Collective Defiance

Legality

Format Legality
Pre-release Legal
1v1 Commander Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon Rare

Combos Browse all

Collective Defiance

Sorcery

Escalate

Choose one or more -

  • Target player discards all the cards in his or her hand, then draws that many cards.

  • Collective Defiance deals 4 damage to target creature.

  • Collective Defiance deals 3 damage to target opponent.

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Collective Defiance Discussion

Ragon_Wolfbane on That Playmat Tho 2.1 (help needed)

1 day ago

Might I recommend Riddleform over the Earthshakers. Also I'd suggest focusing more on a burn package to give you reach with Shock Incendiary Flow and Collective Defiance. The first two as a 4 of and the last as a 2 of. There was a video released on MTG Goldfish sort of going this role to help you along the way. This is the Video talking about a U/R Prowess deck You don't need to follow it, but I'd recommend a look to find anything you'd like.

TMBRLZ on Phyrexian mana + replicate question

5 days ago

Kicker and Multikicker function the same way as Epoch is outlining above. See Wolfbriar Elemental or Gnarlid Pack.

Same with the additional costs in cards like Collective Defiance and Collective Brutality. You discard and choose new modes as part of the cost, before the spell and it's copied abilities enter the stack as part of the spell.

Brannan on Afflict Control

6 days ago

I think this deck is a super cool idea and maybe add in Torrential Gearhulk to hit his ability on Inferno Jet once you play that using Wildfire Eternal. also Collective Defiance or Insult / Injury would be good in here I think. overall solid deck

PeeBee on UR Prowess

6 days ago

I would suggest going up to x4 Soul-Scar Mage as you'll want to get on the board as early as possible and it now makes all your removable useful later on in the game.

I would go down a single Bedlam Reveler as you want to find one late game, but multiples are a bit useless, and the discard your hand trigger can sometimes work against you.

I cant really tell the purpose of Kari Zev's Expertise and feel it would be better replaced with burn spells to trigger prowess and allow for instant speed removal/prowess gain. An extra Shock some Magma Spray, Incendiary Flow, Abrade, Collective Defiance or Sweltering Suns would all be better.

However quite a lot of the cards arent optimal picks for that slot and i assume budget is a big consideration so i've tried to suggest cheaper cards.

Jbay113 on UR Prowess

1 week ago

Incendiary Flow and Collective Defiance rotate out in a few months. Chandra, Torch of Defiance would be good but like you said I don't know what I would take out plus she's a little high on the budget

michael921 on UR Prowess

1 week ago

What do you think about Incendiary Flow or Collective Defiance, as your deck seems to be a bit lacking in reach if the opponent stabilizes at a low life total?

Another good option is Chandra, Torch of Defiance, as she provides mana, card advantage, reach, removal, AND triggers prowess. As for what to cut for her, I dont know though. :/

amhood on Curse of Mill

1 week ago

I think Blue Red would be better for a mill strategy. You have Fevered Visions to make them draw more and access to better kill spells if needed. While running cards like Startled Awake + Fraying Sanity is pretty crazy. Red also gives you access to Collective Defiance for when you have 1 or more Fraying Sanity to mill them a bunch. This also gives you a transformative sideboard to go from mill to something a little more beat down with Enigma Drake You could also look into Manic Scribe. Wouldn't be too hard to get creature, instant, sorcery, and land into grave if you run a few cycle lands or evolving wilds. Hopefully my inpute helps (the blue cards at least)

Just my 2 cents.

IAMtheBW on Oh it's just b/w tokens, WAIT! THAT'S AN EMRAKUL!!

1 week ago

You should look into a Collective Defiance or 2. good hand disruption, and allows you to discard Emrakul to shuffle your gy and get a good Polymorph target.

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