Back:Lord of Lineage Flip
|Commander / EDH||Legal|
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Creature — Vampire
T: Put a 2/2 black Vampire creature token onto the battlefield.
B: Transform Bloodline Keeper. Activate this ability only if you control five or more Vampires.
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Bloodline Keeper Discussion
2 days ago
I would maindeck most of the cards in your sideboard; Stromkirk Captain, Bloodline Keeper Flip, Captivating Vampire, Drana, Kalastria Bloodchief, Drana, Liberator of Malakir, and Rakdos Signet. The lord effects are too good not to run, Bloodchief Drana can inflict massive amounts of damage with enough mana, and always use any signets within your colors.
As for suggestions for the deck, Anowon, the Ruin Sage is a pretty nasty budget vampire. Keeps your opponents' boards in check, and any creatures you control that he forces you to sac combos with Butcher of Malakir.
Blade of the Bloodchief is a ridiculous equipment that can turn into OTK commander damage if your opponents aren't careful. It's just so stupid cheap to cast and equip.
Malakir Bloodwitch is pro-white and can net you ridiculous amounts of life if you're playing against enough opponents.
For repeatable hard removal, Dark Impostor is your card of choice. In a pinch, if your commander is about to get put into the command zone, but you don't feel like recasting her due to too much commander tax, you can use his ability to exile her and copy her abilities.
Blood Artist is an EDH staple, and he's a vampire; no reason not to run him.
The mana cost of Blood Tribute prevents it from being played in most constructed environments, but it's perfect for vampire EDH. Saves you in tough situations.
Terminate. I don't need to explain why this is a great card.
Sangromancer is another vampire that creates a nice buffer for your life total.
Dreadbore is another great piece of hard removal.
This might be budget deck, but if you can get your hands on a copy of Sorin Markov, he compliments the vampire theme nicely and can be a little unfair by instantly popping off his -3 ability for quick kills.
2 days ago
3 days ago
Thanks for the comment, Aondail! I'll address your suggestions in the order they were put forward:
First, I like Hymn to Tourach. I will definitely pick one up, posthaste.
I have noticed the lack of ways to deal with enchantments. In addition, Spine of Ish Sah seems like a great way to deal with Iona, Shield of Emeria. I will seriously consider adding both Spine of Ish Sah and Infernal Tribute.
I feel like my ways of gaining life are fine. I guess I could play something like Bloodchief Ascension
Thanks again for the comment!
3 days ago
Hymn to Tourach just screams to be in this deck
The other thing that jumps out at me here is that there just doesnt seem to be enough creatures to fuel Contamination and Whip of Erebos. I would want to find a way to up the creature count slightly - especially in a way to that could give me repeatable things to sac contamination ( Bloodline Keeper Flip, Endrek Sahr, Master Breeder and Ophiomancer jump to mind as options).
I also feel like this deck could be a dog to any deck that plays a bunch of enchantments - a problem for mono black decks - you could consider adding Unstable Obelisk and Spine of Ish Sah - you could also play Infernal Tribute to combo with Spine and give you a sac outlet for tokens to trigger Grave Pact more often.
Its weird - i could 7 or so ways that you have to gain life - and normally i would say that is enough. But for some reason my gut tells me otherwise and thinks you want one or two more (please feel free to correct me on this) otherwise Sanguine Bond/Exquisite Blood combo just seems less then stellar.
Phyresis strikes me as an interesting design choice here as im not sure what role its supposed to fill - its not really removal, youre not playing a dedicated infect deck, you dont really have a tonne of ways to pump a creature to win through infect damage. So this card just kinda feels like its there but doesnt really need to be there if that makes sense.
4 days ago
Also, if you can find room for Bloodline Keeper Flip without making the deck too slow, go for it. The reason I didn't add Bloodline Keeper Flip is because it is very susceptible to removal for a 4 drop and it doesn't affect the board on the turn that it comes into play. Of course if it has been working for you, don't let that stop you from going with what's been working!
4 days ago
So the two cards i see in here I'm not really a fan of is Ankle Shanker and Grenzo, Dungeon Warder.
In my personal opinion Grenzo, Havoc Raiser fits better as it actively forces them to choose which creature to block between Alesha and Him. Ankle Shanker you dont get the trigger from just reanimating him with Alesha - i feel like this just makes him so very meh.
I will openly admit when i first look at this deck it screams to me to be played Aristocrats style - and you seem to already be part way there with Zulaport Cutthroat and Blood Artist but then you seem to veer away from it and are not playing a tonne of repeatable token makers (you currently only play 3 - Assemble the Legion, Elspeth Suns Champion, Pia and Kiran Nalaar (0.5) and Ophiomancer (0.5)) or all the Blood Artist/Dictate effects. I would straight away want to up to maximize all of the drain effects by adding Falkenrath Noble, Hissing Iguanar, Grave Pact, Pious Evangel Flip, Butcher of Malakir and Martyr's Bond. I counted Pia and Kiran and Ophiomancer as half a repeatable token maker since you either have to keep reanimating Mom and Dad to get the tokens or not have a snake already. I would consider cutting both of these creatures and going with something that allows you repeatably making tokens every turn and/or dump your mana into - like Heliod, God of the Sun Mobilization Requiem Angel or even Bloodline Keeper Flip
A quick look at your mana base also leaves a bit confused - your average CMC in this deck is rather low (3.17) but you're playing 37 lands including Mistveil Plains with only 15 white permanents in the deck. I would consider cutting a couple lands (including the previously mentioned Mistveil) i feel like there is just not enough White permanents to have it reliably turn on. Im also not a big fan of High Market since it really only allows you to Sacrifice 1 creature per turn. Tainted Peak and Tainted Mountain also should be near the cutting block - you only have 11 swamps (Including fetches) in your deck which is going to give you a fair number of times where these guy might not be turned on for you and are just colorless lands. One land I would consider adding however to play into a full on token/aristocrats theme is Westvale Abbey Flip.
I really do like your start to the deck, and what ive put in here is only one possible way to play the deck, but i feel like you started going one way then changed your mine
6 days ago
I like what youre going for here :) And it almost makes me want to build my own version of this deck.
Id start with adding Vault of the Archangel - it makes you difficult to attack into when you have it up and also plays on your theme - its in your maybe board but i think it should be main for sure.
I dont like Demon Horn or Angel Feather and i think you can do better here then that :)
Grey Merchant of Asphodel is in your maybe board and really i think you need to find a spot for him - as he is right on theme for you.
I think one thing you want to consider for your deck is how you want to play this deck - do you want to play it a grindy aristocrats style using Blood Artist Zulaport Cutthroat Falkenrath Noble effects to slowly drain your opponents and gain incremental value?
If so, this is the way i would play it, Sorin, Lord of Innistrad and/or Sorin, Solemn Visitor can fit right in. Sorin, Lord of Innistrad should also be rather cheap ($7 on SCG) to get thanks to his duel deck reprint. On the topic of planeswalkers that could play nicely in this deck Ajani Goldmane and Elspeth Tirel also give you that repeatable life gain effect with a low cost - The upside to both of these walkers is that their abilities don't appear overly threatening until its in this type of deck.
To continue on down this route if youre looking to continue with the generate tokens and death by 1000 cuts route - Liliana, Heretical Healer Flip is right in this wheel house. Her front side has life link and her planeswalker side lets you return creatures that you sacrifice away. Bloodline Keeper Flip can also let you generate a steady stream of tokens while also serving as an effective win condition if he's ever allowed to flip.
One other neat trick you can do is to use/abuse first strike and double strike with global lifelink effects to gain life and ideally put enough counters on Karlov to exile any blockers that might kill attackers which would make Knighthood Archetype of Courage and Akroma's Memorial might be perfect for that.
Someone also mentioned Obzedat, Ghost Council and I have to agree - he's tough to remove and plays into the slow drain.
Blind Obedience might also fit your theme here working to slow down your opponents and giving you another extort effect. If you wanted to go the extort route Pontiff of Blight can expediate that process as draining your opponents for 6 every spell can get you wins very quickly - and best of all they are all separate triggers for karlov.
Final thought here for now since this is getting long - Sword of Light and Shadow can be gotten for relatively cheaply now (down to $25 on SCG) and again gives you protection from two big removal colors as well as some life gain and recursion.
1 week ago
What are your thoughts on Asylum Visitor vs Gatekeeper of Malakir? I know you said he is the best and I should run 4, but the turn 3 4/2 first strike beatstick from Stromkirk Captain's pump is just so sexy...
I welcome your thoughts