|Commander / EDH||Legal|
Printings View all
|Commander 2013 (C13)||Common|
|MTG: Commander (CMD)||Common|
Combos Browse all
Each player draws two cards.
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Vision Skeins Discussion
1 week ago
Library of LengTime ReversalVision SkeinsCabal RitualDesperate RitualPyretic RitualMegrimDimir SignetIzzet SignetTalisman of DominanceTalisman of IndulgenceFellwar StoneSeething SongDream FractureDay's Undoing
2 weeks ago
How about some copies of Vision Skeins? It's a low-cost option that would fit pretty well in this deck.
1 month ago
1 month ago
3 months ago
Also just in case you don't know Day's Undoing won't trigger Nekusar's effect. Well it will, but the triggers will all be removed from the stack when Day's resolves because it ends the turn.
4 months ago
3 to 2.0
Out: Faerie Impostor, Hussar Patrol, Inaction Injunction, Judge's Familiar, Paladin of Prahv, Protect / Serve, Search Warrant, Skyscribing, Steeling Stance, Tower Drake, Vassal Soul, Vision Skeins, Writ of Passage.
In: Blazing Archon, Suppression Field, Ghostway, Flickerform, Cloudstone Curio, Tidespout Tyrant, Cancel, Mark of Eviction, Peel from Reality, Jace, Architect of Thought, Repeal, Diluvian Primordial, Luminate Primordial.
6 months ago
As a fellow Rashmi player, you have a very solid deck. Your combo is strong, so I feel the only place for improvement would come from better support cards.
Guile-->Momir Vig, Simic Visionary: While Momir Vig and Rashmi are out, play a green creature spell, lets say of CMC 4. Rashmi and Momir will both trigger. Stack Rashmi's ability first, then Momir's so that Momir's will trigger first. Tutor for a creature of CMC less than the cast creature and put on top of your library. Now Rashmi triggers and you get to cast your creature off the top! Guile doesn't feel particularly strong in this build since you are only running six counter spells.
Vision Skeins-->Frantic Search: I'm not a fan of Visions unless your playing Nekusar or group hug. Since this deck is neither, Frantic allows you to draw at instant speed and then allows you to untap your lands so you can cast what you drew into!
Mind's Desire-->Mystical Tutor: I'm not sure how well Desire has worked for you, but I don't like the random aspect of it (and if you are using it to storm your entire deck into play, then chances are you can win by other means by that point). Mystical Tutor has excellent synergy with Rashmi. Play a spell to trigger Rashmi, in response to Rashmi trigger you cast Mystical Tutor. Search for an instant or sorcery of CMC less than the spell cast to trigger Rashmi to instantly cast it off the top of your library when her trigger goes to resolve!
Train of Thought-->Anything: Literally anything. If you copy this spell twice, you will draw 3 cards for six mana at sorcery speed. Opportunity draws you 4 cards at instant speed at a more flexible cost. Divination draws 2 cards at sorcery speed for one less mana than Train. Comparative Analysis draws 2 cards at instant speed for the same amount of mana. Train of Thought is a BAD CARD and you should feel bad! Try Gush instead. You can cast it for free, and it triggers Rashmi with a CMC of 5, which is pretty awesome for a free cast (same for Force of Will). You could also try Mulldrifter for the same reason.
Research/Development-->Displace: Since you aren't allowed to play Research/Development, why not replace it with a redundancy piece? Adding Displace will serve the same purpose as using Ghostly Flicker; make infinite mana with E.Wit and Palinchron. Having both means that you are more likely to hit your combo piece when you need it.
I have other suggestions, but they are more personal preferences at this point (I wouldn't run Fog Bank for example, and I found Yavimaya Elder to be lack luster). Your deck looks seriously strong, and I wish you the best of luck keeping your friends that play against it!
6 months ago
Mind Stone is a practical mana rock with emergency draw- have you tested Isochron Scepter with Whispers of the Muse/Think Twice/Remand/Call to Heel/Twisted Image/Vision Skeins as alternatives- just remands in the outcome slot and whispers in the serum visons slot with conjourers and otherworld as isochrons would allow for some more resillience. also, remanding your own spells guarantees the combo.