Blood Tribute

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal

Printings View all

Set Rarity
Zendikar Rare

Combos Browse all

Blood Tribute

Sorcery

KickerTap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)

Target opponent loses half his or her life, rounded up. If Blood Tribute was kicked, you gain life equal to the life lost this way.

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Blood Tribute Discussion

Darke on Vampire budget brew

18 hours ago

I would think about adding Wound Reflection. It basically doubles all the life loss dealt to your opponents, and turns Sorin Markov and Blood Tribute into an insta-kill.

Also, Cauldron of Souls will help save most of your vamps from a board-wipe without having to hold up mana. You can also use it politically to save opponent's creatures.

2gherkins on Card creation challenge

1 week ago

Ancient Consensus

Sorcery

Convoke

You may tap only vampires with ~'s convoke ability.

Exile all enchantments. Each opponent looses life equal to the number of enchantments exiled this way. You gain life equal to the number of enchantments exiled this way.

~

The two cards were Tempest of Light and Blood Tribute.

~

WILD!

pesmerga87 on Tribal Vamps Big Update

1 month ago

When building a commander deck, start with your lands. What seems to be jumping out to everyone is you have far too few.The rule I go by is that your total land base needs to be at least 30 + CMC of your commander + Colors of your commander. Thus, in your case the minimum amount of lands should be 36.

Second, you need to make sure you have enough Ramp/Mana Rocks and Card Draw. I know it's tempting to stuff your deck full of fun cards. However, if you never get to play them, it's not fun. So, get this straight and don't allow yourself to cut them. Generally I try to aim for 8-10 Ramp/Mana Rock cards. (like Sol Ring and Sword of the Animist)Also, 5-8 Card Draw cards. (like Phyrexian Arena, Night's Whisper, and Rogue's Gloves)

Next look at what you want your win condition to be. It seems your going after an attack heavy, tribal beat down theme. So, I think you're on the right track so far. However, 41 creatures seems a bit much. I'd slim that down to 35-38 and then add in some things that are going to play off your tribal theme. For instance, Door of Destinies, Coat of Arms, and/or Obelisk of Urd

Next you need to make sure you have answers to problems. Generally people like to keep minimum 4+ board wipes in their decks. Also, in your particular colors you'll have an extremely tough time dealing with artifacts and enchantments. So, your going to want to include a few cards like Nevinyrral's Disk, Perilous Vault, and Scour from Existence that can take care of them. In addition to or in place of more normal board wipes like Decree of Pain, Mutilate, and Deadly Tempest, that will get rid of creatures if you're getting overrun.

Next add in some fun stuff for your commander. Generally people use deathtouch equipment with Olivia, because it allows you to use her first ability to "Ping" creatures and kill them. Cards like Basilisk Collar and/or Quietus Spike. Also, Blade of the Bloodchief is your only real option for a specifically vampire tribal card.

Finally a few combos for this deck is a good thing, because it's going to pretty weak in the late game. You already mentioned Sanguine Bond and Exquisite BloodAlso, I saw someone mention Bloodchief Ascension and MindcrankI'll include Blood Tribute and Defiant Bloodlord, which can one shot an opponent. Defiant Bloodlord also acts as redundancy for Sanguine Bond.

That should improve your deck immensely.

DRmagic2017 on The Only Tribe That Matters

1 month ago

Why didn't anyone mention Blood Artist? And Gifted Aetherborn - it's also nice with life gain theme. I would also recommend to add Blood Tribute. And don't forget about tutors and card draw: Vampiric Tutor, Demonic Tutor, Diabolic Tutor, Beseech the Queen, Sensei's Divining Top, Sign in Blood. Even Harrowing Journey can help you at the right moment. I also use Liliana Vess as a tutor. Good luck!

gabrielguieiro on HOW MANY VAMPIRES DO YOU HAVE?!?!?!

1 month ago

(please delete the last comment and keep this - something went wrong and it was posted missing some parts)

Darkshadow327, Answering as requested, I'd cut:

(Just a note: these comments bellow consider a competitive enviroment. If you want it a 'for fun' deck or your local meta allow you to use the deck this way, not worry about these comments. Just have fun, ok?)

Duskmantle Seer - Not a advantage feature, as long you keep lots of hight-cost cards (including other copies of himself). Bob do the same and note that decks that use it keep the CMC curve very, very low (usually the most expensive cmc in this deck is Liliana of the Veil - CMC = 3).

Kalitas, Bloodchief of Ghet - Powerfull effect, indeed. But 7 mana? No way. 99% of your games will reach maximum turn 6. Keep this in mind; if you want to play something in your deck, make it till turn 4.

Blood Tribute - Too expensive. 6 mana its a lot to 'not 'win-the-game-card'. Same for Sanguine Bond.

Ruinous Path - Good to have protection against Planeswalker, ok. But Sorcery speed... You're already using Hero's Downfall - use it at the SB. In main, use more effective removal (last comment have some examples)

Vampire Nocturnus - Good for the tribal, but should be the last point of your curve and 1 copy only.

A (quick) suggestion for your Main:

(Delay spells - 17 cards)4x Inquisition of Kozilek4x Thoughtseize3x Fatal Push2x Dismember2x Collective Brutality2x Remand - over Countersquall (draw a card its good for find your combo pieces)

(Ramp for your combo - 4 cards)4x Heartless Summoning - Cast Bloodline on 2nd turn.

(Combo engine - 8 cards)4x Bloodline Keeper  Flip4x Intruder Alarm

(Tutor for combo pieces - 8 cards)4x Beseech the Queen - Our best tutor2x Dimir Machinations - Tutor for the enchantment2x Gifts Ungiven - Choose copies of the same card thats missing for combo. The good parts is you can pick 4 and keep 2 (just in case your 1st Bloodline face removal)

Maralen of the Mornsong Can be tested (never tested) - sounds fun.

In the SB I'd recomend:

3x Darkness - Death's Shadow, Naya Zoo decks, etc4x Spellskite - Protect your combo pieces2x Ensnaring Bridge - Delay crowd-of-creatures decks2x Mulldrifter - Speed vs fast decks2x Damnation - Cause things become out of control sometimes =)

Well, this must be tested and tunned. But this list can deliver more 'competitiveness', I think. Feel free to discuss card by card!

See ya!

gabrielguieiro on HOW MANY VAMPIRES DO YOU HAVE?!?!?!

1 month ago

Darkshadow327, Answering as requested, I'd cut:

(Just a note: these comments bellow consider a competitive enviroment. If you want it a 'for fun' deck or your local meta allow you to use the deck this way, not worry about these comments. Just have fun, ok?)

Duskmantle Seer - Not a advantage feature, as long you keep lots of hight-cost cards (including other copies of himself). Bob do the same and note that decks that use it keep the CMC curve very, very low (usually the most expensive cmc in this deck is Liliana of the Veil - CMC = 3).

Kalitas, Bloodchief of Ghet - Powerfull effect, indeed. But 7 mana? No way. 99% of your games will reach maximum turn 6. Keep this in mind; if you want to play something in your deck, make it till turn 4.

Blood Tribute - Too expensive. 6 mana its a lot to 'not 'win-the-game-card'. Same for Sanguine Bond.

Ruinous Path - Good to have protection against Planeswalker, ok. But Sorcery speed... You're already using Hero's Downfall - use it at the SB. In main, use more effective removal (last comment have some examples)

Vampire Nocturnus - Good for the tribal, but should be the last point of your curve and 1 copy only.

A (quick) suggestion for your Main:

(Delay spells - 17 cards)4x Inquisition of Kozilek4x Thoughtseize3x Fatal Push2x Dismember2x Collective Brutality2x Remand - over Countersquall (draw a card its good for find your combo pieces)

(Ramp for your combo - 4 cards)4x Heartless Summoning - Cast Bloodline on 2nd turn.

(Combo engine - 8 cards)4x Bloodline Keeper  Flip4x Intruder Alarm

(Tutor for combo pieces - 8 cards)4x Beseech the Queen - Our best tutor2x Dimir Machinations - Tutor for the enchantment2x Gifts Ungiven - Choose copies of the same card thats missing for combo. The good parts is you can pick 4 and keep 2 (just in case your 1st Bloodline face removal)

Maralen of the Mornsong Can be tested (never tested) - sounds fun.

In the SB I'd recomend:

3x Darkness - Death's Shadow, Naya Zoo decks, etc4x Spellskite - Protect your combo pieces2x Ensnaring Bridge - Delay crowd-of-creatures decks2x Mulldrifter - Speed vs fast decks2x Damnation - Cause things become out of control sometimes =)

Well, this must be tested and tunned. But this list can deliver more 'competitiveness', I think. Feel free to discuss card by card!

See ya!

Darkshadow327 on HOW MANY VAMPIRES DO YOU HAVE?!?!?!

1 month ago

I feel this is more of a preference thing, I just like Kalitas, Bloodchief of Ghet more than Kalitas, Traitor of Ghet. Also, Blood Tribute is for late game just in case I can't finish them off with the combo, it can also save my skin if I somehow couldn't combo off and I'm about to die.

dotytron on HOW MANY VAMPIRES DO YOU HAVE?!?!?!

1 month ago

i would recommend the other Kalitas, he is cheaper and better utility from his abilities, also Blood Tribute seems really expensive

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