Bring to Light

Legality

Format Legality
Tiny Leaders Legal
Limited Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Penny Dreadful Legal
Block Constructed Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battle for Zendikar (BFZ) Rare

Combos Browse all

Bring to Light

Sorcery

Converge — Search your library for a creature, instant, or sorcery card with converted mana cost less than or equal to the number of colors of mana spent to cast Bring to Light, exile that card, then shuffle your library. You may cast that card without paying its mana cost.

Bring to Light Discussion

pathpalace on Budget Tasigur Flash druid

1 week ago

I like your hulk line, I haven't seen that often! Diabolic Intent is a great budget tutor you could swap with Bring to Light

philktoken8998 on 5cmc, 6cmc, or X spell ...

1 month ago

Thanks everybody! I already Thragtusk in there and he's very good so maybe with that considered, I'm looking for something that is more evasive (ie. not as easily chump blocked) and won't go one for one with a remove spell generally. Thragtusk obviously smacks in for a lot of damage, but the 5/3 body doesn't always get damage through quickly. Definitely the ultimate stabilizer and pretty good attacker though.

Iagotripha those are some good picks, but I'm trying to have it where they are powerful on their own a bit w/o being as matchup dependent. Bring to Light and Mystical Teachings are some cool cards I could try out for sure, and I'll have to try and make an alt deck or something trying those.

lagotripha on 5cmc, 6cmc, or X spell ...

1 month ago

With the amount of toolboxing your deck seems to have, have you tried Bring to Light ? In all seriousness I'd look at taking advantage of your deck's diversity rather than trying to have a 'bomb'- its often easier to trade two for one with just the right tool from your existing list rather than play something big and general. If you had a clear 'burn their face off' gameplan, it would be different, but here something like Mystical Teachings could really shine.

Other than that, things like Clone Shell , Acidic Slime , Puppeteer Clique , AEtherling etc. Silumgar, the Drifting Death might be an interesting choice. Changeling Titan is a cute way to get multiple etbs. But Thrag-daddy is still the best 5 drop in those colours, bar none.

mrdehring on Scion The Win Button

3 months ago

Mana rocks are a balancing act depending on your casting cost. I think this deck can handle a few more.

If you are going to stick with the Curiosity package having another Niv-Mizzet, the Firemind in Niv-Mizzet, Parun seems like a good idea. I like the Parun better because it just lets you draw cards when other people do stuff and it gets through Counterspell . It is harder to cast, but you may not always be casting it directly.

If you are looking for cuts Bring to Light should probably go first, based on what you said. As for other cuts, your creatures all seem to serve a purpose, but the weakest ones for a Scion of the Ur-Dragon deck are the ones with ETB triggers and cast triggers. I think Scalelord Reckoner is weaker because you can't respond to your creature being targeted by getting this card. Scourge of Valkas is also kinda in this category. Ojutai, Soul of Winter has the potential to be Yosei, the Morning Star 2.0 for nonlands, but I don't think it is anywhere near the Time Walk . You may also think about turning the Birds of Paradise into a non creature; you don't really need the mana that early and it just dies to the Wrath of Gods that will be happening in a longer game. As you figure out your playgroup silver bullet style dragons like Hellkite Tyrant may be cut for more relevant effects. The combo pieces that I mentioned before can also go, but I think that you can easily assemble the other half of any dragon based combo you find so I wouldn't cut too many of them.

Keep me in the loop as to how this deck comes together. A friend of mine has a dragons build like this that he is slowly upgrading as well. He is kinda new to the game, so I suggested he look over this deck list.

Decidares on Scion The Win Button

3 months ago

DarkRepulsor:

Thanks for the tips! You're making me very tempted to pick up some additional upgrades... If only I had the funds!

mrdehring:

Thanks for your suggestions! First of all, I'd like to mention that your comment prompted me to update my deck's intro! That said...

I've never heard of Fated Return , Soul of New Phyrexia , or Hammer of Purphoros . I think I will pick up a copy of them, especially since they're so affordable! Will need to think of what to cut, however.

I didn't put in Dragon's Hoard , because I was concerned about having too many mana rocks. Is that something you'd be concerned about too? If not, how many mana rocks would be considered too many?

You're right, Bring to Light was an artifact of my The Ur-Dragon Deck before it evolved into a Scion of the Ur-Dragon deck. I've been able to play this deck <5 times, and Bring to Light has come in clutch once where I used it to tutor for a Curiosity that closed out a game. It really is just a financially cheap (and mana-expensive) tutor though, and I would be happy to replace it with a Demonic Tutor if I could afford one. While I don't have enough games to say with certainty, I am hoping that Bring to Light has the potential to be slightly more useful flexible as a means of indirectly stockpiling mana before a combo-turn.

I recently added the combo cards you mentioned, but I haven't played enough games to comment on their consistency (this deck is slightly too expensive for my playgroup at the moment). If they end up being too clunky or situational then... you're right: I should cut them. Is that how they performed in your experience?

I haven't considered Niv-Mizzet, Parun , but it does look interesting. It looks like it would serve the same purpose as Niv-Mizzet, the Firemind , however, and the deck seems packed as is. Do you have any strong opinions on the matter?

I am considering cutting Ojutai, Soul of Winter and Scalelord Reckoner , because I haven't really gotten much use out of them so far. What do you think about those cuts?

mrdehring on Scion The Win Button

3 months ago

Not quite sure what your budget is, but a reanimation package usually works well in a Scion of the Ur-Dragon deck. I always liked Fated Return for instant speed tricks or indestructible.

Speaking of indestructible Soul of New Phyrexia is a good card to make sure your board of scary dragons doesn't get wrath'ed away.

Another option to give you haste is Hammer of Purphoros

Mana rocks are good, drawing cards is good. I think the Dragon's Hoard should be in this to solve both issues.

I'm intrigued by Bring to Light in this deck. I guess it is a cheap tutor, but is seems limited. I would love you hear how you use it.

There are some fun combos pieces that work with different dragons Bear Umbra , Curiosity (are you planning to add Niv-Mizzet, Parun ?), and Tainted Strike ; are you able to get them to work that often? If not, they may be the cards to cut.

duffman24 on Atraxa, Queen of the Counters

3 months ago

Bring to Light seems great in this deck. It can be an extra Sage of Hours or really whatever you need it to be with a 4c mana-base. I would also suggest running some counterspells and removal at 1-2 cmc. Swords to Plowshares is the most obvious omission in your colours. Rapid Hybridization / Pongify are also solid options. Some storage lands might be better than the vivid land cycle.

BahGringo on Najeela - Warrior Princess

3 months ago

The above comments are great ideas. your color pie is really skewed so your deck needs to be reworked. in a normal deck you would want the land section and the spell section to look similar you are running a lot of blue lands but few blue cards. Normally this means you should swap some lands around to level it out but given Najeela's ability needs blue, you need to add some blue spells instead.

Given the budget the lands you have and the above lands are about as good as you can get. When rotation hits shock lands are going to go on sale so it might be a good time to pick them up if you want. some other lands not mentioned which you might want to look into are the vivid set great for mana fixing in the early game and for extra combat fixing in the late. Terramorphic Expanse , Evolving Wilds , and Ash Barrens are great simple searches that you can never go wrong with.

I personally prefer Lairs over the tap trilands. A land coming into play tapped can set you back a turn. Lairs can be used the turn they come into play and should be the last land you play from your hand. They can be a little clumsy if your next draw is a land though.

Review your current cards to make sure they're something you really want, given the number of mana symbols in their casting cost. Kresh the Bloodbraided might seem like a really good card but he has three mana symbols in his casting cost. The more mana symbols a spell has the harder it is to mana fix for it.

When you have the fixing and ramp power of green I'd avoid mana rocks over ramp spells you might consider swapping Commander's Sphere out for something like Harvest Season . In-fact you need to run harvest season the ability to grab every basic land in your deck is great mana fixing.

Look into cards with my personal favorite is Sylvan Reclamation exile two threats and if you don't have the mana to cast it get a land instead.

Civic Wayfinder and Jungle Wayfinder hey look warriors and land searching two for one.

Bring to Light having land roblems search for a ramp spell. opponent about to swing in with an eldrazi next turn; bring to light removal. Want to search for and cast a creature you don't have the mana colors for bring it to light.

Sword of the Animist multiple combats means multiple searches.

Hope these tips, tricks and cards help you with your mana fixing let me know if there's another part of the deck you want help working on, and have fun!

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Bring to Light occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%