Primordial Hydra

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2013 (M13) Mythic Rare
2012 Core Set (M12) Mythic Rare

Combos Browse all

Primordial Hydra

Creature — Hydra

Primordial Hydra enters the battlefield with X +1/+1 counters on it.

At the beginning of your upkeep, double the amount of +1/+1 counters on Primordial Hydra.

Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.

Primordial Hydra Discussion

gonki on Breeding Synergy (B/G Counter deck)

1 month ago

So I'm in the middle of updating my Rashmi deck with cards from the last few sets. It's centered more around her ability and elves but it might still have some cards for you to consider. Rashmi's Elvish Teleportation

Before I proceed with some suggestions I just need to note that Shield of the Oversoul isn't legal in this deck. Cards with hybrid mana symbols have the color identity of both, so that's considered a white card as well as a green card.

I'd definitely add Ezuri, Claw of Progress . You may want to keep Primordial Hydra but Kalonian Hydra is another solid add. Since you can proliferate divinity counters Myojin of Life's Web is a powerful card and the high cmc means you'll be able to cast almost anything it gets with a Rashmi trigger. Vigor is cheap so I think it's an auto-include in counters decks honestly. I've used Nissa, Voice of Zendikar to great effect in my counters deck and even managed to ultimate her. Inspiring Call is a good way to draw cards and make sure you can attack with a horde of creatures without getting them board wiped. I'd definitely consider adding Inexorable Tide which would fit nicely in the slot of Shield of the Oversoul . Lastly you could think about Crystalline Crawler , Tezzeret's Gambit and Gilder Bairn .

I guess my only other suggestion would be to keep an eye on the new cards with proliferate coming in War of the Spark.

300476 on Growth Experiment

1 month ago

I personally recommend Primordial Hydra because it is a very good card that starts off small, but then gets really big as you move on!

Psicraft on 1/1 Counters Matter EDH

1 month ago

Hello, I also have some suggestions that you might like. I play my versions of the deck a bit more with artifacts and hydren.

  1. Eternity Vessel -This one is incredible, especially if you double the charge counter two or three times.

  2. Riptide Replicator - So you can bring a certain type of creature, which is still partly really big on the field, EACH ROUND.

  3. Transmogrifying Wand - A great interactive tool, especially in simic.

  4. Colossus of Akros - Need something to mana, but then indestructible and trample are already a challenge for your opponents.

  5. Kalonian Hydra - Trample and she doubles herself with every attack.

  6. Managorger Hydra - Perfect in multiplayer rounds, but also very strong.

  7. Primordial Hydra - Need no further comment.

  8. Crowned Ceratok / Tuskguard Captain - Trampling for everyone, what more could you want.

Murphy77 on Santa’s Little Helpers (Budget Elf Tribal)

1 month ago

I have had fun with Vivien Reid in an elf tribal deck. Elvish Clancaller fits right into the theme. With only Joraga Warcaller adding counters, I would tend to replace Solidarity of Heroes and Growing Rites of Itlimoc  Flip with Cryptolith Rite .

While Primordial Hydra is great late-game, it might slow you down early (but I might be saying this because I only have 2 in my files and have never really played it), while one or two Beast Whisperer and one or two Collected Company can speed up the deck. I also like the idea of being able to flash in something like Heroic Intervention to protect my attacking army.

While I would lean toward trying to speed up the deck while dropping the average cmc, it is clear that this will probably blow the budget. I do, however, have an elf tribal deck that could benefit from some of your cards that I had not considered.

Sarios254 on My take on RG Pummler

1 month ago

The first suggestions are for ur landbase, I think u allready know them and didn´t bought for buget reason, but a solide landbase is important for semicompetitive play at FNM.: - 4x Stomping Ground - 4x Wooded Foothills - 4x Copperline Gorge

Thats a standard aggro/midrange 2clolored competetive manabase.

I would defenitly include 4x Lightning Bolt

Aetherworks Marvel isn´t a good card for this deck there are deck entirly build around it to cheat heavy creature´s into play like this one: My Friendo Emrakul Turn Four!!!. The problem with you´re deck is energy is really only playable in modern with Aetherworks Marvel as a combo piece for giant Eldrazis/Hydra´s, etc. At my FNM you would get wrecked by almost every deck, I know how that feels I came to a Modern Tournament with a casual standard deck at first, it can be really frustrating :D.

Here are cards I would cut for strictly more powerful alternatives:

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Primordial Hydra occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Green: 0.13%