Tithe Drinker

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Tithe Drinker

Creature — Vampire

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Extort (Whenever you cast a spell, you may pay {(W/B)}. If you do, each opponent loses 1 life and you gain that much life.)

MELLT on Vampire

6 months ago

These are some other cards to consider for the deck and theme. I would suggest using a 24/36 ratio (24 lands to 36 non lands). This gives you the best probability to draw a land every third or fourth turn, which will let you work your way up the mana curve. You should also strive for a nice bell curve on the mana graph if possible. A couple of 1 drops, a few 2 drops, a handful of 3's, a handful of 4's and then back down to a couple of 5 or 6's. Anything more costly than that can be hard to play or not quick enough for some games. And a couple of "responses" is good, ie "destroy target creature" or "exile target enchantment" Probably don't need more than 4-6 in a 60 card deck. I would pick 3-4 really important creatures, like Vito and indulging patrician and bloodthirsty aerialist, for the deck's theme and include 4 copies of them (except legendary creatures since you are only allowed to have one of them on the board at a time and you don't always want to draw a second one to just hold in your hand forever, so maybe drop it to 3(?) or keep at 4 if you think it's important enough). Then pick some "support" cards that help the theme along. In this case stuff like your card draw vampire would be a good choice. A couple of card draw type cards is great. For really expensive costing cards, 6+ mana, they should be your finishers. Once they hit the board you should be on your way to victory, so hopefully just 1 or 2 copies is enough. For a life gain theme, your defiant bloodlord or sanguine bond, is perfect. For a +1/+1 counter theme, you may want to look at splashing red for those vampires instead of white. I would focus on one or the other to streamline the deck to help you narrow down your choices for cards. I've mostly included the vampires with life gain/drain mechanics, but I can look into the +1/+1 counters vampires if you want as well. I like the vampire themes! A powerful tribe in magic!

  1. Anguished Unmaking
  2. Arcane Signet
  3. Blade of the Bloodchief
  4. Blind Obedience
  5. Blood Artist
  6. Cordial Vampire
  7. Creeping Bloodsucker
  8. Cruel Celebrant
  9. Dusk Legion Zealot
  10. Falkenrath Noble
  11. Forerunner of the Legion
  12. Gifted Aetherborn
  13. Isolated Chapel
  14. Legion Lieutenant
  15. Mavren Fein, Dusk Apostle
  16. Nighthawk Scavenger
  17. Olivia's Wrath
  18. Sanctum Seeker
  19. Shattered Sanctum
  20. Tithe Drinker
  21. Vampire Nighthawk
  22. Vampire of the Dire Moon
  23. Vindicate

amarthaler on EDH Vampiric Bloodlust (C17 Precon Upgrade)

1 year ago

Update!

In: Tocasia's Welcome

Out: Tithe Drinker

Tocasia's Welcome will be great in this deck for the added card draw. Tithe Drinker was a decent, cheap Vampire to cast but something had to be cut.

biggestmtgnerd on Life & Death by Taxes

1 year ago

I agree with cutting Archetype of Finality and Elesh Norn, Grand Cenobite. I'd also cut Tithe Drinker and Baleful Strix, they seem relatively low-impact all things considered.

multimedia on Liesa, Liesa, they so flying...

1 year ago

Hey, you're welcome. Nice, those are good changes to make :)

Think bigger when it comes to your gameplan and card quality? Gideon's Avenger and Vampire Scrivener are low power level creatures who need other cards to make them good and to fit with the deck's strategy. Their game impact is very low. Vampire Scrivener being a five drop 2/2 flier is worse because it doesn't do anything for five mana. Which is not good when you have other five drops like Liesa, Stinging Study, Liesa, Forgotten Archangel, casting + equipping Sword of Feast and Famine, etc. can impact the game for five mana right away.

Your best attacker and life gaining is Liesa since she has flying, lifelink and she's your Commander meaning she does Commander damage. If you need a blocker then give Liesa vigilance which is what Loyal Unicorn does and it's a good card to keep for this reason. I don't think attacking with lots of creatures or building creatures to be attackers should be your game plan here. Liesa as attacker yes, but instead the creatures you play should support the life gaining strategy for value, draw, protect Liesa, make Liesa a better attacker, be sacrificed to keep Leisa alive, etc. Creatures with lifelink are preferred since if they get to attack they might gain life, but think of that as a bonus.

Liesa, Forgotten Archangel is your second best attacker/life gaining and her other abilities are excellent. Markov Purifier is a good example of a quality budget support creature with Liesa since he can be repeatable draw and if you get to attack with him then he might gain life, but you really play him because of his repeatable draw not because he may do combat damage to gain life.


You have a lot of budget filler creatures here who you don't need to play because they aren't helping gameplay enough to take up a deck spot. As a lesson in Commander deck building try to limit to only quality creatures here. This is not about adding/upgrading creatures, except a few that are in the precon, but instead about choosing only the quality creatures you're currently playing.

What we are looking for in creatures is how they interact or support with the deck strategy. If they're good enough support keep them, but if not then cut them. Even budget filler creatures such as Infantry Veteran can be quality, Veteran is not quality.

This list I've made below is not a knock on your deck building, you're using cards you have available to you, that's great and everyone has this same start. This advice is to how to improve the cards that you play to fill in the rest of the deck spots to have a full deck. Filler cards can also be quality, but you first have to know which cards are not as good as others so that you can improve them within budget.

I have reduced the creature base down to 11 of the quality creatures your currently playing. We are looking for good impact from creatures to make when they are played the first turn which means they have some kind of helpful abilities. Less high end creatures because both Liesa are your best high end creatures who are five drops.

If you're still interested I can continue with advice in another comment. Shall I continue?

SuckassBolas on Sick Pauper Divinity Rush

1 year ago

Hi)

This looks like a great build! I have a some suggestions: I'd run some number of Dead Weight or Gift of Fangs, because it's a removal you can tutor with Heliod's Pilgrim. You can also enchant Tithe Drinker with Gift to give it a buff. Also, during playtesting, I found the deck to have slight difficulties with lands on the early turns. Since you have actively decided not to run Dark Ritual, I'd maybe suggest adding one basic. And one more note: because a lot of mana symbols in the deck are hybrid anyway, maybe i'd cut some tapped duals for just normal basics.

But overall, it seems like a great list! Keep it up)

Allan-Chefa- on Glaze and Mandible Brothers

1 year ago

Good Morning! I tested the deck against some metas and did well, I won against the mono R Burn, Rakdos combo and the Orzhov pestilence, and lost against Mono B fairies. All the matches I lost were for lack of removals to get that annoying blocker out. So I decided to add 2 Cast Down and 1 Suffocating Fumes. I was short of creatures in some matches and the 2x Tithe Drinker let me down. That's when I remembered this guy Vault Skirge who is perfect in the deck... Artifact, lifelink, 1 mana colorless and especially Fly as an evasion and block some fairies. Vampire's Kiss ran well and I decided to close the set. as the game usually goes on and the graveyard ends up filling 1x Gurmag Angler and 1x Blood Fountain were added and for the same reason I will put 1 Bojuka Bog. Duress was successful in every game. Trespasser's Curse and Sanctify I need to test more often. Overall the deck increased 3 Creatures, I hope it doesn't hurt Prowess. I'll test it like this and later I'll give another feedback. Thanks!

StopShot on 9/13 Commander Banning/Unbanning

2 years ago

Step 1: Cast Worldfire.

Step 2: With Worldfire on the stack, activate ability of either: Blisterspit Gremlin, Brimstone Trebuchet, Lightning-Rig Crew, Lobber Crew, Nettle Drone or Thermo-Alchemist.

Step 3: With ability and Worldfire on the stack, cast either: Dualcaster Mage, Fork, Fury Storm, Increasing Vengeance, Reiterate, Reverberate or Wild Ricochet targeting Worldfire.

Off-color options: Basilica Guards, Basilica Screecher, Blind Obedience, Crypt Ghast, Kingpin's Pet, Syndic of Tithes, Thrull Parasite, Tithe Drinker, Witherbloom Apprentice, Refuse / Cooperate, Insidious Will, Narset's Reversal, Twincast, Naru Meha, Master Wizard.

(This is by no means an exhaustive list, it just happens to be the best mana-cost effective cards I could find.)

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