake gives you an anthem and mana doubler, and Shared Animosity could really pump your board in damage if you are on a go wide attack strategy.
As a fellow sliver player (check my profile if you want to see my deck), a word of warning Harmonic Sliver is not optional. You could end up wiping out your artifacts and enchantments lol. Just as a piece of advice, asbi have had to start blowing up my own stuff in the past.
+1 for your hive though. Always good to have more in the collective
5 months ago
I personally don't like kenrith as the commander for any deck. He is very good, very useful, and is a top tier cEDH commander even... just super boring.
5 options I see for you other than kenny:
The First Sliver cascade allows you to cast the spell you find and it never sees your hand. Im not suggesting make a sliver tribal deck, you can add just a couple utility slivers or changelings like Realmwalker or Harmonic Sliver that are handy without tfs, but can trigger the cascade every once in a while.
Sisay, Weatherlight Captain her ability doesn't directly allow you to cast from out of hand, but it can be used to get things that allow you to cast from out of hand such as God-Eternal Kefnet or Grenzo, Havoc Raiser or... well any of the other 4 commander options I'm suggesting. She is probably the best way for you to play triplets
Elsha of the Infinite this isn't 5c, but I think she would be my go to for this build. Jeskai seems the most needed for the theme and she does exactly what you want. Sensei's Divining Top gets stupid good with elsha.
Sen Triplets I have issues with triplets, but they fit the bill like you said and would be viable for the deck despite being 3 color. People just seem to get overzealous against triplets decks and triplets have to make it around the table which often they dont.
I would play any of these before kenrith if you aren't playing cEDH (or a group hug deck I guess). They will be far more flavorful and they will do the thing your deck wants to.
7 months ago
Hey, nice work in progress on a budget.
I'll give some card suggestions only for Slivers and lands and if you would like additional help with other cards than I offer more help in another comment.
Some cards to consider adding:
- Manaweft Sliver: another mana Sliver.
- Cloudshredder Sliver: flying and haste.
- Harmonic Sliver: repeatable artifact or enchantment removal.
- Shifting Sliver: make all Slivers you control unblockable.
- Amoeboid Changeling: combine with Overload to permanently gain control of opponents creatures.
- Quick Sliver: cast Slivers at instant speed which is nice with Overload who can tutor for Silvers at instant speed.
- Mirror Entity: pump all Slivers to huge power/toughness for big attacks.
- Striking Sliver: first strike.
- Crypt Sliver: board wipe protection for all Slivers since regenerating a Sliver protects it from most board wipes.
- Command Tower
- Exotic Orchard
- Path of Ancestry
- Unclaimed Territory
- Guildmages' Forum
- Cinder Glade
- Sunken Hollow
- Canopy Vista
- Prairie Stream
- Smoldering Marsh
- 5x more basic lands (1x of each)
Changeling are Slivers even when the card is in your hand, library or graveyard. Amoeboid Changeling can change an opponent's creature into a Sliver and then you can gain control of that creature with Overload. Overload's ability to gain control a creature doesn't end at end of turn therefore you gain permanent control of opponent's creature. Mirror Entity is another changeling and it's ability can change all creatures you control power/toughness equal to the amount of mana you pay. This can result in huge attacks with high powered Slivers. Combine Entity with Manaweft Sliver and Sentinel Sliver after attacking while in combat tap each Sliver you control to make mana to pay into Entity.
Command Tower is a staple land in Commander for decks that are two or more colors, it's especially good with five colors. Path of Ancestry can be helpful with repeatable scry when you cast a Sliver with mana from it. Cinder Glade, Sunken Hollow, Canopy Vista, Prairie Stream, Smoldering Marsh are called Battle lands and they have good interaction with basic lands to ETB untapped. These dual lands are also two different land types which makes land ramp spells such as Farseek better since it can search for and ramp with a Battle land.
Cards to consider cutting:
- Spitting Sliver
- Synchronous Sliver
- Lymph Sliver
- First Sliver's Chosen
- Reflex Sliver
- Sliver Construct
- Metallic Sliver
- Bladeback Sliver
- Enduring Sliver
- Frenzy Sliver
- Spined Sliver
- Poultice Sliver
- Rupture Spire
- Bloodfell Caves
- Blossoming Sands
- Dismal Backwater
- Jungle Hollow
- Rugged Highlands
- Scoured Barrens
- Swiftwater Cliffs
- Thornwood Falls
- Tranquil Cove
- Wind-Scarred Crag
- Unknown Shores
- Cave of Temptation
If interested I offer more advice. Good luck with your deck.