Players can't draw cards.
At the beginning of each player's draw step, that player exiles the top card of his or her library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.
|Have (2)||sonnet666 , DoctorDax|
Printings View all
|New Phyrexia (NPH)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Omen Machine occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Omen Machine Discussion
3 months ago
Gleeock, yes, Timesifter's been great. I run it in my Jhoira of the Ghitu chaos deck (average CMC: 5.17). I end up taking about half of the extra turns, which helps with suspend hopefully without feeling too oppressive to the rest of the table.
Instead of playing all the extra turn spells and MLD you'd expect to see in Jhoira, I run Perplexing Chimera, Omen Machine, Possibility Storm, and Wild Evocation. My ultimate goal is to cast Eternal Dominion, preferably with Hive Mind in play.
4 months ago
Hey MagicalHacker! Looks like a great deck, Carah is a super interesting commander. You might like these cards: Thornbite Staff, Helm of the Host, Illusionist's Bracers, Mana Clash, Arcbond, Chandra's Ignition, Uba Mask, Omen Machine, Smoke, Treasure Nabber, Magewright's Stone, Thousand-Year Elixir, Inspiring Statuary, Generator Servant, Charmbreaker Devils, Primal Amulet Flip
4 months ago
Side note, I have never played or owned this card, so why did I remember what it does? Weird.
4 months ago
Definitely looks chaotic. You might like these: Bonus Round , Mindmoil , Arjun, the Shifting Flame , Shared Fate , Omen Machine , Elkin Lair , Sigil Tracer , Mizzix of the Izmagnus , Proteus Staff , Tomorrow, Azami's Familiar , Wildfire Devils , Charmbreaker Devils , Stolen Strategy , Thousand-Year Storm , Risky Move , Eternal Dominion
6 months ago
Im going to go ahead and not assume that you have anything quite yet and go through the common inf mana lines as well as infinite The Chain Veil . Sorry if these are redundant, but I feel like I shouldn't assume.
With inf mana, anything that has forced draw x or mill x wins the game.
With inf mana Deadeye Navigator combos, you can add in Deceiver Exarch to any of them and tap down your opponents at upkeep or better yet Riftwing Cloudskate / Venser, Shaper Savant to bounce all of their permanents.
Hopefully at least something here helps!
8 months ago
This deck is incredibly brilliant. However... Your main way to win is easily countered by cards such as Underrealm Lich , Omen Machine , Dredge comboed off with Lotleth Troll , and those darn players who run Jace, Wielder of Mysteries / Laboratory Maniac . All of which, I do.
But I guess that's the rule of thumb in EDH. Whatever you do, someone else can counter.
10 months ago
Bchong This list has been altered many times to fit the power level of my play group and my local LGS.
The heavy reliance on Rise of the Second Sun is a designed weakness, if I constantly show up with a heavy stax deck that dominates my meta, I will suddenly find less games to play. This Deck is a puzzle to solve. I really like playing it. I like trying to figure out how to not die, how much game control is too much. Only after I solve that puzzle can I think about closing a game....
or just ramp, tutor, sun, tutor, sun.