|Commander / EDH||Legal|
Printings View all
|Iconic Masters (IMA)||Rare|
|Commander 2017 (C17)||Mythic Rare|
|Dragon's Maze (DGM)||Mythic Rare|
Combos Browse all
Blood Baron of Vizkopa
Creature — Vampire
Lifelink, protection from white and from black
As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.
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|Have (27)||Pelli , jstn.mrrtt , golgarigirl , Skulldrey , ChrisH , 2austin5 , MonoRedBomb.Com , Unjust_DiabIo , bakunet , Duct-Tape-Guardian , Cyrk , Yawkcorb , Psycheretic , angesoir , jwitzleben , , davidmassee , killstars , awalloftext , orzhov_is_relatively_okay819 , Reliva , PhotogenicParasympathetic , mziter501 , Spinalripper , vashaclarens , MattN7498 , rakdos24|
|Want (2)||bradyofportdetroit , KevinLS|
Blood Baron of Vizkopa Discussion
6 days ago
Stuff to consider adding:Pontiff of BlightSuture PriestPristine TalismanBygone BishopHour of RevelationAuthority of the ConsulsMortifyVizkopa GuildmageDrana's EmissaryCliffhaven VampireAyli, Eternal PilgrimBlood Baron of VizkopaVampire NighthawkMavren Fein, Dusk ApostleDark ImpostorAdanto VanguardBishop of the BloodstainedMalakir BloodwitchBloodline NecromancerAnowon, the Ruin SagePatron of the VeinBloodlord of VaasgothVoldaren Pariah FlipButcher of MalakirUrge to FeedDecree of PainUnderworld ConnectionsCostly PlunderChampion of DuskMorbid CuriosityAltar's ReapDusk Legion ZealotDiabolic Tutor
Stuff I'd take out:Basilica ScreecherDauntless AvenHarvester of SoulsSilverblade PaladinTithe DrinkerYosei, the Morning StarConqueror's Galleon FlipHedron ArchiveMagnifying GlassPrismatic LensPuppet StringsSword of the ParunsBlessed AllianceOpen the ArmoryCradle of Vitality
I like the idea of a vampire subtheme, it unintentionally works very well with what I feel like you're trying to do, and there's a ton of great support and synergy from the precon and ixalan stuff.
1 week ago
2 weeks ago
so i have a few suggestions life gain is fun and i have one with same colors except i went without blue. Aetherborn Marauder, Archangel of Thune, Blood Baron of Vizkopa, Courser of Kruphix, Escaped Null, Felidar Sovereign, Gifted Aetherborn, Nyx-Fleece Ram, Rhox Faithmender, Spike Feeder, Vampire Nighthawk, Warden of the First Tree, Abzan Guide, Serra Ascendant, Grand Coliseum, Transguild Promenade, Rupture Spire, Painted Bluffs, Exotic Orchard, Aetherflux Reservoir, Chalice of Life Flip, Skull of Orm, Test of Endurance, Beacon of Immortality. having green i would suggest some more mana ramp too maybe something like Fog here is my deck also if you want to take a look. Damage Incorporated
2 weeks ago
Blood Baron of Vizkopa seems like it could be upgraded
maybe cut the Defiant Bloodlord the the exquisate blood
I think authority of the consuls will be a good addition once you get it
2 weeks ago
As far as synergy goes, first establish what the main game plan is.
So let's decide for example that the main game plan is to use the synergy of the vampire tribe with gaining and draining life.
Now what is the main point of gaining all that life? life gain doesn't win games on it's own but it does allow us to attack very freely and simply take the damage from incoming attacks in most cases, so it's a strategy for winning the damage race.
So the main focus apart from the life gain should be to build a fast wide board that can capitalize quickly on the life gain.
One of the best vampires in modern happens to be a very aggressive recursive 2-drop, namely Bloodghast. That card seems to fit the deck a lot better than defensive creatures like the gearhulk.
Path of Bravery that you thought about combos very well with Sanguine Bond and with a wide board state. Both of these cards are stackable with themselves, which means that they only get better if there are multiple copies in play. Therefore I suggest either run a full playset of Path of Bravery and 2 Sanguine Bond rather than using enchantment tutors which IMO are too slow for this style of aggressive deck. This is true of most anthem effects (cards that buff all your creatures) and they should normally either be run as full playsets or not at all.
Asylum Visitor is another good vampire that offers late game card advantage.
Blood Baron of Vizkopa is a powerhouse as well.
As for other removal spells I would simply remove them all and put 2 Fatal Push and 2 Path to Exile in. You can sideboard more specific answers.
1 month ago
I personally don't think Pawn of Ulamog deserves a spot in the deck, but that's because I'm playing a full out aggressive deck. I don't really like the life-gain aspect of vampires if it's front and center, so Licia, Sanguine Tribune, Tithe Drinker, Falkenrath Noble, and Vampire Nighthawk came out as well. I also cut Vein Drinker, Skeletal Vampire, Blood Baron of Vizkopa, Kheru Mind-Eater, Bloodhusk Ritualist, Crimson Honor Guard and Sangromancer.
All of this is what I cut from my deck, because its a beatdown/swarm deck. Things that take away from that don't deserve a spot. Butcher of Malakir is still in because I can kill my things to make them lose things, so I can punch them.
All and all, I think that you definitely should play some games with the precon, and see what does and doesn't work for you. I have a friend who plays Licia, Sanguine Tribune and goes for more of a pillowfort/lifegain deck. It's really up to you. Hope this helped.
1 month ago
-Birds of Paradise is legal in the Brew-Off. It's the best mana dork, no contest. I don't like Arbor Elf that much, as he's not always active. Given your wealth of mana dorks, Gavony Township might give you extra late game.
-Lingering Souls with your self mill is great. It stalls aggresssive decks and gives midrange decks fits. Control can deal with it a bit easier, but it's still card advantage. Did I mention those Gavony Townships?
-Sever the Bloodline is okay, but I'm not sure you want to be wasting a removal slot for it. That's just something that will be borne out in testing, and it's great at answering a lot of popular threats. Abrupt Decay, Putrefy, Hero's Downfall, Devour Flesh... so many options.
-If you need a discard outlet, instead of going for the rickety 4C plan, you could play Liliana of the Veil. She lets you bin cards, gains card advantage with the help of flashback spells, and stops Geist of Saint Traft/Thrun, the Last Troll.
-Fiend Hunter is similarly not exciting to me. This format has a lot of efficient removal, so all he does in a lot of games is give your opponent an extra ETB trigger and some tempo.
-Blood Baron of Vizkopa is amazing. Lifelink helps you stabilize against aggro, and it has protection from so many of the format's best spells. I remember your reaction to Stormbreath Dragon (and my reactions to losing to it a lot), and Blood Baron is the WB equivalent.
1 month ago
I like the list man, but I can totally see some sweet upgrades for you (EVEN BUDGET ONES!)
I really like the Extort theme here, but since most extort creatures won't protect you from big scary opponents, I'd recommend playing Crawlspace over Marchesa's Decree since it really stops opponents from getting in hits on you.
While I get that with all the tokens, Altar's Reap is like a Divination, I'd really want to see Well of Lost Dreams in here with all this lifegain you have, as it could make this deck seriously powerful. (If you do play the Well of lost dreams, I sense a Reliquary Tower in your future.
While yes, you can pitch your lands to make a 1/1 every turn, you could just play, I'd say this card should be swapped out for something like Aetherflux Reservoir, which can win you games. (While you are token heavy, Whip of Erebos could also be strong.
I suppose that with enough tokens, Zealous Persecution would be decent, but if you were to play Authority of the Consuls or Blood Artist I think you'd have more success in the life you need to trigger other cards (I could also see Whitesun's Passage getting swapped for another card, but direct lifegain might be goof enough that it works.
Throne of the High City could be fun if you want to continue keeping monarch as a fun theme to have.
If you'd like more suggestions, just let me know buddy ;)