Collective Brutality

Collective Brutality


Escalate - Discard a card. (Pay this cost for each mode beyond the first.)

Choose one or more -

-Target opponent reveals his or her hand. You choose an instant or sorcery card from it. That player discards that card.

-Target creature gets -2/-2 until end of turn.

-Target opponent loses 2 life and you gain 2 life.

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Collective Brutality Discussion

Xerzaph on Pick-Up Sticks

1 week ago

This deck is really cool man. Looks really strong too. I'd be interested to see how it plays.

Just one nitpick: Collective Brutality doesn't allow you to choose the same mode more than once, so it's not really possible to finish with it. Alternatively, Torment of Hailfire or Exsanguinate could get the job done.

Defense Grid may also be worth including as a weaker city of solitude.

zAzen7977 on K'rrik Shadow Storm - Primer (Turbo Stone)

1 month ago

It’s really tough to choose what I’d cut for more removal, but you have a few flex spots. It’s also meta-dependent.

Collective Brutality is my first choice to swap for Deadly Rollick. I get the life gain and discard, but I’d rather exile a creature for free.

Plunge into Darkness can be useful, but the first mode requires creatures to sac, and the second costs life, which is already precious enough, and exiles your own cards while searching. I’d rather run Damnation as a back-up creature sweeper, since Toxic Deluge is so life-intensive and sometimes I want a choice between the two.

Zombie Infestation is an occasional win-con but is weak on its own, I would swap it for Font of Agonies. Font is a nightmare for creature-heavy decks, allowing you to lock-down the board until an opponent removes it. As an alternative, Oubliette with K’rrik costs only 1 mana and is pretty nasty too. Or Baleful Mastery or Murderous Rider, since you aren’t running any Planeswalker removal.

Personally I’m not a fan of Skirge Familiar, it’s expensive at 4 mana (with K’rrik) and it’s usefulness depends on cards in hand. I’d rather run Bolas's Citadel (3 mana with K’rrik), which can combo off by itself, plus I can complete the infinite combo with Sensei's Divining Top and Aetherflux Reservoir.

I’m not a big fan of Torment of Hailfire either. You need lots of mana to pull it off and it’s a dead card during early turns. I’d rather run Soul-Guide Lantern for one-sided graveyard hate, since I don’t see any in the deck. Plus you can search for it with Urza's Saga.

These are nitpicky suggestions, just food for thought :)

wallisface on Lobotomy

2 months ago

Wabbajacke a typical Lanturn control list would look something like this:

So, if you're wanting to keep to just blue and black, and include Circu, Dimir Lobotomist, then I would suggest a list that looks something like this (you'll note the deck can be a lot more tool-boxy than the above because Whir of Invention lets us search for whatever we want, so for example we only need 2 bridges):

Balaam__ on 101% Mono Black Burn

3 months ago

Thank you for the continued interest, HobbyMan5000. Your suggestions are viable, although I don’t think they all belong in the same deck. Thrull Parasite is very interesting—I initially passed on it because I thought its Extort ability only applied to creatures, but it’s viable for any spell. I’ll have to playtest it though, since I’m not sure it’s the most efficient way to burn/drain. That one could be used for Bump in the Night for instance. But the thrull is worth considering, at least for now.

Smallpox is a great card, but arguably should be built around rather than just added in. Same with Alms of the Vein. It’s not cost efficient enough at ; I’d need to completely rebuild to take advantage of its Madness cost. I don’t think a 3 card interaction between smallpox, Collective Brutality and Alms of the Vein is worth the self inflicted harm from the pox. We’re not really set up to take advantage of self sacrifice.

I do, however, think you’re right about too many Piranha Marshes. I’ll want to see it around once per game, so I’ll adjust the counts to 2-3 or so. I’d also agree with your feelings on Collective Brutality; it would already be maindecked if not for the steep price.

I consider this a finished build centering around theme and budget. Barring any new cards yet to be released, playtest results or major price drops for certain existing cards, I won’t be making any adjustments aside from lowering the Piranha Marsh counts.

HobbyMan5000 on 101% Mono Black Burn

3 months ago

Back again, I’ve been test playing this deck again, because I love black burn, I come in peace with some friendly suggestions, Thrull Parasite would be interesting to extort for all the burn spells, I would mainboard Collective Brutality it can burn, and I can be of other value, Smallpox can burn and slow down the game, in between Collective Brutality and Smallpox they can service as a discard outlet for Alms of the Veins madness ability, I feel like 4 Piranha Marsh coming into play tap slows down the deck too much, I feel like it’s just not worth it for 1 life, I think Marsh Flats would be a good investment it’s the cheapest swamp fetching land that can fetch Leechridden Swamp, I wish more people would make Black burn builts, I am a black burn nut,

YamishiTheWickedOne on What a Horrible Night to Have a Curse

3 months ago

Minor Sideboard update: Engineered Explosives is back in (use Ratchet Bomb if your budget's tight) due to the influx of The Underworld Cookbook food spam decks.

swapped 1 Dragon's Claw for a Crippling Fear just to have a one-sided boardwipe. I really want 2 claws but I already have Collective Brutality for burn as well, so 3 slots devoted to a matchup that used to be a nightmare but is more manageable with Aetherborn and Sorin. Hitting with a flying+lifelink 7/6 Nocturnus on turn 4 is not uncommon here. I cut Ashiok because I was already running 4 spellbombs for my graveyard hate. If I don't keep Crippling Fear, either I'd toss in a third Abrade or possibly a Kolaghan's Command or Dreadbore given the larger role of walkers in current modern. Or even my old favorite, Rakdos Charm. That card is incredible.

Balaam__ on Jundilicious

3 months ago

Thanks GrimlockVIII. I really, really like the Varolz, the Scar-Striped idea. I’ll add him to the maybeboard. I think I could get away with cutting a few removal spells to make room for him, but I’m going to hold off on making any adjustments just yet.

As for the discard enablers/benefactors, I did consider some (like Dauthi Voidwalker), but what I ended up with was a deck whose focus was kind of all over the place. When I narrowed it down to a bit of straightforward discard/removal backed up by some beaters, it seemed to perform more consistently in what limited playtesting I’ve been able to put this through.

Fabled Passage looks like it could help mitigate going overboard on life loss, but I don’t own any. I might have to compensate by moving Collective Brutality to the maindeck so I can gain some life back if necessary.

Thanks a bunch for the insights, I appreciate it.

YamishiTheWickedOne on Sexy Vampires

3 months ago

Forgot to mention Dragon's Claw and Collective Brutality for the Burn matchup.

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