Descendants' Path

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Avacyn Restored (AVR) Rare

Combos Browse all

Descendants' Path

Enchantment

At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you can cast this card without paying its mana cost. Otherwise, put it at the bottom of your library.

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Descendants' Path Discussion

DrukenReaps on Upgraded Ur Dragon

1 week ago

with such a high average CMC and since you are short of 100 cards I'd fill this out with a few more lands. 36 or 37 land should be good.

Some of these should help too Cryptic Gateway, Urza's Incubator, Call to the Kindred, Descendants' Path, Mirari's Wake

budlaorf on Tishana Merfolk Tribal

1 week ago

You might consider adding Kruphix, God of Horizons and Descendants' Path.

mastermindsock on Slivers

2 weeks ago

Drop 2 Hive Stirrings for a playset of Descendants' Path

colton815 on Question about Descendant's Path and ...

2 weeks ago

if you actually read the card, it will answer your question. not trying to be mean, but it really just seems like you didnt actually read Descendants' Path, or you wouldn't be asking this.

Tobutron on Question about Descendant's Path and ...

2 weeks ago

I know how Descendants' Path interacts with creatures in general, but what if the card that is revealed at the beginning of the upkeep is a noncreature spell like an instant or sorcery? Does it go to the bottom, remain at the top or can you draw it to your hand? Thanks.

DrkNinja on The Ur-Dragon Initiative

2 weeks ago

So... I just built this deck for my best friend, and I have a lot of knowledge if you are willing to listen.

The first thing I want to say, don't play The Ur-Dragon as your commander. I get why you did but less on your dragons isn't worth, having to pay 9 CMC for your commander. With Sion as your commander you get to play it turn 5, and put the Ur-Dragon on the table the next turn for , then you just reanimate it with Teneb, the Harvester or any reanimation tool.

Cards To Add Or Look At:

Cards to take out:

  • Ramos, Dragon Engine: When you play dragons you are under constant bombardment of Wraths because your creatures hit hard and do so much. Ramos will never make it to 5 +1/+1 counters which means he's just a flying body. He needs to be in a deck based around him or using +1/+1 counters.

  • Dragonlord's Servant: I get why it's in here, but again you can cheat dragons out with reanimation and this isn't good enough. Plus Heartless Summoning is harder to deal with because enchantment, and then it gives off so...

  • O-Kagachi, Vengeful Kami: the card is WAY too situational, it assumes that you are playing against a deck that wants to attack you and not by other means. My play group is Omnath, Daretti, Mizzix, and Superfriends none of which this card works to help defeat.

  • Dragon Tempest: So you already have Temur Ascendancy which is better than the haste on this card, and Warstorm Surge does more damage per dragon. Ultimately this card relies on you keeping a huge board state which just isn't a reality when you sit down at the table with this deck.

  • Herald’s Horn: Descendants' Path is just better.

If you want some good ideas for the deck just come look at the deck I built for my friend. Its super competitive and honestly has been a threat to our play group.


'Dance Dragon, Dance!'

Commander / EDH* DrkNinja

SCORE: 1 | 8 COMMENTS | 413 VIEWS | IN 3 FOLDERS


xsilverwarrior7 on A tale of Demons and Apostles

3 weeks ago

Just saw the comment you made. I see now. I was playing a more combo central build (and failing). With Riftstone Portal I have Crop Rotation and Harrow in the deck. I have more suggestions. Descendants' Path, Doubling Chant, Reaper from the Abyss, Grand Abolisher.

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