Tithe Drinker

Tithe Drinker

Creature — Vampire

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Extort (Whenever you cast a spell, you may pay {(W/B)}. If you do, each opponent loses 1 life and you gain that much life.)

Browse Alters

Trade

Have (0)
Want (1) Demascus

Printings View all

Set Rarity
Mystery Booster (MYS1) Common
Commander 2017 (C17) Common
Dragon's Maze (DGM) Common

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Tithe Drinker occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Tithe Drinker Discussion

mandrua on Hyper Markov

1 month ago

I will build your build and see how it suits me, I wanted to build a casual but optimized creature based build and I think this list is pretty much ok, I have made some small changes: I replaced : gone : Guul Draz Vampire Quag Vampires Martyr of Dusk Bloodhusk Ritualist Pulse Tracker Kheru Bloodsucker added : Metallic Mimic Skullclamp Adaptive Automaton Rakish Heir Tithe Drinker Etchings of the Chosen

and changes in the manabase :

Dragonskull Summitit by Luxury Suite as this one will never enter tapped Nomad Outpost by Scrubland As I dislike enter tapped lands in an agressive build and I think your red sources are a bit high. Orzhov Basilica by Godless Shrine again because I dislike enter tapped lands Mountain by Badlands These last 3 changes also change the amount of swamp/plains cards in your deck from 12 to 15 making your isolated chapel less likely to enter tapped. I have also descided to play snowcovered basics because that gives more options that your opponents can assume you have.

so this leaves the following enter tapped lands in your deck: Path of Ancestry this one I completely understand and agree Mortuary Mire I wonder if this one is good enough, can you elaborate on why this is good enough in this deck Windbrisk Heights again the same question, is this card good enough?

Now finaly some lands that might be worth looking into: bojuka bog. I know, it enters tapped, but will probably be a good replacement for mortuary mire blood crypt plateau prismatic vista if you think this deck can handle with 1 less land that effectivly gives mana

Nekrothis on Vial of Blood

1 month ago

Love this. Been trying to determine if white was worth splashing into my Rakdos Vampire deck. If you shifted around some of the dual lands you are running you could make good use of Chained to the Rocks. It also feels wrong not running a playset of Lightning Bolt in any Modern deck with Red, lol. What are your thoughts on Tithe Drinker, Skymarcher Aspirant, or Urge to Feed?

Roo182 on Karlov/Sorin Blessed

2 months ago

Okay fellas LordBlackblade multimedia - I've made another big update. A few followup questions but I think I'm close

Here's what I've decided/sacrificed out for now:

  1. Deathgreeter - Already have blood artist added, decided to cut for now

  2. Divinity of Pride - Left it out as I added Serra & Walking Ballista, also very high CMC

  3. Generous Gift - Better removals in the deck, so did not add

  4. Necropotence - Pure $ call, deck is already getting up there

  5. Extort Cards (i.e. Thrull Parasite, Basilica Screecher, Tithe Drinker) - I want to keep these for now as I like having that as an additional source of LG, especially because I've added more low CMC in this update

  6. Spirit Loop - I think too much value and makes Karlov too scary, the return to hand is delicious.

  7. Swords to Plowshares - Left this out purely to make sure I have enough mana.

I think now what I am gonna do is play test this a LOT to see if it balances well before I cough up the $

P.S. Guys - I can't thank you enough. This has been such a cool experience. You guys have put so much effort into this.

If you'd like to catch a remote game, I have been playing games on the PlayEDH server on Discord, my username is RageRoo182#8105, feel free to add me if you'd like to play a game!

LordBlackblade on Karlov/Sorin Blessed

2 months ago

Well, here's how I would do this deck (since I already did!): Karlov's Tithes

Jokes aside, here's what I would do with your current list:

  • For the lands, I would just turn them into basics. I'm sorry if I gave the impression you should actually cut lands, what I meant was run different lands in those slots. In a two color deck like this, fixing shouldn't really be an issue often, if ever.

  • Specifically, I would put in three Plains and two Swamp to keep your lands balanced. In addition, I might add maybe two more lands bringing your total to 35. You might be able to get away with 33, but that is a little light for my personal tastes.

Looking at what you want to add, we need to make 12 cuts (which is a lot) but here's what I would cut (starting with the easiest cuts and getting murkier as we go):

  • Armillary Sphere - This fixes your colors, but doesn't ramp you. I would personally run any other ramp over this.

  • Fountain of Renewal - I get where you're coming from with this; however, it is just too slow.

  • Tablet of the Guilds - The issue with this one is how many spells you are going to cast. Orzhov doesn't ramp super well, you're probably going to be casting one, maybe two spells per turn, making this ever so slightly better than Fountain of Renewal.

  • Thrull Parasite - See Tablet of the Guilds. My biggest concerns with extort are A) How many spells will you cast each turn? and B) Will you have enough mana to consistently pay for extort.

  • Basilica Screecher - See Thrull Parasite.

  • Tithe Drinker - See Thrull Parasite.

  • Spirit Loop - I also see where you are going with this. For an aura it's not bad, but I also don't think it is as impactful as some of our adds

  • Orzhov Cluestone - Just an okay rock. I usually avoid ramp that costs more than two mana

  • Hedron Archive - See Orzhov Cluestone. Also your deck is pretty color rich (Orzhov decks usually are), so colorless mana doesn't get you as far as it would in other decks

  • Sorin, Vengeful Bloodlord - His effect is not bad; however, you will rarely have sufficient boardstate to protect him, in my opinion.

  • Underworld Connections - Card draw is good. That said, experience has taught me that burst card draw a la Syphon Mind trumps incremental advantage in a wide variety of cases

  • Heliod's Intervention - I like the versatility and instant speed of this. I considered it for my own deck at one point. Unfortunately in EDH you can't run everything so sometimes you have to cut decent cards to make room for more decent cards!

multimedia on Sorin/Karlov Blessed Deck Help

2 months ago

Hey, I agree if you want to play Vamps, have a Vamp army with Sorin then Edgar Markov is the best tribal Vampire Commander. You could play a secondary life gain/drain strategy with Edgar; Cliffhaven Vampire + Righteous Cause.

With Karlov of the Ghost Council you want to play the best cards within the budget that gain you life or use life to give you value which are mostly nonVamp cards. Karlov is the center of attention, you build around him. Edgar is different; you may not even cast Edgar in a game. Instead utilize his eminence ability from the Command Zone; cast Vamps to create Vamp tokens which builds you an army to attack.

Karlov is a win condition, doing Commander damage which is less relying on other creatures to attack. Of course other creatures can attack especially if they have evasion and lifelink. The purpose of creatures with Karlov is to support him in some way.

How I would play Karlov with a $200 budget:

Aetherflux and Collar were just reprinted in the Mystery Booster set; those versions are $4 and $2. The nice thing about extort with Karlov is it gives you a life gain source for important cards that you should play that don't normally gain you life such as mana rocks, enchantments, removal spells, etc. Smothering Tithe + Leonin Elder can be a life gain and counters engine with Karlov.

Apollo_Paladin on Divinity Rush (Pauper Build)

3 months ago

Thanks for the suggestions, certainly worth taking a look at.

As to the "80% Dark Ritual Deck" comment, I was speaking specifically about my playgroup & that is not an exaggeration or estimate. Pauper games in our group were getting really repetitive and predictable so we opted to do away with them; I can totally recognize that is by no means a universal standard.

I've got some Extort already on Tithe Drinker but another source from Kingpin's Pet isn't an awful idea. I'm not sold that Dark Ritual fits here since I've got relatively low mana costs and very little cyclical card draw. It's not an entirely bad idea, but it'd only really be useful when playing a Night's Whisper imo.

Nightsky Mimic is a great suggestion, and I'm surprised I forgot about him considering I used him in an old deck.

I don't like the idea of running 4 Castigate because it's mainly a deterrent against things my creature can't handle or against counterspell effects. I guess I just don't see another copy making or breaking the deck.

Took some of your suggestions to heart though, going to give it a try in this current updated incarnation and see how it goes. Thanks again!

Apollo_Paladin on

9 months ago

Nip Gwyllion combos extremely well with Edge of the Divinity . Mine isn't a Pauper build, but I run both of those in my B/W Vampire deck and I've found his strength to match quite well with my uncommon/rare options. He's a great turn 1 drop.

Mourning Thrull is another good common option to consider that I run along with Edge.

Tithe Drinker could be another good choice, as his ability is significantly cheaper and more useful than Acolyte of Xathrid . Seems like a pretty decent Pauper build tho all in all - kudos! +1

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