Each player draws X cards.
Printings View all
|Commander 2013 (C13)||Uncommon|
|Classic Sixth Edition (6ED)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Prosperity occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
1 month ago
Thanks for the comments guy.
TallKanz211 yeah this guys an a monster, in the play testing I’ve done this has generated 20 snakes by turn 5 more often than not! I simply don’t own a wheel and I’m not going to buy one, could build and buy a whole deck for that price, but if I already owned one it’d be straight in haha
1 month ago
I would consider Prosperity in this list specifically for Win Con 1, since it's a little cheaper and in a pinch you could politic it for the table and just draw a ton of cards but also get a big token.
Also, 33 lands is a little light here. I'd try to add at least 3 more. Since it seems pretty spell heavy, Boseiju, Who Shelters All could be solid here, Opulent Palace for mana fixing in your colors on a budget, etc., Mage-Ring Network could be good for extra mana on your X drops.
Also Parallel Lives effects for the cast trigger would double the counters on one token, but (unless I'm wrong) wouldn't put the counters on the copied token- causing a 0/0 to die as a state-based action. Might want to consider Primal Vigor here instead to get more on the counters for the first token, but I would suggest cutting this for extra lands since you seem light on them, big time.
3 months ago
God, I'm glad I don't have to play against this.
3 months ago
quick suggestions of the top of my head:: Sol Ring Arcane Signet Talisman of Creativity Talisman of Dominance Talisman of Indulgence Temple Bell Corrupted Conscience Grafted Exoskeleton Tainted Strike Minds Aglow Prosperity
Just quick thoughts there are definitely more things to do.
3 months ago
Blue Sun's Zenith lets just you draw cards when you need them in the mid-game (I don't imagine you'd ever want to Prosperity while you're trying to stax people and give them opportunities to draw into Null Rods, By Forces, and the like). With Sensei's Divining Top, you can loop Blue Sun's Zenith to kill each other player in the place of Prosperity. Assuming you generate infinite mana and use Urza to exile everything, you can cast BSZ for 0 and shuffle it back into your library as the only card. Then cast Top from exile, tap it to draw BSZ and put the Top on... top. Then use Urza to exile the Top and re-cast it. Cast BSZ to draw out a player, shuffle it back in as the only card, and repeat the process.
This gives you the advantage of having an X draw spell that doesn't work directly against your Back to Basics/Static Orb/Winter Orb gameplan.
Also, I find that Top will probably be a better card in the place of Telepathy, unless you're specifically running this for something in your meta game.
Anyway, I think both of those could be advantageous, and I probably went over the top (no pun intended) explaining it, but lots of times people get hung up on minutiae when it comes to Urza, lol.
Also, seeing Basalt Monolith with no Rings of Brighthearth to go infinite is... strange. But some people like solely only using Dramatic Scepter which is fine.
Anyway, I play him too, deck looks good though I assume a lot of the more expensive cards missing is due to budget, hence why I'm not recommending stuff like Power Artifact that you're likely already well aware of.
4 months ago
Nice brew! I contemplated building this when this was spoiled. I have some suggestions. Not sure if you have a budget but I'll try not to list anything expensive. BTW, I LOVE LOVE LOVE the fact you are running Rhystic Tutor! Definitely not a highly used card, but could be just as good as the expenisve tutors if you run a high-level political game.
As for tutors, I like the using some of the fringe stuff like Scheming Symmetry and Tunnel Vision. Now the latter doesn't appear to be a tutor and typically most want to use it for milling but you can totally use it on yourself to mill down to the card you are looking for. It's sometimes double the advantage if you are using graveyard shenanigans and want more cards in your graveyard anyway. This isn't necessarily a graveyard deck but it can probably still be proven as a useful tutor.
Windfall, Flash of Insight, Prosperity or even Teferi's Puzzle Box might be useful to you to wheel and deal through the deck in the event you do not have nay tutors in hand. Not something you have to include but another angle of how to get your commander in your hand. Tutoring is probably most effective and efficient.
My only other advice is maybe take out some of the creatures for anything new you put in since this deck solely cares about your commander's wincon.
Hope this helps! Good Luck! +1
4 months ago
So, if you want to mill or make your opponent draw out their deck, some cards that are going to help you get there are as follows:
Use Pili-Pala and Grand Architect to create infinite mana and then cast Archeomancer and Mercurial Pretender to blink Archeomancer to pull those instant and sorcery cards back from the graveyard to continue to force your opponent to draw out their deck.
As a back up, get rid of all the jank in the deck and throw in about 20 Persistent Petitioners with Thrumming Stone , and all the tribal stuff like Coat of Arms , Stoneforge Masterwork , Adaptive Automaton , and Vanquisher's Banner . You can either use the petitioners to mill out opponents or you can just swing them. Nobody will expect that. Hell, throw in Archetype of Imagination for good fun.
7 months ago
Hi, i recommend:
(but risky, if opponents had Reliquien Tower.)
This Build i played: [Upgraded][C13] Mind Seize - Bolas Schemes
Nekusar needs a realy strong Manabase and Ramp