|Commander / EDH||Legal|
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|Tenth Edition (10E)||Uncommon|
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Artifact Creature — Golem
You can't play creature spells.
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Steel Golem Discussion
1 week ago
Through the Breach seems sub-optimal here. Maybe to stick out a Steel Golem for instant blocking, but that's the only card you'd do that with. If you want to splice it onto Desperate Ritual, you need six mana to start, since you have to pay the splice cost when you cast the ritual rather than after it resolves. Through the Breach does help you get Dralnu, Lich Lord out there, but if you're paying five for it you might as well put Chromatic Sphere/Star in that spot since it serves the dual purpose that Manamorphose does. In general I think that a lot of carefully chosen removal, sweepers and draw spells would better suit the offering combo than mana acceleration.
Dralnu's jank payoff seems meager with lightning bolt. Suppose he's your offering and your opponent doesn't play Duress, Inquisition of Kozilek or Hymn to Tourach. Three timely land drops, exile SSG, cast Desperate Ritual, Manamorphose and Dralnu. Don't want to block with him. If he doesn't get bolted while under your control, turn 4 mountain, resolve Harmless Offering and then Lightning Bolt. Opponent sacrifices Dralnu and two of their smallest losses, one of which could have been Black Cat. The transaction cost you five cards, but cost the opponent only two cards or Spirit tokens. Path to Exile in response to your lightning bolt in that scenario would just suck. I would add Shivan Meteor if I was intent on harmlessly offering the Lich Lord.
Criticism always sounds so negative so I want to add that there's a lot I like about the deck too. I'll hand it to you for trying out a tricky style, I'm starting on a similar one.
2 months ago
Fixing mana issues and other changes.
I always found Pilgrim's Eye to be kind of lame. I'm replacing it a Trophy Mage. It can search for Steel Golem, Burnished Hart, or Sunforger. A threat, a ramp-card, or the most powerful equipment in EDH. (I know this is kind of ironic, because Pilgrim's Eye, if it were to remain in the deck, could be tutored with Trophy Mage. But why would I do that?)
4 months ago
Steel Golem, Torpor Orb, and Grafdigger's Cage are a few cards to consider depending on your meta, maybe eve a Pyromancer's Swath; but these are just cards that I included in my Ellen DeGeneres deck -if you want to check it out:
Commander / EDH
SCORE: 2 | 46 VIEWS | IN 2 FOLDERS
6 months ago
First, heads up, you have Illusions of Grandeur listed twice, so your deck isn;t currently legal. It will also be a card short once you remove the duplicate if I counted correctly. Here's some thoughts for what you could add in to take that empty spot.
-Steel Golem: Give it away to the creature heavy deck, and they're in a bad spot almost immediately.
-Oblivion Ring: Better for you than most people, because after it has come in and removed something, you can give it away for benefit while you opponent gets an enchantment that now does literally nothing. Same goes for Banishing Light, Detention Sphere, Stasis Snare, and Journey to Nowhere.
-Rust Elemental: Giving your opponent a creature that makes them sacrifice permanents every turn is already good, but the fact that it hurts them and becomes useless when they fail to do so is even better.
7 months ago
Here are all the usual suspects:
Nekusar, the Mindrazer is an interesting one. tons and tons of draw while also having the ability to win. More likely than not though you will lose since you draw the whole table into every answer they need.
I'm a big fan of Zedruu the Greathearted, though I haven't built him as of yet. You can build to give away nasty things like Steel Golem or be rather nice and give someone who has fallen behind a land so they can catch back up. This allows you flexibility to punish people that are way ahead of everyone else and help people that are just getting crap.
7 months ago
I really enjoy using Karona, False God as my commander. She's extremely difficult to build around, but she's a rare commander, with an extremely unique ability. Personally, I run her as a voltron commander, and watch with glee as my enemies inflict lethal commander damage upon one another with my own general. Three of the more critical cards--Vow of Flight, Vow of Lightning, and Vow of Wildness--are all inexpensive.
8 months ago
Other good "hot potatoes" to leave someone with include Aggressive Mining, Steel Golem, Blood Funnel and Immortal Coil. Some of them might depend somewhat on your opponent's strategy (i.e. how creature-heavy their deck is) and thus might be best relegated to the sideboard.