|Commander / EDH||Legal|
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Creature — Mutant Wizard
Evolve (Whenever a creature enters the battlefield under your control, if it has greater power or toughness than this creature, put a +1/+1 counter on this creature.) T, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.
Simic Manipulator Discussion
4 months ago
Musts: Fathom Mage Gyre Sage Master Biomancer Everflowing Chalice Herald of Secret Streams - Who is becoming a pretty popular card across formats fyi Managorger Hydra Inexorable Tide Simic Manipulator
Sideboard Cards you should Maindeck: Zendikar Resurgent Verdurous Gearhulk Soul of the Harvest Song of Freyalise Kodama's Reach Farseek Experiment One Everflowing Chalice Deepglow Skate Cultivate Chasm Skulker Biogenic Ooze Beast Whisperer
5 months ago
I think that Simic Manipulator could be quite usefull in this deck. Combined with Ezuri you can feel free to steal a big creature each turn.
6 months ago
Some updates to try to help balance the deck/keep it under $100, and to free up a couple cards for other decks.
6 months ago
7 months ago
1) I've never really found this a problem so far as Protean is concerned, as long as you don't make him too tiny he blocks, takes damage, and gets bigger unless your opponent is willing to answer him. And if you're manipulating counters, hes a target that keeps refilling your counter coffers. You can pour mana into him, but decent investment isn't the same as all in when it comes to him usually.
2 & 3) Fair
4) Also fair, in that they are definitely supporting Toothy more directly and the card draw is always nice. Though I feel like the answer would actually be Simic Manipulator . If you've got a lot of pieces in place he's probably amazing, but he seems pretty win more and if things aren't going your way, him stealing seems like its more a mind game than an actual threat. But maybe I'm just not giving him enough credit in the decklist with this much counter generation.
P.S. The only can be blocked by one creature is nice and he's faster when it comes to building counters, but his counter generation only works with damage and only half as strong. Meanwhile Protean builds counters from any lost counters no matter how they get removed.
So faster, but I would argue not necessarily better, especially in a deck where moving counters around is a part of the fun.
7 months ago
oh wait doesn't matter it says X so you have to use the amount you cast it for. still pretty cool reminds me of Simic Manipulator
7 months ago
To make this deck work you need a high density of creatures in your graveyard, to that end I'd suggest you have a look at cards like Shinen of Life's Roar, Shinen of Flight's Wings, Mulldrifter, Briarhorn Wasteland Viper and Slaughterhorn. Essentially you play these creatures like spells, but they have the added bonus of putting more bodies in your graveyard.
Your payoff cards; Splinterfright and Boneyard Wurm are ok, but with the available graveyard hate in modern they could easily end up 0/0 creatures, that was always one of the big powers of Tarmogoyf being at least 0/1 no mater the graveyard state. To that end I'd suggest a backup plan of Scavenging Ooze, Cloudfin Raptor, Renegade Krasis and maybe Fathom Mage or Simic Manipulator. I'd also suggest Magus of the Bazaar over Merfolk Looter.
Hope this is of some help, have fun brewing your deck.
8 months ago
You're missing a few big heckin cards.
Cephalid Constable is miraculously underrated, Drumhunter is a personal howling mine AND a mana dork, Elvish Visionary draws a card, Experiment One and Pelt Collector are excellent one-drops, Fertilid is awesome repeatable ramp, Forgotten Ancient is bat-shit insane with four players, Gilder Bairn is both adorable and quite functional, Glen Elendra Archmage is a repeatable negate, Kalonian Hydra is hilarious (and it's a 0/0 so I think you can trigger Ezuri's ability before his ETB), Kaseto, Orochi Archmage is a powerhouse, Managorger Hydra get too big too quickly for most opponents to handle, Novijen Sages is a nice draw engine, Permeating Mass is fantastic in this deck, Pir, Imaginative Rascal and Toothy, Imaginary Friend are such a good combo, Plaxcaster Frogling is great protection, Scavenging Ooze is awesome (Meren is in my meta, idk about you), Seedborn Muse is good anywhere, Simic Manipulator leads to fun shenanigans, Sporeback Troll, also good protection, Tuskguard Captain is perfect evasion, Ulvenwald Tracker is about as good as green removal gets, and Wild Beastmaster is another Cultivator of Blades, but a little less for a little less mana. Rishkar's Expertise and Soul's Majesty are a couple gems, Bred for the Hunt, Doubling Season, and Hadana's Climb Flip are great for countered up dudes, Rhystic Study, which should honestly go in every blue EDH deck, Cloudstone Curio it's better than Panharmonicon in this, Strionic Resonator is also probably better than Panharmonicon here. Also a Thran Dynamo might do ya good in the mana department.
Simic Manipulator occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%