Bloodline Keeper

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Lord of Lineage  Flip

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

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Set Rarity
Innistrad Rare

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Tokens

Bloodline Keeper

Creature — Vampire

Flying

T: Put a 2/2 black Vampire creature token onto the battlefield.

B: Transform Bloodline Keeper. Activate this ability only if you control five or more Vampires.

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Bloodline Keeper Discussion

Firebones675 on vampires

5 days ago

Looks like a good start but I don't think vampires are a powerful enough tribe to be in legacy. Legacy is full of people doing broken things and winning in the first couple of turns. Personally I'd stick to casual or modern (for modern you would have to lose the feasts and rituals).

Don't get me wrong vampires are a fun tribe to play and have some decent support like Vampire Nocturnus, Bloodline Keeper  Flip, Blade of the Bloodchief, etc

Vampire Nighthawk is a super efficient vamp that might have a hope here as well. One easy fix you can do to make this deck better is to add some removal to deal with your opponents creatures. Stuff like Go for the Throat is a decent way of dealing with most of what would be coming your way. I'd also look into a few ways to draw some cards to restock your hand like Read the Bones.

Hope this helps!

Daedalus19876 on Pay Evil Unto Evil: Yahenni EDH

1 week ago

pet_snake: I merely summoned people I already knew to be good deckbuilders - thank you for joining the party of your own volition. Your insights into this deck are brilliant: mind if I tag you next time that I'm brewing a deck? :)

Now, on to my actual responses to your comment!

You mentioned Bloodline Keeper  Flip, Hangarback Walker, Ogre Slumlord, Overseer of the Damned, Pawn of Ulamog and Sifter of Skulls as potential cuts.

Based on the limited testing I've done so far, I like how Hangarback Walker and Bloodline Keeper  Flip work in the deck. For the former, a T2 Walker for X=1 followed by T3 Yahenni is a strong start (giving me a guaranteed two indestructible triggers, and allowing me to slowly amass an army "inside" the Walker). Same with the T3 Yahenni, T4 Keeper pairing (Keeper also gives me flying blockers, which can be a big deal). The back side of Keeper is pretty handy, too, since it spits out flying 4/4s every turn and boosts Yahenni herself.

I think you may be right about several of the others. I'm still on the fence about Pawn of Ulamog, but the others are strong cuts. Thanks for pointing those out!

I really like Harvester of Souls in general. He turns my many board wipes asymmetrical - we both have no field, but I end up with significantly more cards in hand (in addition to my commander who sticks around). I haven't drawn Blood Artist in my testing yet, so let me get back to you on his inclusion.

Mimic Vat is an amazing idea and I'm embarrassed that I neglected to include it. I generally find Epochrasite to be a bit too slow - it sticks around, sure, but only comes back every 3 turns. Nether Traitor is a good idea, but I'd play Bloodghast before I'd include Traitor. And I honestly just don't like Demon of Dark Schemes (aka Slim Shady) much - I find energy to be parasitic, and having Massacre Wurm in here is usually better.

Bane of the Living is pretty great, and I can sac it to make Yahenni indestructible after I unmorph it. That has to go in here...

Tombstone Stairwell is something of a pet card. I acknowledge that occasionally it will kill me, but each of those tokens dies at EOT and they're generated every turn for every player. If I cast it in the late game, Yahenni will grow so large that it isn't even funny. Maybe I should include Disciple of Bolas to "recycle" a large Yahenni...

I am also thinking about cutting Hellfire, but more because of the $20 price tag and because I need the slots. I think for now it'll stick, though, because one-sided board wipes are hard to come by. And if the board is empty, I'll be able to swing for enough damage to make up for my life loss. I don't play in extremely token heavy metas currently, so I don't expect to kill myself off of it.

Rogue's Passage is very neat, and 100% immediately deserves a slot. I'm again miffed that I forgot to include it myself, lol. I'm iffy on Mirrorpool, though, since I can't generate colorless mana reliably enough.

Thank you, very very VERY much, for your comment. Mind if I tag you in the future to get your thoughts on other decks? :)

pet_snake on Pay Evil Unto Evil: Yahenni EDH

2 weeks ago

Long post inbound, sorry! Show

Firebones675 on Anonymous Alcoholics

2 weeks ago

With all the vampires you have you might want to consider some of the vampire lords. Here are some cards i like in my vampire tribal deck :Kalastria Highborn, Bloodline Keeper  Flip, Captivating Vampire, Malakir Bloodwitch, Vampire Nocturnus, Bloodlord of Vaasgoth. Hope this helps!

cleandeceit on Kindred

2 weeks ago

Looks mean AF. But no Bloodline Keeper  Flip?

zephyr_chang on Vampiric BlackDiscard

3 weeks ago

Any deck running 4 Smallpox with only 19 lands is probably not going to hit their 4-drops on time. Also, I'm not sure if you really want Bloodline Keeper  Flip - he is pretty fragile and you are usually not going to untap with him; although if you do, or even transform him, it is a definite non-bo with Ensnaring Bridge.

Snap157 on Vampire Tribal #23,467

4 weeks ago

Cool! I would reccommend Stromkirk Noble and Curse of Stalked Prey, great for aggro and early game. Check out my own vamp deck, Just for Shitz n' Giggles (Turn 5 Win). I wouldn't splash white for Sorin, the addition of colors makes your mana base mad expensive and Bloodline Keeper  Flip can give you stronger creatures anyway. +1

Austin_Smith_of_Cards on Olivia's Masquerade!

1 month ago

I would maindeck most of the cards in your sideboard; Stromkirk Captain, Bloodline Keeper  Flip, Captivating Vampire, Drana, Kalastria Bloodchief, Drana, Liberator of Malakir, and Rakdos Signet. The lord effects are too good not to run, Bloodchief Drana can inflict massive amounts of damage with enough mana, and always use any signets within your colors.

As for suggestions for the deck, Anowon, the Ruin Sage is a pretty nasty budget vampire. Keeps your opponents' boards in check, and any creatures you control that he forces you to sac combos with Butcher of Malakir.

Blade of the Bloodchief is a ridiculous equipment that can turn into OTK commander damage if your opponents aren't careful. It's just so stupid cheap to cast and equip.

Rakish Heir and Necropolis Regent are two pseudo-lords with permanent pump effects; very powerful if left unchecked.

Malakir Bloodwitch is pro-white and can net you ridiculous amounts of life if you're playing against enough opponents.

For repeatable hard removal, Dark Impostor is your card of choice. In a pinch, if your commander is about to get put into the command zone, but you don't feel like recasting her due to too much commander tax, you can use his ability to exile her and copy her abilities.

Blood Artist is an EDH staple, and he's a vampire; no reason not to run him.

The mana cost of Blood Tribute prevents it from being played in most constructed environments, but it's perfect for vampire EDH. Saves you in tough situations.

Terminate. I don't need to explain why this is a great card.

Sangromancer is another vampire that creates a nice buffer for your life total.

Lightning Greaves and Swiftfoot Boots are two excellent equipment you'll need to keep protecting your commander.

Dreadbore is another great piece of hard removal.

This might be budget deck, but if you can get your hands on a copy of Sorin Markov, he compliments the vampire theme nicely and can be a little unfair by instantly popping off his -3 ability for quick kills.

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