|Commander / EDH||Legal|
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|Commander 2013 (C13)||Rare|
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Choose two - Incendiary Command deals 4 damage to target player; or Incendiary Command deals 2 damage to each creature; or destroy target nonbasic land; or each player discards all the cards in his or her hand, then draws that many cards.
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Incendiary Command Discussion
1 week ago
Reforge the Soul, would give you another Wheel of Fate effect.
This is just off the top of my head (to be fair I have a deck which plays in this space Grixis Owl-ing Mine) so there are probably more... Hope this inspires you, good luck brewing your deck.
2 weeks ago
Arjun, the Shifting Flame would be really fun in this deck. Also since you are running all sorts of wheels here’s a few more that could go in here:
1 month ago
BelugaWhale217 Love Niv-Mizzet, you can also go for a more hand cycling route to get some more fun. Some cards you can consider that are quite budget would be:
- Reforge the Soul
- Mystic Remora
- Incendiary Command
- Day's Undoing
- Time Reversal
- Past in Flames
There are also some efficient cheap counterspells as well to protect and interact.
Hope that helps!
2 months ago
heres my competitive list, with some guidance
but personally the first thing to note is Dictate of Kruphix effects are bad and feed opponents too many draws while depending on other cards to actually deal damage
you need less creatures and enchantments and more Brainstorm effects, countermagic/protection,cheaper $ stuff like Commit, Cyclonic Rift Dream Fracture and Arcane Denial are a good start. you need a lot more ramp such as Talisman of Indulgence, Chromatic Lantern, Dark Ritual, Seething Song Cabal Ritual
last but not least nekusar is THE wheel commander, the slow grindy rout is what gets you focused and killed, you need a lot more of the available wheels like Molten Psyche, Dark Deal, Whispering Madness, Incendiary Command Windfall Memory Time Reversal
to make it faster without spending a budget like my list i would recommend the fork route to double wheels for the lethal damage or infect, stuff like Twincast Increasing Vengeance Bonus Round Reverberate Mission Briefing Past in Flames Hive Mind Swarm Intelligence Mizzix's Mastery to name a few
cut expensive cmc creatures and enchantments as well as Howling Mine effects which should remain only on nekusar himself. add more global looting effects and ramp, maybe a fork or counterspell or two and you'll be able to kill a table safer and faster
4 months ago
I wish Brainstorm was modern legal, but the closest you'll find is a 4 drop that lets you do it every turn.
Its worth looking at Jace's Erasure and Sphinx's Tutelage and Fraying Sanity. Lots of additional reliablity. Running it alongside spells like Collective Defiance and Incendiary Command or Trade Routes is a solid off-meta strategy. The multi-mode spells are remarkably good in modern- its more the way that they don't fit neatly into established shells than power that stops them being played.
Some cards like Goblin Lore are a thing. Draw then discard is powerful alongside 'whenever draw' effects. Just look for what you want to consistantly cast and slam as many copies into your deck as you can.
5 months ago
Incendiary Command is a decent budget upgrade with a lot of versatility. Pentad Prism is amazing. Seismic Spike is interesting, but a little weak. Volcanic Upheaval's instant speed can be very nice in more control-focussed deck variants.
5 months ago
Nice idea, let those blue draw decks suffer ;)
Sign in Blood seems to be a perfect fit for that deck, you can target your opponent or dig for your combo pieces.
Burning Inquiry wouldn't be bad either to make your opponent draw.
Other worthy mentions could be:Wheel of Fate, Collective Defiance, Molten Psyche (super sweet if you happen to have 3 artifacts on the board), Incendiary Command, Reforge the Soul, or even Barbed Shocker.