Captivating Vampire

Captivating Vampire

Creature — Vampire

Other Vampire creatures you control get +1/+1.

Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

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Trade

Have (1) metalmagic
Want (1) sunnibugg

Printings View all

Set Rarity
Commander 2017 (C17) Rare
2011 Core Set (M11) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Captivating Vampire occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

RBW (Mardu): 0.73%

Captivating Vampire Discussion

Undead_Assassin on The Vampire Mechanic

3 weeks ago

I'm not sure if the following cards are remotely playable in constructed.

Butcher's Glee

Murder

Necrobite

There are simply better options in these slots, Urge to Feed, Feast of Blood, Victim of Night, Go for the Throat, Duress, Vampire Hexmage, Indulgent Aristocrat, Stromkirk Condemned all would have better utility in the modern format and are all very budget friendly.

Sorin, Imperious Bloodlord, Thoughtseize, Champion of Dusk more copies of Captivating Vampire, would be the $$$$$$ upgrades I would suggest.

MrKillStar on Let the bloodies hit the floor!

3 weeks ago

I would personally replace:
Prism Ring for Trading Post - Could be very handy artifact in decks like this.
The Immortal Sun for Exquisite Blood - creates infinite loop with Vito and Sanguine Bond, but isnt cheap. I wouldnt bother with The Immortal Sun, unless your playgroup runs a lot of planeswalkers or you struggle with card draw (which shouldnt be a problem in mono-black.
The Haunt of Hightower - I would say you need either more discard or mill effects to get Hightower big.. Doom Whisperer seems to be much more useful.
Tavern Swindler - Its just gamble that doesnt seem to be worthy in a deck, where you can already get a lot of life by other cards. Bastion of Remembrance works as another aristocrat effect (Tortured Existence+Desecrated Tomb+Phyrexian Altar as infinite engine).
Dreadhorde Invasion - You dont use any other Amass effect cards and it takes 6 turns to make a 6/6 zombie with lifelink (which will last only until end of your turn), which is pretty meh. It would be good if you had some sacrifice cards, like Smothering Abomination, Village Rites, Diabolic Intent, etc. I would go for either Twilight Prophet or Bloodline Keeper  Flip. Captivating Vampire could be useful aswell. With Carnival of Souls you could get a bit of ramp, but can backfire really hard, so its kinda risky.
Gifted Aetherborn - is pretty nice drop I guess, but feels kinda weak overall. Kalastria Highborn supports your mostly vampire creatures and can also drain your opponents.
Swiftfoot Boots - unless you want the haste, Whispersilk Cloak seems like a decent option. It cost more to cast and to equip, but makes your creature unblockable.
Drag to the Underworld - should do a good job, Oblivion Strike might be something to consider aswell. Or just Corrupt?


Some more cards that might be useful:
Call the Bloodline - discards useless cards and makes a 1/1 vampire token (once per turn).
Revenge of Ravens - decent defensive enchantment that could fit your lifesteal deck nicely.
Burnished Hart - slow ramp creature. BH also triggers your Dread Presence and Staff of the Death Magus.
Crypt Incursion, Suffer the Past - more graveyard hate and another life gain.

WalkingIllusion on Elenda, the First Vampire

2 months ago

Swords to Plowshares and Path to Exile are the best removal in the GAME, regardless if you don't get the death trigger with Elenda YOU RUN THESE TWO CARDS IN EVERY DECK THAT IS WHITE!

So when you run black you run multiple tutors otherwise you are playing the color wrong, you have vampiric tutor which im proud of you that you have it in the deck but please consider one to two more tutors Demonic Tutor, Diabolic Intent, Grim Tutor or worse case scenario at least Diabolic Tutor...

You could run more blood artist triggering cards like Falkenrath Noble, Bastion of Remembrance, Vindictive Vampire or Zulaport Cutthroat.

You don't need Exsanguinate or Debt to the Deathless to go infinite as stated above by you and players can respond to the stack if you are playing against good magic players. You could just sac a creature and get a blood artist trigger to go off with sanguine bond/exquisite blood combo then if they respond to the trigger you can just do it again and win; easier and better in EVERY way... those two spells are horrible filler. Bishop of Binding, Pitiless Pontiff, Sorin Markov, Syphon Mind, Go for the Throat, Mortify are cards that I feel like they fall in the same category as being filler.

Other interesting cards you might want to consider. Liliana, Dreadhorde General, Aetherflux Reservoir, Return to Dust, Drana, Liberator of Malakir, Bloodcrazed Paladin, Captivating Vampire, Kindred Dominance, Living Death, Phyrexian Reclamation, Generous Gift, and Grand Abolisher.

That's all I got for you on the top of my head, gl on your deck!

multimedia on Vampires

2 months ago

Hey, nice budget version of Edgar. I like that you included the combo.

An area to look to improve is the manabase. 15x combined Plains and Mountain basic lands is a lot when your deck is primary black. You want black mana more than any other in the early game which Swamps help with, but Plains and Mountains don't. Consider more dual lands that can make white and red mana as well as black? You want most of the dual lands to be able to make black mana because you need black mana the most.

The manabase is budget, Tower and Check lands are good, but even on a budget there's lands to consider adding:

More expensive options: City of Brass, Godless Shrine, Blood Crypt, Sulfurous Springs, Sacred Foundry, Graven Cairns, Fetid Heath, Rugged Prairie.


Some upgrades to consider:

  • Captivating Vampire > Kalitas, Bloodchief of Ghet
    Three drop > seven drop. Captivating Vampire is a very good reason to want to play tribal Vamps in multiplayer Commander especially with tokens.

  • Knight of the Ebon Legion > Bloodsworn Steward
    One drop > four drop. Less mana cost cards that are should be considered to be cut because is difficult to make with this manabase for a four drop. Edgar already has haste.

  • Shadow Alley Denizen > Stromkirk Noble
    Noble is not worth it because consistently you will not have red mana turn one, but you will have black. Denizen is same price and can give other Vamps or itself evasion when Vamps ETB or Vamp tokens are created.

  • Drana, Liberator of Malakir > Patron of the Vein
    Three drop > Six drop. Drana can get out of control with attacking Vamps and tokens as a repeatable way to put counters on Vamps.

  • Dolmen Gate > Ferocity of the Wilds
    Gate is excellent with Drana and other attacking Vamps since your attacking Vamps don't receive combat damage thus they can't die from combat damage, but if blocked they do combat damage to blocking creatures.

  • Ruinous Ultimatum > Kindred Charge
    Ruinous is a better overall effect for one more mana and a more difficult mana cost. It's a busted effect in multiplayer Commander.

  • Living Death > Bloodline Necromancer
    Bloodline can reanimate one Vamp; Living could reanimate a lot more. Living is mass sac of creatures for all players and then mass reanimation of the creatures that were in graveyards before the ones that were saced. It can help to recover and for five mana it can recover a lot.

Good luck with your deck.

Vash13 on Shapeshifter shenanigans

3 months ago

Well you know what's funny? I've been thinking more and more about just giving into a sliver heavy deck and I think you've given me that push lol. Also I was running Captivating Vampire but was unable to pull off his ability but I like it so much I'll probly slot him again I took out Whelming Wave to put in Patriarch's Bidding just cause there was no other bounce but the latter supports my recursion. Thank you for the input most of these suggestions I've been on the fence about so thank you very much it's always nice to bounce ideas I'll give you an update when I've worked out how I wanna work some of these in.(oh and yes your absolutley right about Reaper King muwahaha lol).Good luck out there, remember no in person magic right now it's not worth your life lol ;).

Doombeard1984 on Shapeshifter shenanigans

3 months ago

ok, so I have had another look through here. Firstly, I got to note that I have read that you don't want to use many slivers in this deck (although I do love my hive), but I think there is a couple that could be really useful for you. Manaweft Sliver and Gemhide Sliver could turn all your changelings into birds of paradise, which is some pretty good mana fixin. Cloudshredder Sliver gives you a 2 for 1 on flying and haste as well. I guess you could also look at Crystalline Sliver to give your creatures shroud too. But enough of Slivers now.

You could look at Harsh Mercy which could be really good for you. As you are tribal, you can use this to your advantage and hopefully save most of your board, or if you have indestructible, then even better.

Gallia of the Endless Dance could be really useful, and could also give you some hand filtering if you are swinging in with several creatures a turn.

Along with Arcane Adaptation you could also include Conspiracy in there as another version of this just in case.

Lord of the Unreal can give your stuff another buff and hexproof, which is much more useful. may even be more useful than my beloved Crystalline Sliver lol.

Unesh, Criosphinx Sovereign could also be really fun. Again, you get some card advantage, and also reduce some colorless mana costs for some of your creature spells.

Captivating Vampire could also be pretty sweet too. you can start stealing your opponents stuff with this.

Whelming Wave could be good too. you will not be as effected by this as your opponents.

Hope this is all of use to you, and you will have to let me know how you get on with the deck. I have been thinking of making a changeling deck, but basing it on Reaper King. That ETB for scarecrows is just ridiculous.

Anyway, stay safe mate. cheers

9-lives on

4 months ago

Blood Baron of Vizkopa would be very difficult to run, considering its abilities, but it's still useful as a 4/4. Captivating Vampire would be very useful if you want more +P/+T. Here's another good +P/+T card, Legion Lieutenant. Gatekeeper of Malakiris very useful if you pay the kicker! Bloodline Keeper  Flip would be just as good as your 3/3's, and it's flying which is very useful, and when you tap it you can make a 2/2 black vampire creature with flying, and it also has the extra ability of transform, and when it transforms it adds even more P/T to your vampires, but i don't know if you'll be running 5 or more vampires on the field. I recommend Blood Tribute if you want a high mana cost card that is very useful. Also, if you plan on running vampire creature cards with a lot of or more, then I would recommend Bontu's Monument, but it appears that most of your vampires don't have a lot of generic mana cost.

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