Each player puts the top X cards of his or her library into his or her graveyard. For each creature card put into a graveyard this way, put a 2/2 black Zombie creature token onto the battlefield tapped.
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Dread Summons Discussion
1 week ago
Thank you for taking the time to write down all those suggestions.
I did have a lot of Basic lands, I replaced eight of them with Dimir Guildgate, Temple of Deceit, Sunken Hollow, Smoldering Marsh, Temple of Malice, Crumbling Necropolis, Vivid Marsh and Barren Moor. I also cut Mycosynth Wellspring < Gem of Becoming and Manalith < Fellwar Stone which I think are superior.
I followed your advice and replaced a few removals and less good board wipes. Sudden Death < Doom Blade, Consuming Vapors < Dreadbore, Grasp of Darkness < Cemetery Recruitment, Extinguish All Hope < Victimize and In Garruk's Wake < Syphon Flesh.
Still tweaking a few things left and right, let me know what you think. Thanks !
1 week ago
Hello there! First of all, cool deck idea. Esper reanimator that isn't artifact centric isn't something you see everyday. I also like that you chose to go the discard route instead of the sacrifice route. That being said, since you mentioned above that you want a commander which you can use in your game plan, have you considered using the partner commanders Ravos, Soultender and Silas Renn, Seeker Adept (or Ishai, Ojutai Dragonspeaker). While they don't have the same raw power as Oloro, both have built in reanimator abilities which would allow you to utilize them for your game plan. Plus Oloro draws a ton of hate from other players in my experience.
In terms of speeding up your deck, I would second the previous suggestion about changing which mana rocks you use. I only consider mana rocks with a CMC greater than 2 if it has a specific ability that I find necessary for my deck. While the signets only tap for 2 of your 3 colors, they are considerably faster than 3 cmc rocks and I find that they are better color fixers (keep Commander's Sphere though). Also, Mind Stone is a pretty great 2 cmc mana rock that later replaces itself.
Since you are running very high CMC creatures, another way to speed up your deck is by utilizing more effects which get them directly into your graveyard early. Buried Alive is a great start, but you could also consider Entomb, dredge effects like Stinkweed Imp, Dakmor Salvage, and Golgari Thug (which coincidently are great sacrifice targets), and Dread Summons. Another route to go is to replace your group hug cards (unless group hug is your goal) with wheel effects like Windfall, Forgotten Creation, Jace's Archivist, and Wheel and Deal.
Lastly, I noticed you run Volrath the Fallen which is absolutely fantastic! I am not sure if you are familiar with the CommanderVs series on YouTube, but one of the guys over there just did a video piloting a Volrath the Fallen deck. While it is more of glass cannon deck that abuses Volrath, it might give you some ideas about the discard-reanimation theme.
Good luck deck building!
1 month ago
I would put in Whip of Erebos since you're playing a very creature centered deck and the lifegain always manages to swing the game insanely in youre favor.
and then Death Baron is good because it forces your opponents blocks or attacks to be one for ones so they lose their dudes to any block or attack they make but you can recast your dudes.
Phyrexian Altar is a bomb and when its paired with Gravecrawler and any death or cast trigger zombie you can intimately trigger it by sacing and recasting gravecrawler (if infinites are your fancy) but its still a good card regardless.
as for cards not mentioned Dark Salvation is a really good removal spell that you can cast for one or dump unwanted mana into to get more zombies and kill a creature.
Scourge of Nel Toth is a good way to get a zombie with evasion that you can also keep casting for a cheaper cost or it can provide as a blocker in the air which is helpful since zombies don't have many fliers.
lastly, Dread Summons is a really good spell for a gisa and geralf deck since it mills your deck so you can get more zombies to cast and it gives you a large swarm of zombies.
here's my scarab god deck which worked really well (even without scarab god) so it can act as a good shell for gisa and geralf as a reference. Scarab god zombie tribal
2 months ago
Disclaimer from someone who has built Mill decks for EDH before: It is very difficult to do. It is harder to assault every person's deck than it is to assault there life. This is because bringing someone's life total to zero is something that everyone is trying to do, and so you do not have to do that alone. But when it comes to mill, you are the only person doing it. It doesn't make you many (if any) allies because you're playing a completely different win strategy than everyone else.
All of this being said, there are some great cards for Mill that can let you accomplish this goal. Since almost everyone will be losing life anyways, play Mindcrank. This card goes infinite with Duskmantle Guildmage (if going infinite is the sort of thing you're into). Want to make sure you hit everyone with a mill effect? Play Mind Grind. Want to make sure you keep your opponents on their toes as you do all of this, as well as make some friends from time to time? Play wheel effects (cards that make everyone discard their hand and draw new cards).
When looking for helpful cards, two sites I go to frequently are EDHRec and SmileyLich. The first website lets you know what most people will typically play with your commander. In your case, I recommend looking at commanders under the Dimir section as well as your commander, since Dimir typically wins with mill. Also, Nekusar's page has a lot of those wheel effects I mentioned. The second website has a table with a bunch of keywords, and when you click on one of those keywords a bunch of Magic cards show up that are related to the effect you are looking for.
Good luck with the mill deck!
2 months ago
Sorry I had thought I saw you mention a combo between Bitter Ordeal and Traumatize but that was somebody else. There are a lot more combos that intruder alarm works with than just alchemist though, but most of them work much better with at least the elixir. For example it performs very well with Rise of the Dark Realms, Dread Summons, and other such cards that animate lots of minions at once. It also has some nice synergy with King Macar, the Gold-Cursed if you can get some creatures out. I'd also advise against running cards like Increasing Confusion that mill as a single use spell. You can get a lot more use out of creatures that like Hover Barrier that can function as a early blocker and as mill later in the game. They are also a lot more mana efficient with Hover Barrier milling for six the first time with the option to use it again for only 3 mana, compared to the one to one mill to mana use of x cost mill spells and the limitation of only milling once. Another upside of the creature alternative is the synergy with Intruder Alarm. One thing to keep in mind if you do end up running Undead Alchemist is that he will only exile eldrazi titans if they are put into the graveyard on your opponent's turn. Let me know if you end up trying any of these out and how they worked for you, I've been finding them pretty effective in my Phenax deck so I'm curious what other people think.
3 months ago
One great card came to mind. I used to run it, but my deck is a bit different, and since you run lots of zombies it could be great. Dread Summons. Oh, and Lord of the Accursed and Ammit Eternal could come in handy :)