|Commander / EDH||Legal|
Printings View all
|Planechase Anthology (PCA)||Common|
|2011 Core Set (M11)||Common|
|Promo Set (000)||Common|
Combos Browse all
Creature — Specter
When Liliana's Specter enters the battlefield, each opponent discards a card.
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Liliana's Specter Discussion
6 days ago
Since pirates are fairly weak as a tribe, you're going to need to limit what others can do and attack their resources in order to chip in for the win. Your commander helps with creatures, so I would attack the hand and mana to slow them down.
I recommend discard like Capital Punishment , Dark Intimations , Discovery / Dispersal , Herald of Anguish (great with treasures!), Syphon Mind , Liliana's Specter , Nicol Bolas, the Ravager Flip, Scythe Specter , Siren of the Silent Song , Skull Rend , Tasigur's Cruelty , and Torment of Hailfire .
While land destruction is often looked down upon as unfun, if you decide to keep with a lot of small creatures, you can come out at an advantage by keeping the lands on the board low. You'd have to build your deck to accommodate that, though. For that, you have Mana Vortex , Tectonic Break , Desolation , Epicenter , Ember Swallower , Rite of Ruin (again, great with treasures), Boom / Bust , Impending Disaster , and Wake of Destruction . You'll also find that creature stealing effects snowball, since you can remove blockers to get in with your pirates. Insurrection , Expropriate , and Blatant Thievery will all serve you well.
Some generic tribal cards will also help. Cards like Vanquisher's Banner , Shared Animosity , Door of Destinies , Konda's Banner , Kindred Dominance , Kindred Discovery , Coat of Arms , Metallic Mimic , Adaptive Automaton , Obelisk of Urd , Path of Ancestry , etc. will help shore up the weakness of the tribe.
Finally, I would head to EDHREC just to see the staples that are played in Grixis colors, as well as for your commander and whatever theme you choose to go with. You can also toggle to budget in the top right in order to see what will make it easier to build without sinking a bunch of money into the deck. However, keep in mind that cards like River's Rebuke don't scale up well to multiplayer, so you'll find the choices people make are very different. While cards like Cyclonic Rift , Sol Ring and Vandalblast will hurt the pocketbook a bit, they're good investments for whatever Commander decks you choose to build in the future.
If you don't like what you see, you can also head to Scryfall to search for cards. They'll let you limit the results to cards in your color identity, put price limits, and let your rank the results by how much commander play they see.
3 weeks ago
Specters are pretty lackluster (except for Liliana's Specter with flicker shenanigans). I think it'd be better to go goodstuff with demons etc. For the discard you'll have spells that affect all opponents, like Syphon Mind, Unnerve, Tasigur's Cruelty, Mindslicer, Cabal Conditioning and Myojin of Night's Reach. Better than puny overcosted flyers that only affect one opponent each time. If you really want the specter effect you can just run Larceny.
3 weeks ago
I run a black/blue discard deck, Nebuchadnezzar is the commander. I recommend cards like Oppression and Bottomless Pit. Even though they hurt you, they are too powerful to pass up in my opinion. In essence they will be top decking a lot faster with those enchantments on the field. I also run in my discard deck, Reanimate, Necromancy, and Animate Dead as a way to steal other players powerful creatures that they ended up discarding. Sepulchral Primordial is also a wonderful big guy to run in a discard deck. He is pretty powerful by himself but he steals multiple creatures for you. You also should consider the most powerful discard card in the game, Mind Twist. I also run its weaker version too, Mind Shatter. Also Liliana's Specter is pretty nice, 3 mana causes all your opponents to discard one card. I recommend checking out my Nebuchadnezzar deck for my ideas, discard and graveyard decks are my favorite stuff.
Overall, your deck looks like a lot of fun and I hope you cause mayhem in your games.
1 month ago
for starters you could cut down on creatures like: Aether Poisoner, Child of Night, Daggerdrome Imp, Deathgaze Cockatrice, Farbog Revenant, Feral Abomination, Fetid Imp, Flensermite, Giant Scorpion, Hand of Silumgar, Hired Poisoner, Markov Patrician, Maze Abomination, Moonglove Changeling, Moonglove Winnower, Nirkana Assassin, Queen's Agent, Rancid Rats, Ruin Rat, Scrounger of Souls, Sidisi's Pet, Skittering Heartstopper Vampire Champion and replace others for: Black Cat, Burglar Rat, Cadaver Imp, Liliana's Specter, Ravenous Rats, Twisted Abomination, Gurmag Angler but would compite with Shambling Attendants for the gy. some usefuls spells you might replace or add cound be: Blessing of Leeches, Sadistic Glee, Soul Channeling, Ashes to Ashes, Evincar's Justice, Shred Memory, Dark Bargain, maybe Crypt Incursion. im out of ideas for cards, for now, and you could add more artifact ramp or artifact that can be creatures like Guardian Idol, Wayfarer's Bauble is in every deck i play, Relic of Progenitus and Nihil Spellbomb are always good gy hate.
2 months ago
You have to choose the creature before the blockers are decleared, so having evasive creatures with haste will work better than trample, and maybe use creatures that if arent blocked will have some kind of effect or the other way araund.
and probably add mass remuval and normal remuval.
sorry if all the cards i listed are black, im just more familiar with it.
2 months ago
3 months ago
On topic...discard in multiplayer can be done, but beware of a couple things. People get annoyed when their resources are whittled away, so prepare to get hit a lot. I have a multiplayer discard deck that uses Recurring Nightmare to bring back stuff like Liliana's Specter, Thoughtrender Lamia and Rotting Rats. I’ve learned that you have to have a plan for the stuff that sticks, and you have to plan for the deck that can out draw your discard plan. Otherwise, like other posters have said, 1:1 discard is pure card disadvantage, so stuff like Skull Rend are pretty threatening. I once had an opponent Force of Will my Skull Rend because of the potential damage it could cause.
3 months ago
I think you're going to have to take a direction with the deck. It seems that your deck is being pulled in too many different directions. Big finishers (with your commander being one), discard enablers, discard payoffs... the balance depends on how you want to take your deck.
If you want to stick with Crosis, I'd recommend building a control-ish deck with him at the top end (or close to it) of your mana curve. Take out your specters and dragons. Run more low-to-the-ground utility drops like Baleful Strix, Serendib Sorcerer, Liliana's Specter, Nin, the Pain Artist, Nivix Guildmage, Notion Thief etc. Run cards that force discarding like Necrogen Mists, Creeping Dread, Painful Quandary etc. Go heavy on removal and draw spells. Alongside your commander, you can have some big spells as a way to end the game when they go long, like Torment of Hailfire, Exsanguinate, deathcloud. Unless the vast majority of your cards are CMC 4 or below, the deck will be very clunky imo.