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If an opponent would gain life, that player loses that much life instead.
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Tainted Remedy Discussion
1 week ago
2 weeks ago
Jumping Thunder 2R
~ deals 3 damage to any target.
"It's terrifying to find out that the lightning that you were hit by yesterday is eager to hit you again."
Create a commander that has the ability of Tainted Remedy .
2 weeks ago
Sideboard: Keep your Shamble Back - it will be clutch against Siege Rhino . Keep Tainted Remedy as well. Move Relentless Dead to the mainboard or cut it completely. Cut everything else unless you really want to mainboard something. Add 1-2x Ghost Quarter , (great against Tron) 1-2x Pithing Needle (Will be helpful against planeswalkers and some artifacts (think Expedition Map !) and some enchantments (think Freed from the Real !), 1-2x Ratchet Bomb (Another way to get rid of nasty enchantments and artifacts), 1x Elixir of Immortality (life gain and anti-Turbo Fog/Mill), 2-3xGrey Merchant of Asphodel would probably be effective lifegain in the sideboard.
Probably a board wipe of some kind would be good in the sideboard. Bontu's Last Reckoning is what I'd suggest, but there are lots of other options here: http://tappedout.net/mtg-decks/mh-board-wipe/ Killing Wave might also work. Smallpox could be decent, too, provided you can sac and discard zombies you can cast from the graveyard. If you do add some Smallpox, you'll probably want to add 3 lands, maybe even 4.
3 weeks ago
Reassembling Skeleton is a spicy one - a card I used to run in stax&pox, but cut for this build. It's mana positive which is neat. Yeah, I could see it working. I'll find some room later today.
My inclusion of Erebos is a hate card against storm & reservoir decks in my meta. While Tainted Remedy is a stronger stax piece, it has no evasion/way to generate ca (plus there was an erebos in my binder to jam into the deck.
It was cutting Void Winnower as by the time he hit the field my opponents had played their 0 drops & were playing all of their cantrips- the saltstorm of me sitting there with winnower and they'd be ignoring it made it feel cuttable.
If you feel like readding it - be my guest. I'll do some research into other possible hatebears & maybe write up a section on it.
1 month ago
The_Fallen_Duke, thanks for the advice! Curses are the primary focus, although the deck is less about politics and more about bleeding out opponents while preventing them from hurting me. Effects like Ghostly Prison neutralize go-wide and token strategies, while the more Stax-y sacrifice effects take out large, individual creatures.
Assemble the Legion gets much, much stronger as the game goes on, and this deck very much wants to drag the game out. Mogis, God of Slaughter fills the role of a big, dumb creature that drains my opponents' life and denies them creatures. Bounty Hunter actually combos with Hunter of Eyeblights , Kulrath Knight , and Mathas, Fiend Seeker himself, who uses the same kind of counter. There's also some other cards that fit into this sub-theme, like Orzhov Advokist and Curse of Stalked Prey . Since the deck is focused on draining life from my opponents, any form of repeatable lifegain puts me at a disadvantage. Tainted Remedy pretty conclusively deals with that.
Of course, even if those are my reasons for putting these cards in, there's no guarantee that doing so actually works in the long run. I'll definitely look at cutting out some of the less useful removal.
2 months ago
The focus on curses seems like a fun concept, I guess you enjoy table politcs to make the best out of the deck.
Regarding the cuts, I think the first thing you need to consider is what you want this deck to be: should it revolve around curses and auras or would you like it to be a Stax deck?
Also, there are a couple of cards that, although good in a vacuum, do not seem to add much to either strategies: first I noticed are Assemble the Legion , Mogis, God of Slaughter , Bounty Hunter , Tainted Remedy (maybe I missed their role in your strategy).
I can see a lot of removal and tax spells: most of those are good cards, but I think you should pick only some among those with pretty much the same effect (maybe choose those with the lowest CMC and/or most versatility).
In terms of lands, in the final version of the deck I'd say that 38-39 could be enough looking at your mana curve.
(I'm far from being a pro deck-builder or player myself, so pick everything I wrote with a grain of salt)
2 months ago
I don't really play against decks that gain too much life, but I do have Tainted Remedy in my side board if my meta ever shifts so I'm with you on that.
Erebos, God of the Dead is in there under fixing. Honestly he's just a draw stick to me since, again, not a lot of life gain to curb in my meta. But still has helped be consistent draws.
Tainted Remedy occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%