Escalate - Discard a card. (Pay this cost for each mode beyond the first.)
Choose one or more -
-Target opponent reveals his or her hand. You choose an instant or sorcery card from it. That player discards that card.
-Target creature gets -2/-2 until end of turn.
-Target opponent loses 2 life and you gain 2 life.
|Have (4)||TheAnnihilator , metalmagic , , jecder|
|Want (2)||rpie4444 , darksteelgiant|
Printings View all
|Mystery Booster (MYS1)||Rare|
|Eldritch Moon (EMN)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Collective Brutality occurrence in decks from the last year
All decks: 0.36%
Collective Brutality Discussion
1 hour ago
BRG24 thanks a ton or the ideas and perspective! Traverse is a great suggestion though because the versatility. I think I will play test a little more before I swap Mausoleum Secrets for Traverse the Ulvenwald. Also delirium lets it find Inkmoth Nexus which I think is funny. I actually considered Phyrexian Soulgorger when I first created the deck. It does have a added benefit of helping towards delirium but the creature itself is pretty bad. If I cant win within a turn of playing it, I lose it and or all my other creatures (comparatively I just have to topdeck if I have a regisaur - both have downsides but I think the dino is better). As for Collective Brutality... I actually have one of my own! I do agree it is felxible but I am not sure if it beats my other removal. Inquisition is cheaper and trophy/decay both hit more stuff. It would add more sorceries which would be nice for delirium and has optional discard but for now I will put a pin on it. I will keep it in mind as this deck evolves.
5 hours ago
As another thought, Collective Brutality might also be a good fit for the deck. It’s a nice, flexible spell, and the escalate cost is a just another way to fill your graveyard with what you need. It might be a tad expensive and not the best at anything that it does, but I run it in my delirium deck and I find its flexibility to be really useful.
4 days ago
Hello, your deck has some potential. Just some advices:
I think you should replace Grasp of Darkness for Dismember, that -1/-1 extra could be truly useful for some tanky creatures. Also, you can distribute those mana as you want. That extra mana/life is worth of being paid.
Cordial Vampire is a must since Modern Horizons was released. You must play it. It doesnt only go well with your removal, it goes well with chomp blocks, or even if you consider that Gatekeeper of Malakir that I mentioned before, It could be truly awesome.
There are some planeswalker that could fit truly well in this deck, Sorin, Imperious Bloodlord, you could make some nasty combos like Sorin, Imperious Bloodlord + Bloodlord of Vaasgoth at turn 3; Liliana, the Last Hope can help you to get some of your vampires in safe goal, even if you put that Cordial Vampire mentioned before, you could be buffing your vampires meanwhile removing some tiny things, like mana fixers.
1 week ago
if this deck is for casual then i'd say its pretty alright for a fun break from the norm. Only 10 cards short of a commander deck too if you want to go that route. But if you're looking for more competitiveness, I'd say to do the following:
The first thing we need to do before anything, is to figure out the strategy we're going for. Obviously a token based liliana deck is way out of reasonable budgets. The blue you added does give me an idea for a control based zombie deck.
So the first thing to do is remove the cards above 60 that we wouldn't need, along with cards that will don't either assist or protect our strategies. I would start by removing the following: 2 - Advanced Stitchwing. 2 - Certain Death. 1 - Collective Brutality. 1 - Corrupt. 1 - Corrupted Roots. 2 - Disentomb. 1 - Doom Blade. 1 - Essence Harvest. 1 - Gnawing Zombie. 1 - Grixis Slavedriver. 1 - Grixis Grimblade. 1 - Hunted Ghoul. 1 - Haunted Dead. 3 - Ingenious Skaab. 4 - Laboratory Brute. 1 - Lamplighter of Selhoff. 1 - Maalfeld Twins. 2 - Macabre Waltz. 2 - Midnight Recovery. 1 - Mistvein Borderpost. 1 - Moan of the Unhallowed. 2 - Paranoid Delusions. 1 - Polluted Dead. 2 - Psychic Strike. 1 - Recover. 1 - Rise from the Grave. 1 - Scrapskin Drake. 1 - Shambling Attendants. 1 - Sibsig Host. 1 - Sibsig Muckdraggers. 1 - Sidisi's Pet. 1 - Sip of Hemlock. 1 - Skinrender. 1 - Spineless Thug. 1 - Stitched Mangler. 2 - Thraben Foulbloods. 1 - Strange Augmentation. 1 - Undead Executioner. 1 - Zombie Outlander. 15 - Swamp. 10 - Island.
It IS Quite a lot, but it's because we need to make room for the cards that'll make the bulk of our strategy, not to mention there are cheaper, better alternatives to most of these cards (lands were removed because the mana base will be changed later). With these cards taken out, that leaves us with the following: 3 - Cemetery Recruitment. 1 - Ghastly Conscription. 1 - Sign in Blood. 1 - Graf Harvest. 1 - Rooftop Storm. 2 - Gavony Unhallowed. 1 - Jhessian Zombies. 1 - Vedalken Ghoul.
these are pretty linearly focused for an effective strategy. to fluff out the rest of the cards for the deck, I'd recommend:
+1 - Cemetery Recruitment. +3 - Sign in Blood. +4 - Mana Leak. +3 - Duress. +3 - Vedalken Ghoul. +3 - Jhessian Zombies. +1 - Rooftop Storm. +4 - Go for the Throat. +4 - Rotting Rats. +3 - Claim / Fame.
2 weeks ago
deck looks solid. maybe Shadowspear? I'd also say you should play some number of Collective Brutality in the 75. I am not too familiar with the meta post-companions, but you seem weak to burn and other aggressive decks. Brutality is a good general card that can help you stabilize long enough to get cards like Batterskull or Sword of Light and Shadow on the board (since you would probably need to use sfm in order to get/play these).
2 weeks ago
I say if you want to go more control, drop the Liliana's and Inquisition's entirely in favor of additional Cryptic Command's and up the land count to 24.
My recommended card's below:
4x Fatal Push
4x Thoughtseize - Early game Unconditional removal
2x Drown in the Loch - Situational Removal card/countermagic
2x Mistbind Clique - Late game timewalk
2x Collective Brutality - Control or Burn hate card
2x Disdainful Stroke - Tron, Urza, Jund, and Control
2x/3x Surgical Extraction - Dredge, Burn, Control, and Combo
3x Ceremonious Rejection - Tron, Urza, and Affinity
2x Damnation - Shit that goes wider than your deck
3 weeks ago
This is too coincidental to pass up - I was fooling around during shelter-in-place and I came across Nezumi Shortfang / Stabwhisker the Odious. "Huh," I thought, "this reminds me of a card I've seen before, what was it called?" More searching later, I found The Rack, Shrieking Affliction, Davriel, Lavaborn Muse, and Hellfire Mongrel and the creative juices started flowing. I drew inspiration from that and an old list from Caleb Durward to make this deck Rakdos Discard. Definitely much more creature heavy (and expensive money-wise) than yours, but figured I'd share (I'd also love it if you happen to have any suggestions :)
I love the list! Very cool and definitely great that it's such a budget deck! If I could make recommendations, I'd recommend Collective Brutality as it's an awesome, flexible discard spell, Castle Locthwain as a way to help you gain card advantage (and a budget version of Bob), and Liliana of the Veil (although admittedly not budget). Very cool list!
3 weeks ago
This deck isn't actually a primer, you should probably take the deck tag down until a primer is written. 4 swords seem like a lot, I bet you could cut two for two more Collective Brutality