|Commander / EDH||Legal|
Printings View all
|Commander 2013 (C13)||Uncommon|
|Classic Sixth Edition (6ED)||Uncommon|
Combos Browse all
Each player draws X cards.
Price & Acquistion Set Price Alerts
3 days ago
Sounds like a plan, only I'm worried the combo won't work without a "draw for x" spell such as Prosperity, Braingeyser, or Stroke of Genius. If I'm playing white, Enlightened Tutor becomes an appealing option to grab Cadaverous Bloom.
1 month ago
1 month ago
Prosperity could also end games
One with Nothing for the funnies?
1 month ago
Holy crap guys, I haven't replied to your comments in a minute. I apologize for that but let's get to it now...
What you're saying about allowing combo players to combo out quicker can be true, onehitterquiter, but it also means that people can get to their spot removal, counter spells and board wipes quicker too. Plus, if you're playing this in your playgroup, the scummiest of players are probably not invited anyway. If you're playing at a LGS, it could be a problem, but the few times I've played this deck at a game store, it hasn't been an issue. People usually roll with it and have a good time.
This is the deck of mine that gets the most attention, aquacode, but it's only one of ten or eleven decks I play, so it doesn't come up in the rotation that often. Honestly, I play it way less than people want me to. I can't decide if they want me to play it because it's fun or because they know it's one less opponent they have to worry about. /;-)
Minds Aglow would take some serious collaboration to pull off, shadowfrost. The cards I do have to be concerned about though are Prosperity and Skyscribing, those two are actually used as win conditions in a lot of hug decks. I usually use Prosperity for X=3 or something fairly small, and usually use Skyscribing only for it's Forecast ability.
Thanks for the +1, Nillstan. If you do build this deck, let me know if you and your group have as much fun with it as I do.
I made a decision from the get-go that I didn't want a win-con in this deck, Smalls2004, so while I know of a number of cards I could include in the deck to win, I've never considered it. I have a number of other decks I play to win with, but not this one.
As I said above,1astrokid1, I'm not looking for a win condition with this deck and mana is hardly ever a problem for anyone at the table after the first few turns, so Freed from the Real wouldn't be worth the card slot.
I've heard from many people who have hug decks that look to win, garrukhunter98, but it's just not the way I wanted this decks to play. Believe me when I say I understand that this is a hard concept for a lot of people to grasp. If you look back at some of the comments for this deck, most of which I've archived in order to make this a more readable page, there are a lot of people who just don't get it, and that's alright, people should play decks that make them happy. This one makes me the happiest of all of my EDH decks when I play it. I'll play a card like Rites of Flourishing or Upwelling, and people will laugh and say, "Hell Yeah". It does my heart good to see less salt at the EDH table.
1 month ago
And check out my combo Damia deck, please. I run Earthcraft + Squirrel Nest, Intruder Alarm + Presence of Gond, and Doubling Season + Jace, Cunning Castaway (the reason I built the deck in the first place).
Commander / EDH
SCORE: 1 | 1 COMMENT | 13 VIEWS | IN 1 FOLDER
2 months ago
FlabbyAbsSpecifically, it is in the 'synergy to the extent of combo' tier. It is really just non-infinite combo. Is Prosperity + Cadaverous Bloom really an infinite combo? No, not really. But it is still a combination of cards that, 70+% of the time, leads to victory. Same with this. In fact, this deck plays very similarly to Prosperous Bloom, in terms of mana production and spells cast.
3 months ago
Just to correct a misperception by Kozelek, Forced Fruition causes whatever opponent played the spell to draw the seven cards. It means that opponents can't get their hands under seven cards by playing spells, and ends up helping deck them much much faster. Other than that, great deck. It's not in the style I usually play so I can't recommend much, but I do suggest Blue Sun's Zenith as a sort of repeatable Prosperity
6 months ago
Since you are not playing wheel effects, I think you have room for other draw effects and utility.
One card that is a very strong control option for Nekusaur is Sigil of Sleep. It lets you keep creatures at bay as long as you can draw cards.
I also think that some more mana rocks would help this deck flow better. I would ass each signet in your colors as well as other useful mana rocks CMC 3 or less. Since your deck will be drawing extra cards, you need to make sure you have enough mana to take advantage of that.