Nightveil Sprite

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guilds of Ravnica (GRN) Uncommon

Combos Browse all

Nightveil Sprite

Creature — Faerie Rogue

Flying

Whenever Nightveil Sprite attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Browse Alters

Nightveil Sprite Discussion

DoanDoan on From The Shadows

2 weeks ago

Frank_Glascock thanks! the decks still going through revisions especially with the new drops in modern horizons. Sakashima the Impostor and Spark Double I think would be really good adds to the deck and would replace the Shapesharer im currently running cause I don't have the other two.

Chrome Mox would be a good add imo if you need the ramp but in my experience Mana Crypt wasn't the greatest add on cause it just produced colorless mana and the deck just really needs colored mana.

Misdirection hasn't really ever been in the deck as my playgroup doesn't run many single target spells that make it worth running so I just ran force of will instead and will be adding Force of Negation when that drops.

As for card draw/card selection it really depends on how your build of yuriko is, if it's more of an aggressive build like I'm going for I prefer my card draw to come in the form of creatures like Baleful Strix , Thalakos Seer , Nightveil Sprite and Augury Owl . If you're running a bit of a more midrange build or prefer a more consistent source of draw then I think Rhystic Study would be the best addition.

Langass on Yuriko, the Tiger's Shadow

2 weeks ago

So with the new set coming out there’s more ninjas so they’re an obvious include- here’s my two cents on switches..

Take out Wharf Infiltrator for Ingenious Infiltrator . Easy upgrade, Wharf really doesn’t provide that much as a 2 mana 1/1, there’s plenty of decks that run 1/1 mana dorks etc that can become easy chump blockers since they’d rather block then take the damage from a ninjutsu hit. Plus the ninja has infiltrator in the name still so flavour win yay! Finally, the card draw is AMAZING. Go wide with creatures that much faster.

I would switch Thada Adel, Acquisitor for Fallen Shinobi . Again they do similar things, however I’d rather get a free cast from an opponent and get the ninja triggered abilities over her. A 3 mana 2/2 isn’t so great either, even though I understand islandwalk, if the opponents don’t run blue, it’s just essentially a wasted slot or a chump blocker - which isn’t true to the deck.

Notion Thief I would definitely substitute for Changeling Outcast . I think the text you have to pay attention to is that it says you draw the extra card in their DRAW STEPS. Outside of that, like main phases, you don’t get that draw - so it’s way too situational and really doesn’t shut much down at all... unfortunately another wasted slot. The Changeling however, is a 1 mana 1/1 unblockable that is also considered a ninja!! Woohoo ninja paradise!

Nightveil Sprite out, Pteramander in. A 1 drop is better than the 2 drop. Nightveil gives you surveil, but you’ll be ninja’ing out most of the time anyway so that’s just an extra mana to drop the creature on the field, you basically graveyard a card if you don’t want it (and when you attack with ninjas you’re blindly going in to the next card anyway), and then spending an extra mana to do it him back on the battlefield. So in that process you could’ve saved a card from hitting the grave and saved 2 mana if you had of used Pteramander. It’s in your sideboard, id definitely use it.

Etrata, the Silencer out Windfall in. You have it in sideboard, it’s amazing. Not only will you refill your hand most likely in multiplayer games, always live by the rule that your opponents current hands are better than the ones they will get. They have plans for those hands, they may have tutored combo pieces, you just got rid of that and filled your hand to throw more creatures out. DEFINITELY use this card. If you’re sceptical why Etrata, yes the first half of her text sounds amazing that you exile a creature when you do combat damage with her and if you do 3 they lose. But you shuffle her into your library after you deal combat damage. It is super inefficient unfortunately, and you just spent 4 mana on a exile a creature card when there’s way better card disruption out there, or you could have spent the 3 to cast Windfall and maybe drawn into a wincon or lots more creatures?

I’d also switch Crystal Ball for Naga Ninja. I understand how useful scrying can be in Yuriko, but I also believe this guy outplays the card by far. Instead of scrying 2 each time (would’ve cost 4 to do the first one), you could have paid 3 mana to ninjutsu naga boi out, and created a copy of him, two ninjas for 3 mana over scry 2 for 4?! Next turn you would have scry 4 for 5 mana in total, whilst hypothetically you could have dealt damage with 2 more ninjas and created 2 more copies. I think you get where I’m going with this... the value is so insane in comparison.

This is just my opinion and what I would recommend, more ninjas for less mana, go wide! By the way if you find board wipes are getting to be bad news, id look at switching out Evacuation and Just the Wind for more counters. Some of my favourites are Arcane Denial for an extra card (even if the opponent gets 2), Muddle the Mixture - Transmute is just extra gravy, and Spell Pierce the classic. There is better ones, but these are just budget ideas I thought may assist. Also I mentioned evacuation, because even though it is a nice card, I feel better having more protection for my board over returning all creatures In response to my creatures dying - but that’s just my preference!

Anyway I hope you enjoy reading my thoughts on it, lemme know what you think!

Struyk on Grixis Discard

1 month ago

This is pretty much the deck I am running but with less creatures, more instants / sorcery's:

My Deck

Don't understand why you would use Nightveil Sprite though.

The only counter is a rush deck but sideboarding Ritual of Soot and Cry of the Carnarium helps a lot.

pyksilite on Sure Hit

2 months ago

If you're not interested in Nightveil Sprite , then I would consider dropping Inkfathom Infiltrator for perhaps Sower of Temptation or Faerie Harbinger to grab exactly Oona's Blackguard , and then putting in Secluded Glen for more fast land. I have a deck that consistently gets fast mana with glen using a similar package. You could also add a Glen Elendra Liege for even more faeries.

If you're scared of reanimation decks, then Faerie Trickery is a card as well.

musicman3310 on Hand Hate and Other Scary Stories

2 months ago

Have you thought about Nightveil Sprite ? Perhaps in the place of Hostage Taker since it will rotate out sooner and doesn't give you surveil unlike Sprite with could do it every turn it's alive.

musicman3310 on Is It Safe?

2 months ago

Here's some cards to think about Opt , Discovery / Dispersal , Vraska's Contempt (from side to main), Price of Fame , Moment of Craving , Nightveil Sprite , and a couple of spicy ones (This one for sideboard if it gets more artifacts) Phylactery Lich and Etrata, the Silencer . I personally don't like any of your enchantments but if they are doing good stuff for you then don't let silly ole me take your wins away. Happy hunting.

Murphy77 on Mill of Sanity

3 months ago

I see that, when it comes to building a deck, you have the same problem that I do (90% focus on what my cards can do to an opponent and 10% focus on what my opponent's cards can do to me).

Mill decks that work all seem to be quite heavy on control - and for a reason. You are not building any overpowering attack, but are just sitting back and waiting for your opponent to run out of cards. You need to find some way of stopping your opponent using the cards that he/she draws against you - so you need to counter cards and destroy creatures.

Thinking of cards that negate mill, Clear the Mind and Gaea's Blessing can be devastating. You need Spell Pierce , Quench or Negate in your hand, with some open mana, every turn.

If your opponent is coming at you quickly with a swarm of low cmc creatures, you either need a board-wipe, or lots of Cast Down , Essence Scatter or other creature counters.

You need to make space in your deck for added control. I would tend to start by losing Nightveil Sprite and Disinformation Campaign ( you don't have enough surveil to make this sub-theme work). Thought Erasure just seems like a side-board card.

I tried something similar with Dimir Thieves M - see what you think.

triproberts12 on Go Ninja, Go Ninja GO!

3 months ago

Mostly, I'm confused about what you're planning on getting with your Transmute cards. The best targets for a Yuriko deck at the 5 mana slot are Conspiracy and Xenograft, which are both in the Maybeboard. Same for Arcane Adaptation at the 3-drop slot.

I see stuff that makes creatures unblockable, but auras seem pretty bad with ninjas. Cover of Darkness is what I would use in a tribal deck, or you can just put in more unblockable cheap stuff like Slither Blade , Triton Shorestalker , etc. If you want to Surveil, then Nightveil Sprite is well-suited to both purposes. I also see Thalakos Seer in the Maybeboard, which is obscene with Yuriko, so I would maindeck that ASAP.

You're packing a lot of different card types, so Emrakul, the Promised End would be good in this deck. It's high CMC to burn the table with Yuriko, but you should be able to consistently cast it for 8 or less.

As for cuts, Rise from the Grave is pretty bad. You can Extract from Darkness , Necromantic Summons or Liliana, Death's Majesty for the same cost. I don't like Mirko Vosk, Etrata, Mind Grind, or Traitor's Clutch, either. The a graveyard subtheme makes sense, but mill cards don't.

Load more

Nightveil Sprite occurrence in decks from the last year

Standard:

All decks: 0.09%

Commander / EDH:

All decks: 0.01%