Captivating Vampire


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Rare
2011 Core Set (M11) Rare

Combos Browse all

Captivating Vampire

Creature — Vampire

Other Vampire creatures you control get +1/+1.

Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

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Captivating Vampire Discussion

Austin_Smith_of_Cards on La grande dance macabre

1 week ago

Definitely recommend a playset of Captivating Vampire. Lords are pretty important to any tribal strategy, plus if you end up having an abundance of Vampires he can help break through standoffs.

Gatekeeper of Malakir is definitely worth consideration. He fills your curve as a 2-drop in a pinch, but his cheap kicker is what really makes him deadly.

Try a copy or two of Blade of the Bloodchief. Absolutely stupid vs other aggro decks, and it's far better than Rush of Vitality.

Happy brewing!

Austin_Smith_of_Cards on lifelink vampires blood drain

1 week ago

You probably need to add some more 1-drop Vampires to your list to start aggressing early. I've been playing a guy's casual Vampire deck since I first started playing Magic some 6 years ago, and I still have trouble beating it; it's just that powerful.

Viscera Seer is super great at filtering out bad draws, as well as being a sac outlet. Never underestimate sac outlets. Recommend as a 2-of.

Vicious Conquistador is the (almost) strictly better Pulse Tracker, and nothing's about as good as extra noncombat life loss. A playset is ideal.

For 2-drops, I see you have a playset of Gifted Aetherborn, which is top-notch, and I also recommend Kalastria Highborn for eking out the last bits of life from your opponent with suicide attacks. Gatekeeper of Malakir is also a beast; filling your curve and/or providing removal is efficiency at its finest.

Filling out Captivating Vampire to a playset would be the next ideal thing to do. Having all the lords you can always helps.

In terms of removal, Victim of Night technically hits the most creatures, but Doom Blade, Go for the Throat, Grasp of Darkness, Dismember, and Disfigure are also all good choices.

Throw in an extra copy or two of Blade of the Bloodchief. Its damn cheap to play and equip, and it gets stupid fast.

If you want cutting recommendations, Bloodbond Vampire isn't fantastic, you're not running boardwipes or discard for Sangromancer, Alms of the Vein doesn't have a madness outlet, Dash Hopes doesn't always work the way you want it to (but keep it in if you want; it's always fun to play), and while Viridian Longbow is cute, it's a bit too expensive to equip, and more often than not, you want to be aggressive with your creatures.

Hopefully this helps!

ImtheRealBear on Vampires For The Win !!!!

2 weeks ago

hey cool deck! Falkenrath Gorger is good in vamp decks when paired with Smuggler's Copter. Attack with the copter and cast a creature card for madness and get a free draw, copter can also help bloodghast "block" as he can crew the copter. I would cut Captivating Vampire if you are also playing Olivia. CMC of 2.33 is a little high for only 19 lands and no way to draw and tutor them, a few more might help with consistency. I'd agree that inq. of kozilek can come out if you have a playset of thoughtsieze, same with scavenging grounds if you already have the cage and relic. Dismember could be a good add to remove indestructible. some artifact removal could also help, Kolaghan's Command/Vandalblast. Good luck with the deck!

Tomslipknot1 on Mardu Vampire Aggro

2 weeks ago

Many routes you can go, but for me it has to be aggro. That's a brilliant interaction which really does earn Captivating Vampire's place in there but some will argue that you only need Stromkirk Captain and Vampire Nocturnus but more power the better.

Bluefire016 on Mardu Vampire Aggro

2 weeks ago

I agree, Vampires can be patient and stealthy but I like the ones that just bust face. Plus I was excited when I was able to steal a surprise win from my roommate with a Mutavault activation followed by Captivating Vampire's ability.

Bluefire016 on Mardu Vampire Aggro

2 weeks ago

I have enjoyed a few of the new Vampires that came out, I initially tried out a R/B Madness list but it wasn't really my cup of tea. Captivating Vampire has always been my favorite Vampire and the reason I delved into this tribe as much as I have and ended up with a creature heavier build to support his second ability if things go late.

HydraOoze on Korlash's Revenge

2 weeks ago

I would suggest focusing on either zombies or vampires. If you chose zombies some good cards to consider are Grave Titan , Gravecrawler and Lord of the Accursed. If you chose vampires the cards suggested by hyperalgialysis are all very good expcally Vampire Nocturnus and Gifted Aetherborn and Captivating Vampire.

Hyperalgialysis on Korlash's Revenge

2 weeks ago

Your deck has a vampire them going, and I imagine it works well. If you want to improve it my first suggestion would be to replace non vampire 2 drops with Gifted Aetherborn. My next suggestion would be to get a vampire lord like Captivating Vampire or Bloodline Keeper  Flip in place of more non vampire creatures. Lastly, Shriekmaw can be replaced with Murder and get many more targets. Rain of Tears is powerful, but if your focus isn't destroying lands you could make better use of Sign in Blood to either finish off your opponent or refill your hand. Duress and Distress can be uprgaded to Thoughtseize or Inquisition of Kozilek. In the same vein you could uprgade Bloodbond Vampire with Asylum Visitor or Vampire Nocturnus one last good card is Feast of Blood.

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