Dimir Cluestone

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dragon's Maze (DGM) Common

Combos Browse all

Dimir Cluestone

Artifact

{T}: Add {U} or {B} to your mana pool.

{U}{B}, {T}, Sacrifice Dimir Cluestone: Draw a card.

Dimir Cluestone Discussion

Pal00ka on T-Master of the Zombies

5 months ago

2 ways I would build SG on a budget:

Zombie token makers ( Liliana's Reaver ) + Zombie Token lords ( Eternal Skylord ) + kill spells ( Go for the Throat ); since SG makes zombie tokens you can kill an opponent's best creature, reanimate it, and it will get buffed. You will proactively make zombies for offense/defense while reactively killing problem creatures and turning them into your minions.

Strong enter-the-battlefield trigger creatures ( Plaguecrafter ) + Arcane Adaptation + kill spells ( Murder ); since SG makes a token of the exiled creature, being able to get a second trigger is great. With AA you obviously name "zombies" and now all your creatures boost SG' upkeep trigger. You are controlling opponents through your creatures entering the battlefield while, again, you are using kill spells to get rid of threatening creatures you want to turn into zombies.

2 other viable routes, though less 'zombie,' are discard via spells ( Syphon Mind ) and creatures ( Liliana's Specter ) to which you reanimate creatures your opponents' discard & mill via creatures ( Consuming Aberration ) and spells ( Mind Grind ).

You chose a lot of good zombies but I would ask whether they are good enough that you would reanimate? While SG promotes creatures, I would not forget about relevant zombie-focused spells. Ex. Apprentice Necromancer is cute but I would cut it for Cemetery Recruitment since it draws a card too or Ghoulcaller's Chant which grabs 2 back.

I would add more card advantage ( Ambition's Cost , Ancient Craving , Live Fast ) and ramp ( Mind Stone , Dimir Cluestone , Seer's Lantern ). I would shoot 10+ sources of each because nothing is less fun than not being able to cast your spells and top-decking.

A fun interaction to go with zombies, many of your 'each opponent loses a life', and free sacrifice outlets is Metallic Mimic + Putrid Goblin for infinite damage.

The inclusion of Paradox Haze is a great idea!

SynergyBuild on Mill Me Until I Cry Daddy

1 year ago

+1! I love the deck, however, do you think more ramp could help drop things faster, like Talisman of Dominance, Dimir Cluestone, Commander's Sphere, Worn Powerstone, Fellwar Stone, and Mind Stone?

ygor_gs on Gisa & Geralf's Evil Zombies (GGEZ)

1 year ago

Hey!

Your deck looks like very good, I also have a Gisa and Geralf Commander deck and I like it a lot. So, I can give some suggestion based in the deck that a use:

Kyrinoz on Politics Schmolitics

1 year ago

If you're running Vandalblast I would definitely recommend running Mycosynth Lattice AND Darksteel Forge

Still that's like 3 card slots for a very costly board wipe. Personally I'm surprised I don't see things like Kederekt Parasite, Tainted Strike, Barbed Shocker, Paradox Engine, Capsize, on your list, as they all synergize quite well. I would also recommend, tossing some of the Talismans & Signets despite being cheap for other more reliable mana ramping such as Darksteel Ingot Dimir Cluestone, Rakdos Cluestone, Izzet Cluestone (as they can all be sacrificed for a draw, and their Keyrune counterparts, as they can be turned into a chump blocker in a pinch if needed.

Isochron Scepter imprinting either Dark Ritual, Cabal Ritual, Desperate Ritual, Pyretic Ritual with a Paradox Engine on deck = Infinite Mana, for redundancy even with mana rocks out, Paradox Engine + Mana rocks, makes buyback spells VERY useful, as once you've got enough ramp Capsize = Infinite bounce, and there a few others that become arguably equally useful, such as Fanning the Flames, Lab Rats, Mind Games, Mind Peel, Reiterate, Whispers of the Muse, just to give you a few ideas. Evincar's Justice can be viable here too, although with Evincar's Justice you need to be mindful that it damages you and your creatures too.

Brush with Death essentially works like Tendrils of Agony if you take the Infinite Black mana route, naturally if it's countered you can't buy it back, BUT if you're wanting some redundancies for a storm / life steal win condition, it's there.

Leyline of the Void is a must add for any competitive Nekusar, the Mindrazer deck. With the wheel package you're essentially exiling everything your opponents are forced to discard. Toss in a Helm of Obedience = Player targeted, Instant kill activation.

Also, I would definitely recommend keeping Ulamog, the Infinite Gyre, specifically to prevent the self-mill, AND Leyline of Anticipation, and adding Vedalken Orrery for redundancy. You can easily create a soft lock & turn it into a complete hard lock with Teferi, Mage of Zhalfir and Knowledge Pool, and why more people aren't running Day's Undoing is a bit surprising, given the redundancy to prevent mill, especially if you've acquired the means to drop it at instant speed, even on your own turn, to kill a stack & end the turn.

Also, with proper ramping, Barbed Shocker is pretty amazing, especially since it doesn't need to deal combat damage to force the wheel, (any damage it deals will trigger it), just saying. Rogue's Passage is a pretty standard commander staple too.

Liliana's Caress, Megrim, Raiders' Wake are also all must haves. Especially since, Raiders' Wake, Barbed Shocker, Shocker, (unblocked) or a Robber Fly (if you can force them to block it), & a Rogue's Passage can win the game by themselves, if your Commander or an Underworld Dreams, Kederekt Parasite is out.

Wolfrage76 on strix is a d**k (Pauper EDH)

1 year ago

Kira, Great Glass-Spinner could be fun for protection. Ensnaring Bridge as well.

You have 34 lands and only 4 rocks. I'd work on that manabase - generally the average deck should run 40 mana producing lands, and you can reduce it by 1 for each Rock you have. Dimir Cluestone Seer's Lantern and Commander's Sphere aren't the best rocks either. Maybe Gilded Lotus or a Thran Dynamo would be good. Coalition Relic and others are better choices than the rocks you have, imho.

If you like the Longbow, also check out Neko-Te - longbow does 1 damage to a creature, Neko-te makes that creature no longer untap.

Also Quietus Spike may be worth having being creature heavy.

Thought of adding something like Vela the Night-Clad?

brandonsperry25 on

2 years ago

One more thing, if it's not too much trouble. I've been learning about the suggestions formatting so I'm going to list them again just for that reason. Hope they all helped!

Gruul Cluestone, Golgari Cluestone, Rakdos Cluestone, Simic Cluestone, Dimir Cluestone, Izzet Cluestone, Burning Inquiry, and Library of Leng

brandonsperry25 on

2 years ago

Good show, old chap! My apologies for not commenting post haste on your decklist. I blame the Fleeting Distraction of lunch hour.

Ahem, I believe I cannot leave just a silly reply so what I will do is suggest to you the clue stones instead of the talismans you have listed. Reason being you get the mana you need but later on when it's just a junk draw, you can use it to draw another card. They are listed below.

Gruul Cluestone, Golgari Cluestone, Rakdos Cluestone, Simic Cluestone, Dimir Cluestone and Izzet Cluestone.

In addition, I enjoy the background being a different look. While it is not my cup of tea, I think it's cool that you ventured out and did something different. It is hard to read though and I imagine things like larger font or different colors might help it stick out on the black background.

With as much work as you have put into the background, why no deck description and cards considered sections? Might help with redundancy.

Cheers!

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Dimir Cluestone occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%