|Commander / EDH||Legal|
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|Commander Anthology (CM1)||Rare|
|Commander 2013 (C13)||Rare|
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Creature — Horror
Other green creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
Untap all green and/or blue creatures you control during each other player's untap step.
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|Have (23)||Tiddilywinkus , Lindough , ChrisH , xavierplaguelord , MonoRedBomb.Com , Vergil_Redgrail , rebelteddybear , ironax , Lucretian , gildan_bladeborn , jstn.mrrtt , AllDayTayTay , rockleemyhero , Joblaska , Mortiferus_Rosa , bakunet , Vasbear1 , killstars , Reliva , KingOfGrixis , NCN946 , Duct-Tape-Guardian , mziter501|
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Murkfiend Liege Discussion
1 month ago
Ideally for my Tatyova deck I would have all the fetch lands, Crucible of Worlds (Which I just got), a Strip Mine as an alternative yet douchey win condition if the game goes on too long, Worldly Tutor, Green Sun's Zenith, Magus of the Future, Dryad Arbor, Vedalken Orrery, Leyline of Anticipation, Thrasios, Triton Hero, Thousand-Year Elixir, Thawing Glaciers, Sylvan Library, Sensei's Divining Top, Seedborn Muse, Murkfiend Liege, Scorched Ruins, Roil Elemental, Rhystic Study, Petrified Field, Patron of the Moon, Pathbreaker Ibex, Oboro, Palace in the Clouds, Nykthos, Shrine to Nyx, Lotus Vale, Kodama's Reach, Into the Wilds, Hall of the Bandit Lord, Breeding Pool, Flooded Grove, Sylvan Scrying, Expedition Map, Eternal Witness, Dreamscape Artist, Concordant Crossroads, Command Beacon, Chromatic Lantern (IF you have all the fetches), Cephalid Coliseum, Boundless Realms, Blackblade Reforged,Alchemist's Refuge. Not sure if I will put all these in but most for sure and there are some good ideas.
1 month ago
I also have Reconnaissance, I just learned that you can untap your creatures after combat damage. So you kinda get vigilance and you can also untap and remove creatures that are blocked.
I also love the options you get with Derevi and all the synergies. But I agree, I'm not sure how to win, especially fast. So it's a great thing that I love to play and don't mind long games at all :)
1 month ago
jessniem those three are definitely all-stars. Other all stars are the untappers like Murkfiend Liege and Quest for Renewal. I love this deck, lots of moving parts and choices to be made, and lots of options and interaction. The downside is it's obviously not super aggressive when it comes to ending the game. Things like Willbreaker and Dismiss into Dream are basically mandatory just so you can control the board enough to close out the game.
2 months ago
enpc I'll admit that Kruphix, God of Horizons doesn't seem particularly exciting but you get this constant stream of mana building up turn after turn until you have enough to go and play all the things. Just all the value you get out of storing extra mana is ridiculous. He really begs for some expensive cards though like Seedborn Muse. Some other options are cheaper like Murkfiend Liege and Patron of the Orochi. It is really too bad Prophet of Kruphix is banned or it could be included as another untapper.
3 months ago
@DerGeldSchein Appreciate the feedback!
Yeah Prophet of Kruphix is the nuts, but I doubt my playgroup would be happy with the argument that "well its casual anyway so the banlist doesn't matter" :/ I could see running it if the rest of the decks at the table where significantly stronger than mine, but that is not the case for now. But yeah if I was running Prophet, Momir would be pretty strong for tutoring it out. My problem with Momir in the deck as it is right now, is that there is nothing particularly strong like a combo to tutor for, except Kiora's Follower + Murkfiend Liege, which is only great if you have Doubling Cube. And once the deck has gone off, he becomes kinda useless. That plus his susceptability to removal and 5cmc make me hesitate to add him to the deck.
3 months ago
Kumena is pretty nuts. Path of Discovery, Merrow Commerce, Deeproot Waters, Murkfiend Liege, Wake Thrasher, and Intruder Alarm all work together a little too well. The deck easily switches between combo and aggro strategies.
Tishana, Voice of Thunder is really nice too.
3 months ago
I'm gonna throw some ideas that may be useful just in case one of them sticks.
Viridian Joiner, Gyre Sage, Selvala, Heart of the Wilds tap for mana depending on power or +1/+1 counters, they easily go infinite with your Umbral Mantle. Other alternatives Staff of Domination and Sword of the Paruns.
Gilder Bairn a second mini Vorel that actually works on Planewalkers.
Minamo, School at Water's Edge perfect for Vorel, but a bit pricy.
Power Conduit Move around and transform counters.