|Commander / EDH||Legal|
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Target player discards all the cards in his or her hand, then draws that many cards.
Collective Defiance deals 4 damage to target creature.
Collective Defiance deals 3 damage to target opponent.
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Collective Defiance Discussion
25 minutes ago
Incendiary Flow, Shock, Fiery Temper, Collective Defiance, and Hungry Flames, although the last two are a little bit overpriced. Collective Defiance synergises well with Fiery Temper and Thermo-Alchemist is also good and works brilliantly with all the other cards here. Fall of the Titans also burns, but fits better into a RG ramp-and-burn shell than a regular burn deck. Standard is a little bit burn-light overall right now, but if you want to burn you probably also want Stormchaser Mage, Thing in the Ice Flip and Niblis of Frost in your deck, as they're the playable creatures which fit into a burn deck the best.
18 hours ago
19 hours ago
I've got a deck where I've used Collective Defiance in the Sideboard for the past couple of seasons.
I used it to replace Dromoka's Command, when it rotated out.
Would Appetite for the Unnatural be a better choice, with all of the Artifacts buzzing around?
1 day ago
Pick the Brain is also still a really bad card. If you're worried about combos then Lost Legacy is a far better option, if you want to slow down creatures then you can use more Grasp of Darkness or Harsh Scrutiny. If you just want value discard then you already have Transgress the Mind and you could get Collective Brutality pretty easily. Pick the Brain is not what you want to be playing on turn 3 ever. Against aggro it pretty much confirms your death, against control they'll just Negate it. Against midrange you might hit one useful card but you'll never have Delirium that early and late game everything but control will have a pretty much empty hand, and Control will just counter it. Trust me, Pick the Brain is a bad card.
Contraband Kingpin is really good here, being able to scry your deck basically is insane. It'd take cutting some good cards but this deck really wants it.
So here's what I would cut and then add:
2 days ago
My Intet deck actually uses Dragonstorm as a win condition, but the Wort deck is in the colors you're considering. All I have to say about Wort is that Sprouting Vines and Seek the Horizon turn into strong card draw as well as ramp in the context of Mina and Denn and synergize well with wheels that care about hand size like Collective Defiance and Chandra, Flamecaller. Putting lots of lands into your hand works well with playing extra lands per turn, because if you can play enough of the lands you've fetched you approach a free spell and a greater storm count. On that note, Summer Bloom, Rites of Flourishing, Oracle of Mul Daya are probably your friends.
Another note on the Wort list - Rude Awakening,Early Harvest, and Mana Geyser are fantastic ways to generate massive amounts of mana for a turn where you go off. I've cut them from my own list because I don't like focused storm builds, but they're very very strong.
I'm inclined to agree with the poster above me in regards to the deck being stronger with a third color, but that's just too frequently true in EDH - an easy way to water down good ideas.
If you look at my Intet deck you'll notice that there are only about ~8 dragons in the deck. This is because Scourge of Valkas VOMITS damage when he comes out with multiple other dragons simultaneously (they all see eachother enter the battlefield, so Scourge deals damage equal to n x n, where n is the number of dragons you fetch. If you also have Dragon Tempest out, it's (n x n) x 2. This means that fetching four to five dragons can kill a table that has already sustained damage, especially if one of them is Dragon Broodmother, or Utvara Hellkite with haste, prior to combat.
3 days ago
Looks good, you should know I'm a sucker for Izzet decks!
6 days ago
I've actually been strongly considering adding a 1-of Chandra. Wheel effects are really strong, and I want to add Collective Defiance too since it is a wheel AND a burn spell.
The Avaricious Dragon and Ghirapur Orrery combo looks nice as well.
6 days ago
I appreciate the idea but I'm not so sure about Shock. It seems like a perfect card at first yet when you look at the deck, I think there are some strictly better options.
Also, Galvanic Bombardment fills the role of removing small annoying creatures. I think the upside of the increasing damage with all of the discard outlets outweighs the ability to hit face. Also, Incendiary Flow is a better spell with which to burn the opponent out.