Collective Defiance

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal

Printings View all

Set Rarity
Eldritch Moon Rare

Combos Browse all

Collective Defiance

Sorcery

Escalate

Choose one or more -

  • Target player discards all the cards in his or her hand, then draws that many cards.

  • Collective Defiance deals 4 damage to target creature.

  • Collective Defiance deals 3 damage to target opponent.

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) 89%

0.85 TIX $0.97 Foil

Ebay

Collective Defiance Discussion

snowmaster55555atgmaildotcom on Kaladesh's Turbo Fog Primer - V1.3

4 days ago

Thanks! I love playing it. I am considering some major changes to the deck to improve efficiency and reliability. Some new cards under consideration are:

Turn Aside for removal

Fateful Showdown as a potential new wincon

Metallurgic Summonings as a weird wincon if I see it working

Rise from the Tides to improve fumigate value and act as a wincon

Collective Defiance to wheel a player to get gas or mil the opponent

Torrential Gearhulk as a one of... maybe

An Aether Revolt card: Lifecrafter's Bestiary for filtration and game 2 & 3 draw off of my Thermo-Alchemists


I don't foresee massive changes, but I may be adding a few of these cards in after rigorous testing. Overall, I should do well in this heavily aggressive format, where the primary combo deck is stopped by my Authority of the Consuls entirely.

SatanistKesenKedi on Grixis Thermo Alchemist

4 days ago

A friend of mine got a Gentry mono-red deck. He using similar cards and performs very well. i'm writing some of them at below. You should consider my suggests and modify your deck.

Expedite, Renegade Tactics, Shock, Fiery Temper, Burn from Within, Skyship Stalker, Weaver of Lightning, Tormenting Voice,Harness the Storm, Lightning Axe, Sanguinary Mage, Savage Alliance, Incendiary Flow, Collective Defiance, Bedlam Reveler

Also if you gonna build U/R you can add cards like Stormchaser Mage, Thing in the Ice  Flip and Fevered Visions

Legendary_Crush on Grixis Control

4 days ago

Oh crud! I didn't see you were running Fatal push already, my bad. Yeah I think a full playset of shock + fatal push would be ideal, and really unlicensed disintegration is good regardless of the 2 damage ability (I run it with no artifacts).

Collective Defiance is a great card! I wouldn't run a full playset or anything but definitely 2-3.

brettski89 on Grixis Control

4 days ago

I have considered Unlicensed Disintegration because of that awesome utility, but I only have 4 artifacts present which are the gearhulks, at that cost I would just rather include another Fatal Push since I am running 3 already. I could take down 1 Galvanic Bombardment to include that 4th Fatal Push which is probably what I will do. What would you think about dropping Galvanic Bombardment for another Shock and another Collective Defiance or would there be another 3 of set I should include? Thanks for the suggestions!

1337_Nerd on Waste Not Expertise Wheel

6 days ago

Really nice idea, looks good and fun from goldfishes. Collective Defiance?

AwakeMold on Madness Inverter

6 days ago

Thank you for the feedback! Long explanation ahead.

TL/DR: All good suggestions, most of which I've tried, and none of those have made the deck perform better in playtesting. Which is ultimately the problem I'm running into. The better cards seem to be making things run worse. :-\

I've actually tried the Bomat Courier and found him to be surprisingly lackluster in the deck. Since most of my cards are burning my opponent I'm only ever getting a swing or two out of the courier if he drops turn one and usually I'm not actually interested in emptying my hand because I often have a large grip of cards since I'm replacing most of them. And only a select few of my cards have madness so emptying my hand isn't as appealing as it could be. Also, Bomat Courier is poor late game while Insolent Neonate can theoretically cycle a madness card for me late game.

I haven't tried Collective Defiance and it would be more versatile early game than Shreds of Sanity but the main advantage of Shreds of Sanity is that it can get back both Fiery Temper and Alms of the Vein and cast either one off its discard effect. That's potentially a lot more damage than a Collective Defiance could do. I'm considering it for the sideboard though as it is a very versatile card.

Since Harnessed Lightning only hits creatures it can't stop Felidar Guardian + Saheeli Rai combo. And I'm usually not shooting my Shock at creatures actually (which is counterintuitive). It's usually turned into a Lightning Bolt to the face by Thermo-Alchemist.

I'm open to suggestions and I agree that all those cards are very good. I just can't seem to get them working in my deck.

ulmo on Madness Inverter

1 week ago

Awesome deck, great job!

Inverter of Truth is the biz

I would suggest Bomat Courier in place of Insolent Neonate, and Collective Defiance in place of Shreds of Sanity. Maybe even Harnessed Lightning in place of Shock, as you're running Aether Hub.

UpperDeckerTaco on Purple Drank

2 weeks ago

You want some more sideboard cards to use that are budget?

Negate

Ceremonious Rejection

Unsubstantiate

maybe Thing in the Ice  Flip

Dispel

Sin Prodder

Goblin Dark-Dwellers

You can give any of these cards a shot. You only have 3 cards listed in your sideboard.

If it were me, sticking to a budget:

2x Release the Gremlins

2x Goblin Dark-Dwellers

2x Negate

1x Dispel

3x Ceremonious Rejection

1x Unsubstantiate

2x Collective Defiance

2x Glimmer of Genius

Or something like that, now if you weren't on a budget, I would suggest some Chandra, Torch of Defiance's up in there.

Load more